Merge "DALi Version 1.1.26" into devel/master
[platform/core/uifw/dali-core.git] / dali / internal / render /
2016-03-18 Adeel KazmiMerge "DALi Version 1.1.26" into devel/master
2016-03-17 Ferran SoleData oriented transform manager 01/58001/49
2016-03-09 David SteelePrevent renderers from drawing with unbound textures 68/51568/8
2016-03-02 Agnelo VazResourceManager ResourcePostProcessQueue no longer... 09/60509/8
2016-02-24 David SteeleRemoved spurious TODOs 93/60293/1
2016-02-15 Xiangyin MaEnsure the use of ShaderEffect in ImageActor is backwar... 44/59244/2
2016-02-08 Adeel KazmiMerge "Update Object's public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Events' public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Common's public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Animation's public header comments" into...
2016-02-08 Adeel KazmiMerge "Update Actors' public header comments" into...
2016-02-08 Kimmo HoikkaMerge "Move blending and culling options from Material...
2016-02-08 x1maMove blending and culling options from Material to... 65/57965/8
2016-02-04 David SteeleEnsuring GL Sync is only used for RefreshOnce render... 59/58259/6
2016-01-08 Tom RobinsonSupport for ASTC compressed textures wrapped in KTX... 75/54475/12
2015-12-17 Ferran SoleUse memory pools to allocate nodes, renderers, material... 99/54499/8
2015-12-11 x1ma(ImageActor) resize the geometry in shader 42/53842/5
2015-12-11 Adeel KazmiMerge "LLVM/Emscripten fixes" into devel/master
2015-12-11 Lee MorganLLVM/Emscripten fixes 88/44188/19
2015-12-08 Kimmo HoikkaMerge "Remove Node::ResolveVisibilty()" into devel...
2015-12-07 Kimmo HoikkaCleanup, fix incorrect comment and removal of dead... 18/53518/5
2015-12-03 Adeel KazmiMerge "Added RenderTask WorldToViewport coordinates...
2015-12-03 Adeel KazmiMerge "Add macros to provide branch prediction informat...
2015-12-02 Ferran SoleFrustum culling optimization 63/53163/7
2015-12-01 Kimmo HoikkaMerge "fix buffer GpuBuffer" into devel/master
2015-11-27 Kimmo HoikkaCleaning up and optimizing scene-graph-material and... 03/51303/20
2015-11-27 Ferran SoleInitialize vertex attribute and 2d texture caches 47/52847/3
2015-11-26 Adeel KazmiMerge "Fix invalid read in render property buffer"...
2015-11-26 Nick HollandFix invalid read in render property buffer 34/52734/3
2015-11-26 Lee Morganfix buffer GpuBuffer 44/52744/1
2015-11-20 Kimmo HoikkaCleaning up some dead code with geometry scaling, rende... 14/52314/3
2015-11-20 Kimmo HoikkaMerge "Changed ResetGLState to only set GL state which...
2015-11-20 Ferran SoleRemoval of renderable attachment 47/52047/7
2015-11-19 Ferran SoleChanged ResetGLState to only set GL state which is... 52/51952/4
2015-11-19 Kimmo HoikkaMerge "Removed some junk from Makefile.am" into devel...
2015-11-17 Kimmo HoikkaMerge changes I0cbfe8d4,I63b556cb into devel/master
2015-11-17 Kimmo HoikkaMerge "fix property buffer gl initialization" into...
2015-11-13 Adeel KazmiMerge "DALi Version 1.1.10" into devel/master
2015-11-13 Kimmo HoikkaMerge "Avoid constant in header, use enum instead for...
2015-11-13 Chu HoangImplemented face culling for SceneGraph::Material 23/50423/10
2015-11-10 Adeel KazmiFix various klocwork issues 67/51567/2
2015-11-09 Lee Morganfix property buffer gl initialization 23/51323/2
2015-11-04 Kimmo HoikkaMerge "Changed all property & signal names to lowerCame...
2015-11-03 Adeel KazmiChanged all property & signal names to lowerCamelCase 34/50834/4
2015-11-02 Xiangyin Ma(Atlas) Upload pixel data & Allow the difference in... 02/50302/10
2015-11-02 Kimmo HoikkaOptimize blending requirement resolution 56/50756/3
2015-10-30 Kimmo HoikkaRemove obsolete and unnecessary animated and double... 35/50435/6
2015-10-28 Paul WisbeyMerge "Remove render thread culling as its not used...
2015-10-27 Kimmo HoikkaRemove render thread culling as its not used for new... 01/50301/2
2015-10-27 Kimmo HoikkaMerge "Add UniformNameCache to keep track of unique...
2015-10-26 Kimmo HoikkaMerge "Remove some ancient dead code, Vertex3d" into...
2015-10-26 Adeel KazmiMerge "Removed redundant type field" into devel/master
2015-10-26 Adeel KazmiMerge "Path registration with type registry" into devel...
2015-10-26 Kimmo HoikkaAdd UniformNameCache to keep track of unique uniform... 21/50121/6
2015-10-26 Kimmo HoikkaRemove some ancient dead code, Vertex3d 92/50192/2
2015-10-26 Adeel KazmiMerge "Added WeakHandleBase::Reset method." into devel...
2015-10-23 Kimmo HoikkaMerge "Remove double-buffered properties from SceneGrap...
2015-10-23 Kimmo HoikkaCache setUniform2f values as its used quite a lot by... 16/50116/1
2015-10-23 Adeel KazmiMerge "DALi Version 1.1.7" into devel/master
2015-10-23 Paul WisbeyMerge "Stop calculating default filter and wrap modes...
2015-10-23 Ferran SoleRemove double-buffered properties from SceneGraph:... 02/50002/10
2015-10-23 Kimmo HoikkaStop calculating default filter and wrap modes every... 47/50047/3
2015-10-21 Kimmo HoikkaMerge "Remove scene graph property buffer" into devel...
2015-10-21 Ferran SoleRemove scene graph property buffer 04/49704/13
2015-10-20 Kimmo HoikkaStop creating string for sampler name every frame for... 48/49848/1
2015-10-16 Ferran SoleFixed bug on SetTextureUniformName 13/49613/5
2015-10-16 Kimmo HoikkaMerge "BufferImage Fix for multiple area updates."...
2015-10-14 Kimmo HoikkaRemove some dead and non-thread safe internal uniforms 45/49545/1
2015-10-13 Ferran SoleRemove Sampler scene object 80/49080/19
2015-10-09 Kimmo HoikkaMerge "Moved OwnerContainer from internal to devel...
2015-10-09 Chu HoangMoved OwnerContainer from internal to devel-api. 37/49237/1
2015-10-08 Adeel KazmiMerge "Revert "Fix thread contention issues in messages...
2015-10-08 Kimmo HoikkaRevert "Fix thread contention issues in messages and... 10/49210/2
2015-10-08 Kimmo HoikkaCache size uniform as its often same for many renderers... 09/49209/1
2015-10-05 Xiangyin Ma(Geometry) Allow to set index buffer when using triangl... 90/48990/3
2015-10-01 Chu HoangChanged SceneGraph::CompareItems and CompareItems3D... 14/48914/2
2015-09-25 Kimmo HoikkaMerge "Allow multiple renderers per Actor and sharing...
2015-09-24 Ferran SoleAllow multiple renderers per Actor and sharing renderer... 70/47770/25
2015-09-23 Adeel KazmiMerge "Changed NinePatchImage to support parsing of...
2015-09-22 Paul WisbeyMerged NativeFrameBufferTexture into FrameBufferTexture 84/48184/4
2015-09-09 Adeel KazmiMerge "Stability/Performance for update buffer index...
2015-09-09 Kimmo HoikkaMerge "BufferImage mirrors an external Pixel Buffer...
2015-09-08 Richard UnderhillBufferImage mirrors an external Pixel Buffer on creation. 10/44910/21
2015-09-04 Richard UnderhillFix thread contention issues in messages and pan gestures. 60/47560/1
2015-09-04 Adeel KazmiMerge "Prevents an invalid texture cache being interrog...
2015-09-02 Richard UnderhillPrevents an invalid texture cache being interrogated... 54/47354/1
2015-08-28 Kimmo HoikkaMerge "Removed default in AnimatorBase::ApplyAlphaFunct...
2015-08-25 Kimmo HoikkaMerge "Changed RendererAttachment to use blend flag...
2015-08-14 Kimmo HoikkaMerge "Ensure synchronous buffer decode when using...
2015-08-14 Kimmo HoikkaMerge "Changed drawing order for 2D and 3D layers"...
2015-08-13 Ferran SoleChanged drawing order for 2D and 3D layers 12/46012/1
2015-08-12 Chu HoangChanged RendererAttachment to use blend flag from Rende... 85/44285/3
2015-07-27 Paul WisbeyKeep track of Bitmap data ownership 14/44614/9
2015-07-23 Adeel KazmiMerge "DALi Version 1.0.50" into devel/master
2015-07-23 Kimmo HoikkaMerge "Cleanup dead declaration from ShaderEffect"...
2015-07-22 Kimmo HoikkaCleanup dead declaration from ShaderEffect 90/44490/1
2015-07-17 Kimmo HoikkaMerge "Fixed Actor not callind mAttachment->Connect...
2015-07-16 Kimmo HoikkaMerge "Hit test algorithm bug fix" into devel/master
2015-07-16 Kimmo HoikkaMerge "Set default behavior in Layer - to fix target...
2015-07-16 Andrew CoxMove ShaderData from integration api to internal 70/43970/2
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