2023-02-02 |
Eunki Hong | Merge "Make dirtyrect use map container instead of... |
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2023-01-31 |
Eunki, Hong | Make dirtyrect use map container instead of vector 80/286080/11 |
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2023-01-23 |
David Steele | Merge changes Ibfc625f5,I26bd5ff5,I255b92f4,I0eff1efe... |
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2023-01-20 |
David Steele | Changed Render::Renderer to use MemoryPoolAllocator 78/286778/6 |
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2023-01-20 |
David Steele | Migrated Render::Texture to use memory pool 77/286777/6 |
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2023-01-06 |
Heeyong Song | Merge "Reduce Render::Renderer size" into devel/master |
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2023-01-06 |
Heeyong Song | Merge "Remove object pointer from SceneGraph::PropertyN... |
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2023-01-05 |
Wonsik Jung | Merge "Fix the screen rotation issue" into devel/master |
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2023-01-04 |
Wonsik Jung | Fix the screen rotation issue 63/286263/2 |
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2022-12-19 |
David Steele | Merge "Sync UTC harness" into devel/master |
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2022-12-16 |
Adeel Kazmi | Merge "DALi Version 2.2.6" into devel/master |
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2022-12-16 |
Adeel Kazmi | Merge "Added memory pool logging" into devel/master |
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2022-12-16 |
David Steele | Merge "Reducing Node struct size" into devel/master |
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2022-12-15 |
Heeyong Song | (Partial Update) Fix the issue when we have several... 75/285575/2 |
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2022-12-09 |
Adeel Kazmi | Merge "DALi Version 2.2.5" into devel/master |
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2022-12-08 |
Heeyong Song | Fix partial update issues 61/284761/7 |
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2022-12-01 |
Eunki Hong | Merge "Minor coverity issue fixes" into devel/master |
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2022-11-30 |
Eunki, Hong | Add MultiSampling FrameBuffer implement. 13/284213/8 |
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2022-10-19 |
Eunki, Hong | Make SceneGraph::Camera as Node + FieldOfView animatable 59/282859/12 |
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2022-10-17 |
Heeyong Song | (Partial Update) Continue to calculate damaged rects... 45/283045/3 |
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2022-10-06 |
seungho | Fix Window Rotation issue 90/282390/10 |
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2022-09-27 |
David Steele | Merge "Optimize transform level propagate" into devel... |
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2022-09-27 |
Heeyong Song | Merge "Submit a empty command buffer when rendering... |
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2022-09-26 |
Heeyong Song | Submit a empty command buffer when rendering is skipped... 85/281985/1 |
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2022-09-19 |
Heeyong Song | Submit command buffer when rendering is skipped 30/281430/1 |
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2022-08-22 |
Heeyong Song | Merge "(Partial Update) Change damaged rect calcutation... |
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2022-08-18 |
Heeyong Song | (Partial Update) Change damaged rect calcutation 96/279796/1 |
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2022-07-28 |
Eunki Hong | Merge "Remove std::vector dependency for dali-signal... |
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2022-07-26 |
Heeyong Song | (Partial Update) Change UPDATE_SIZE_HINT to UPDATE_AREA... 73/278673/2 |
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2022-04-22 |
Heeyong Song | Merge "Relayout only if the actor is on Scene" into... |
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2022-04-21 |
Eunki, Hong | Lock uniform buffer only 1 times per each render +... 81/272981/20 |
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2022-04-21 |
Seungho BAEK | Merge "Fix to do not update state of render task in... |
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2022-04-21 |
seungho | Fix to do not update state of render task in case of... 30/273930/3 |
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2022-02-22 |
Eunki, Hong | Ignore insert/erase function during PreRender's itemsDi... 12/271512/2 |
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2022-01-28 |
Adeel Kazmi | Merge "Adding Handle::ReserveCustomProperties method... |
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2022-01-25 |
Heeyong Song | Merge "(Partial update) Change resetting the updated... |
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2022-01-25 |
Heeyong Song | (Partial update) Change resetting the updated flag 83/267183/4 |
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2021-12-17 |
Heeyong Song | Merge "Move mItemsDirtyRects from Scene to SceneGraph... |
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2021-12-16 |
Heeyong Song | Move mItemsDirtyRects from Scene to SceneGraph::Scene 34/267634/4 |
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2021-12-15 |
Bowon Ryu | Merge "Fixed the crash appears after closing app when... |
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2021-12-10 |
Adeel Kazmi | Merge "Fix the local matrix dirty flag when size is... |
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2021-12-08 |
Heeyong Song | Use a proper projection matrix 75/267175/2 |
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2021-11-19 |
Eunki, Hong | Let range for loop don't touch container at RenderManager 45/266045/5 |
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2021-11-18 |
Adeel Kazmi | Merge "DALi Version 2.0.53" into devel/master |
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2021-11-18 |
Adeel Kazmi | Fix SVACE error in render-manager.cpp 70/266770/1 |
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2021-11-17 |
Heeyong Song | Merge "(Partial update) Reset the updated flag after... |
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2021-11-16 |
Heeyong Song | (Partial update) Reset the updated flag after calculati... 02/266602/1 |
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2021-10-15 |
Heeyong Song | Skip rendering if the damaged rect is empty 99/265199/5 |
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2021-09-16 |
Richard Huang | Perform AABB test in the viewport space for renderers... 13/263213/14 |
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2021-07-21 |
David Steele | Moved SetUpdate propagation to UpdateNodes 83/261583/1 |
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2021-07-21 |
Seungho BAEK | Merge "Just block notifying OnScene and OffScene callba... |
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2021-07-21 |
Heeyong Song | Merge "Add ApplyCustomFragmentPrefix" into devel/master |
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2021-07-19 |
David Steele | Merge changes I6d6c0232,I6667d1d6,I43e227fc into devel... |
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2021-07-16 |
Adam Bialogonski | Updating geometry without iterating render items 40/260840/7 |
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2021-06-25 |
Adam Bialogonski | Added local pipeline cache on the dali-core side 59/260259/9 |
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2021-06-22 |
Adeel Kazmi | Merge "Removing GL usage from dali core" into devel... |
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2021-06-18 |
Adeel Kazmi | Merge "DALi Version 2.0.31" into devel/master |
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2021-06-17 |
Wonsik Jung | Fix window/screen rotation issue. 09/259309/7 |
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2021-06-17 |
David Steele | Removing GL usage from dali core 01/260001/1 |
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2021-05-31 |
joogab yun | Merge "Fixed an issue the triple tap did not work.... |
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2021-05-26 |
David Steele | Merge branch 'devel/master' into devel/graphics 93/258793/2 |
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2021-05-25 |
Adam Bialogonski | Managed uniform buffer support. 27/257327/17 devel/graphics |
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2021-05-19 |
David Steele | Adding graphics sync object 88/258488/2 |
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2021-05-13 |
Adeel Kazmi | Merge branch 'devel/master' into devel/graphics 23/258323/1 |
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2021-04-29 |
David Steele | Clean up in Aisle #3 00/257700/1 |
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2021-04-29 |
David Steele | Cleanup in Aisle #1 78/257678/1 |
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2021-04-28 |
David Steele | Merge "Adding Depth/Stencil code" into devel/graphics |
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2021-04-27 |
David Steele | Adding Depth/Stencil code 14/257414/2 |
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2021-04-14 |
David Steele | Removing some uses of gl Context object 06/256906/3 |
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2021-04-14 |
Adam Bialogonski | Fixed test cases and other minor fixes (like doxy) 20/256920/3 |
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2021-04-13 |
adam.b | RenderPass and presentation 78/256578/6 |
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2021-04-13 |
David Steele | Fixing up test cases following render pass changes 47/256547/4 |
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2021-04-13 |
David Steele | Initialize framebuffer before render pass used 19/256119/11 |
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2021-04-13 |
Adam Bialogonski | Create render pass for surface rendering 21/256021/12 |
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2021-04-13 |
adam.b | Added RenderPass and RenderTarget support 15/255315/17 |
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2021-04-13 |
David Steele | Implementing Framebuffer object 01/255701/4 |
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2021-03-26 |
Adeel Kazmi | Merge branch 'devel/graphics' into devel/master 34/256034/2 graphics-backend-release-1 |
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2021-03-26 |
Adeel Kazmi | Merge branch 'devel/master' into devel/graphics 23/256023/1 |
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2021-03-19 |
David Steele | Add scissor/viewport handling 10/255310/5 |
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2021-03-12 |
David Steele | Merge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3 |
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2021-03-08 |
Richard Huang | Create UBO for uniform buffer bindings 91/254291/12 |
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2021-03-01 |
Adeel Kazmi | Merge branch 'devel/master' into devel/graphics 69/254369/1 |
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2021-02-23 |
Richard Huang | Shader Reflection 94/253494/8 |
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2021-02-15 |
Adeel Kazmi | Merge branch 'devel/master' into devel/graphics 58/253558/2 |
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2021-02-10 |
Adeel Kazmi | Merge "Move shader program creation from update side... |
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2021-02-09 |
David Steele | Converted GPU buffers for geometry to new API 20/253120/5 |
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2021-02-09 |
David Steele | Migrating render-texture and render-sampler to new API 80/252980/8 |
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2021-02-09 |
Richard Huang | Move shader program creation from update side to render... 89/253389/3 |
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2021-01-28 |
Adeel Kazmi | Merge "Updated all code to new format" into devel/master |
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2021-01-27 |
David Steele | Updated all code to new format 01/252401/2 |
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2021-01-26 |
David Steele | Merge "Ensure we check for null when freeing from the... |
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2021-01-26 |
Wonsik Jung | Merge "Fix the synchronization issue when window is... |
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2021-01-23 |
Wonsik Jung | Fix the synchronization issue when window is resized... 29/248429/15 |
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2021-01-20 |
David Steele | Merge "Removed scene-graph dependency from internal... |
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2021-01-20 |
David Steele | Removed scene-graph dependency from internal actor... 29/251829/2 |
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2021-01-19 |
Adeel Kazmi | Merge "Reduce Actor Class Size by using ConstString... |
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2021-01-18 |
David Steele | Initial refactoring of graphics interface 14/251614/5 |
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2021-01-10 |
Heeyong Song | Do not calculate dirty rects when rendering is skipped 78/250678/2 |
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2020-12-08 |
David Steele | Merge "[dali-core] add all X11 colors to Color namespac... |
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2020-11-30 |
David Steele | Merge "refactor AlphaFunction class to reduce size... |
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