Merge "Reduced the cyclomatic complexity of several functions" into devel/master
[platform/core/uifw/dali-core.git] / dali / internal /
2022-07-22 Adeel KazmiMerge "Reduced the cyclomatic complexity of several...
2022-07-22 Adeel KazmiReduced the cyclomatic complexity of several functions 56/278456/8
2022-07-22 Adeel KazmiMerge "DALi Version 2.1.32" into devel/master
2022-07-22 Eunki, HongUpload PixelData's sub image to Texture 35/277735/12
2022-07-22 Heeyong Song(Partial Update) Fix renderer opacity issue 47/278547/1
2022-07-20 Adeel KazmiReduced the cyclomatic complexity of DecoratedVisualRen... 50/278450/1
2022-07-18 Seungho BAEKMerge "Change dali-scene-loader to dali-scene3d" into...
2022-07-18 joogab yunMerge "Fix an issue where TapGesture Events are not...
2022-07-15 joogab.yunFix an issue where TapGesture Events are not being... 23/277923/2
2022-07-11 joogab yunMerge "Fix an issue where TapGesture Events are not...
2022-07-08 joogab.yunAdd ALLOW_ONLY_OWN_TOUCH property. 32/276632/12
2022-07-07 joogab.yunFix an issue where TapGesture Events are not being... 85/277385/4
2022-07-06 Adam BialogonskiDirectRendering with DrawableView support and list... 11/276111/8
2022-07-01 David SteeleMerge "DALi Version 2.1.29" into devel/master
2022-07-01 joogab.yunAdd InterceptKeyEvent 83/276883/4
2022-06-27 Heeyong SongAdd GetPixelFormat to Texture 89/276889/1
2022-06-24 David SteeleMerge "DALi Version 2.1.28" into devel/master
2022-06-23 Heeyong SongAdd default logs in key event processor 84/276484/2
2022-06-20 Adeel KazmiFixed SVACE error in pan-gesture-processor.cpp 53/276553/1
2022-06-20 Eunki, HongFix logical bug on Pan MotionEventAge 14/276514/1
2022-06-17 David SteeleMerge "DALi Version 2.1.27" into devel/master
2022-06-17 Eunki, HongDiscard some motion during pan gesture 78/276378/7
2022-06-14 Heeyong SongMake mScene nullptr when the Actor is disconnected... 46/276246/2
2022-06-03 Eunki, HongMinor optimize during iterate of uniform map 79/275879/1
2022-05-20 Adeel KazmiMerge "DALi Version 2.1.23" into devel/master
2022-05-18 Eunki, HongFix when shader changeness not applied issue 63/275163/9
2022-05-18 Eunki HongMerge "base-signal connect and disconnect in O(1)"...
2022-05-18 Eunki, HongMinor optimize during build uniform index maps 77/275077/6
2022-05-17 Eunki, HongKeyframe->GetValue works on O(log n) 01/275101/3
2022-05-13 David SteeleMerge "Apply Visual's transform + borderline properties...
2022-05-12 Eunki, HongApply Visual's transform + borderline properties for... 82/274182/21
2022-05-12 Heeyong SongDelete Renderers before Shaders 30/274930/1
2022-05-12 Heeyong SongRemove duplicated scene object deletion from VisualRenderer 28/274928/1
2022-05-09 Heeyong SongMerge "Add API to UpdateProxy" into devel/master
2022-05-06 Heeyong SongAdd API to UpdateProxy 53/274253/3
2022-04-29 Adeel KazmiMerge "DALi Version 2.1.20" into devel/master
2022-04-29 David SteeleMerge "Simplifying UniformMap updating" into devel...
2022-04-28 Eunki, HongFix memory leak of visual renderer 12/274412/1
2022-04-25 David SteeleSimplifying UniformMap updating 86/261286/14
2022-04-22 David SteeleMerge "DALi Version 2.1.19" into devel/master
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Eunki, HongLock uniform buffer only 1 times per each render +... 81/272981/20
2022-04-21 Seungho BAEKMerge "Fix to do not update state of render task in...
2022-04-21 seunghoFix to do not update state of render task in case of... 30/273930/3
2022-04-19 Heeyong SongRelayout only if the actor is on Scene 66/273966/1
2022-04-19 Heeyong SongMerge "Add CHROMINANCE pixel format" into devel/master
2022-04-14 Heeyong SongAdd CHROMINANCE pixel format 35/273835/1
2022-04-11 David SteeleMerge "Changed handling of uniforms of arrays of struct...
2022-04-08 David SteeleChanged handling of uniforms of arrays of structs 18/273618/1
2022-04-05 Eunki HongMerge "Level up Dali::Internal::FreeList as Dali::FreeL...
2022-04-05 Heeyong SongMerge "Use update object size in CalculateActorScreenPo...
2022-04-05 Adeel KazmiMerge "Hit-test can hit more than 32 depth clipping...
2022-04-04 Eunki, HongLevel up Dali::Internal::FreeList as Dali::FreeList 82/271082/14
2022-04-04 Adeel KazmiMerge "Fixing culling for magnifier use case" into...
2022-04-04 David SteeleFixing culling for magnifier use case 68/272368/6
2022-04-04 Heeyong SongUse update object size in CalculateActorScreenPosition 27/273327/1
2022-04-01 Eunki, HongHit-test can hit more than 32 depth clipping actor. 76/272976/4
2022-03-30 joogab.yunRevert "If CapturesAllTouchAfterStart() is true, it... 77/273077/1
2022-03-28 Eunki, HongFix hit-test bug when overlay2D child is not overlayed 58/272958/1
2022-03-28 Eunki HongMerge "TTrace enable always in tizen" into devel/master
2022-03-28 joogab yunMerge "If CapturesAllTouchAfterStart() is true, it...
2022-03-24 joogab.yunIf CapturesAllTouchAfterStart() is true, it should... 03/272403/3
2022-03-22 Adeel KazmiMerge "Remove element of Property::Map by the specified...
2022-03-18 Adam BialogonskiDirectRendering: 76/270676/20
2022-03-17 SangHyeon LeeMerge "Add UserInteractionEnabled property on actor...
2022-03-14 joogab.yunAdd a Hit-Test result events. 75/270975/20
2022-03-09 David SteeleAdded VisualRenderer (for visual default properties) 83/271183/6
2022-03-07 EverLEEst(SangHyeo... Add UserInteractionEnabled property on actor for contro... 15/271115/11
2022-02-23 David SteeleMerge "Implement some more speed-up : Reserve TextureBi...
2022-02-23 David SteeleMerge "Dali::CalculateHash support to hashing raw-buffe...
2022-02-23 Eunki, HongAdd Internal::IndexedMap 84/270484/36
2022-02-23 Eunki, HongImplement some more speed-up : Reserve TextureBindings... 33/271533/3
2022-02-22 Eunki, HongIgnore insert/erase function during PreRender's itemsDi... 12/271512/2
2022-02-22 Eunki, HongAvoid temporary vector creation during Relayout 09/271509/1
2022-02-18 Adeel KazmiMerge "DALi Version 2.1.10" into devel/master
2022-02-18 Heeyong SongMerge "(Partial Update) Set the updated flag when the...
2022-02-17 joogab.yunAdd EmitWheelEventGeneratedSignal for custom wheel... 62/270162/12
2022-02-16 Heeyong Song(Partial Update) Set the updated flag when the Renderer... 72/271172/1
2022-02-16 Heeyong SongMerge "Add stride to PixelData" into devel/master
2022-02-12 joogab yunMerge "If MaximumTapsRequired is 1, it is not waiting...
2022-02-11 Heeyong SongAdd stride to PixelData 54/270454/5
2022-02-10 joogab.yunIf MaximumTapsRequired is 1, it is not waiting for... 43/270843/1
2022-01-28 Adeel KazmiMerge "Adding Handle::ReserveCustomProperties method...
2022-01-25 David SteeleAdding Handle::ReserveCustomProperties method 97/270097/1
2022-01-25 Heeyong Song(Partial Update) Use world color to check if the item... 16/270016/2
2022-01-25 Heeyong SongMerge "(Partial update) Change resetting the updated...
2022-01-25 Heeyong Song(Partial update) Change resetting the updated flag 83/267183/4
2022-01-24 David SteeleInitialized SG::Scene::mGraphicsController in constructor 33/270033/2
2022-01-21 Adeel KazmiMerge "Changed SceneHolder's RenderTarget initializatio...
2022-01-21 David SteeleChanged SceneHolder's RenderTarget initialization 71/268271/5
2022-01-20 David SteeleMerge "Decrease property registration time" into devel...
2022-01-20 David SteeleDecrease property registration time 36/269636/3
2022-01-20 Heeyong SongMerge "(Partial Update) Mark as not rendered if the...
2022-01-19 joogab yunMerge "Even if only InterceptTouchEvent is registered...
2022-01-18 joogab.yunEven if only InterceptTouchEvent is registered, it... 21/268721/6
2022-01-18 Heeyong Song(Partial Update) Mark as not rendered if the node is... 95/268095/4
2022-01-17 Artur ŚwigońReplace obsolete safe bool idiom with explicit operator... 00/269400/2
2021-12-17 Heeyong SongMerge "Move mItemsDirtyRects from Scene to SceneGraph...
2021-12-16 Heeyong SongMove mItemsDirtyRects from Scene to SceneGraph::Scene 34/267634/4
2021-12-15 Bowon RyuMerge "Fixed the crash appears after closing app when...
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