Add SetTapRecognizerTime
[platform/core/uifw/dali-core.git] / dali / internal / common /
2023-03-27 David SteeleMerge "Add initialize resetter to reduce AnimatableProp...
2023-03-24 David SteeleMerge "DALi Version 2.2.19" into devel/master
2023-03-23 Eunki HongAdd some more noexcept tag (devel-api, internal) 27/289927/3
2023-03-22 David SteeleMerge "Make sure that global variables are initialized...
2023-03-21 huayong.xuMake sure that global variables are initialized lazily. 56/290156/1
2023-03-16 David SteeleMerge "Add BuildPickingRay to devel api" into devel...
2023-03-13 Eunki HongMerge "Ensure BaseHandle class move noexcept (core...
2023-03-09 Eunki HongEnsure BaseHandle class move noexcept (core public... 62/289562/1
2023-02-27 Seungho BAEKMerge "Make mTargetSizeDirtyFlag true when Animation...
2023-02-27 Eunki, HongMake bigger memory block access first 65/288965/5
2023-02-24 David SteeleMerge "Use OrderedSet so remove useless iteration for...
2023-02-24 Eunki, HongUse OrderedSet so remove useless iteration for some... 76/285976/30
2023-02-20 Eunki HongMultiply only for Transform Matrix + NEON comment clean up 36/288536/8
2023-02-17 Adeel KazmiMerge changes I8783ad29,I2c860a84 into devel/master
2023-02-15 Eunki, HongFix matrix multiply with quaternion bug in ARM 29/288329/3
2023-02-13 David SteeleMerge "Make sure that global variables are initialized...
2023-02-13 Eunki HongMerge "Optimize some matrix multiply for projection...
2023-02-10 Eunki HongOptimize some matrix multiply for projection matrix... 66/287766/8
2023-01-23 David SteeleMerge changes Ibfc625f5,I26bd5ff5,I255b92f4,I0eff1efe...
2023-01-20 David SteeleChanged Render::Renderer to use MemoryPoolAllocator 78/286778/6
2023-01-20 David SteeleMigrated Render::Texture to use memory pool 77/286777/6
2023-01-20 David SteeleMemory pool key uses ptr in 32bit mode 32/285432/10
2023-01-20 David SteeleChanged keys from raw int to templated class 05/284605/15
2023-01-17 David SteeleConvert Renderer ptrs to 32 bit keys 69/284269/10
2023-01-17 David SteeleChanged DiscardQueue to templated class 68/284268/9
2023-01-06 Heeyong SongMerge "Reduce Render::Renderer size" into devel/master
2023-01-06 Heeyong SongMerge "Remove object pointer from SceneGraph::PropertyN...
2023-01-04 Seungho BAEKMerge "Fix to do not use GetCurrentSize in actor-sizer...
2023-01-02 Eunki HongMerge "Move VisualRenderer properties definition in...
2022-12-29 Eunki HongTrace use scope macro instead of begin-end 73/286173/1
2022-12-19 David SteeleMerge "Sync UTC harness" into devel/master
2022-12-16 Adeel KazmiMerge "DALi Version 2.2.6" into devel/master
2022-12-16 Adeel KazmiMerge "Added memory pool logging" into devel/master
2022-12-16 David SteeleAdded memory pool logging 98/285298/5
2022-12-09 Adeel KazmiMerge "DALi Version 2.2.5" into devel/master
2022-12-08 Heeyong SongFix partial update issues 61/284761/7
2022-12-01 Eunki HongMerge "Minor coverity issue fixes" into devel/master
2022-11-30 Eunki, HongAdd MultiSampling FrameBuffer implement. 13/284213/8
2022-11-29 Eunki, HongMinor coverity issue fixes 10/282610/17
2022-11-01 joogab yunMerge "Add input source type and source data about...
2022-10-28 Wonsik JungMerge "Fix race-condition when window is resized or...
2022-10-27 David SteeleMerge "Seperate some matrix operations to MatrixUtils...
2022-10-24 Eunki, HongSeperate some matrix operations to MatrixUtils 51/283151/18
2022-10-20 Heeyong SongAdd trace logs to check performance 24/283124/2
2022-10-12 David SteeleMerge "Make Dali::Any move operator + Resolve memory...
2022-10-12 David SteeleMerge "Matrix operator*" into devel/master
2022-10-12 David SteeleMerge "Create ProjectionDirection property at CameraAct...
2022-10-12 Eunki, HongCreate ProjectionDirection property at CameraActor 70/282370/12
2022-09-15 Heeyong SongMerge "Ensure the processor unregistered during the...
2022-09-15 Heeyong SongEnsure the processor unregistered during the callback... 82/281182/2
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Seungho BAEKMerge "Fix to do not update state of render task in...
2022-04-21 seunghoFix to do not update state of render task in case of... 30/273930/3
2022-02-23 David SteeleMerge "Implement some more speed-up : Reserve TextureBi...
2022-02-23 David SteeleMerge "Dali::CalculateHash support to hashing raw-buffe...
2022-02-23 Eunki, HongAdd Internal::IndexedMap 84/270484/36
2022-01-20 David SteeleMerge "Decrease property registration time" into devel...
2022-01-20 Heeyong SongMerge "(Partial Update) Mark as not rendered if the...
2022-01-19 joogab yunMerge "Even if only InterceptTouchEvent is registered...
2022-01-17 Artur ŚwigońReplace obsolete safe bool idiom with explicit operator... 00/269400/2
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
2021-05-26 David SteeleMerge branch 'devel/master' into devel/graphics 93/258793/2
2021-05-19 David SteeleAdding graphics sync object 88/258488/2
2021-05-14 Adeel KazmiMerge "Adding packed small float pixel format." into...
2021-05-13 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/258323/1
2021-04-29 David SteeleCleanup in Aisle #1 78/257678/1
2021-04-26 joogab yunMerge "Change TOUCH_AREA to TOUCH_AREA_OFFSET" into...
2021-04-26 Seungho BAEKMerge "Add post processor" into devel/master
2021-04-22 seunghoAdd post processor 65/257265/1
2021-04-14 David SteeleRemoving some uses of gl Context object 06/256906/3
2021-03-26 Adeel KazmiMerge branch 'devel/graphics' into devel/master 34/256034/2 graphics-backend-release-1
2021-03-26 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/256023/1
2021-03-12 David SteeleMerge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 69/254369/1
2021-02-23 Richard HuangShader Reflection 94/253494/8
2021-01-28 Adeel KazmiMerge "Updated all code to new format" into devel/master
2021-01-27 David SteeleUpdated all code to new format 01/252401/2
2021-01-26 David SteeleMerge "Ensure we check for null when freeing from the...
2021-01-26 Wonsik JungMerge "Fix the synchronization issue when window is...
2021-01-25 Adeel KazmiEnsure we check for null when freeing from the memory... 13/252213/3
2021-01-23 Wonsik JungFix the synchronization issue when window is resized... 29/248429/15
2021-01-20 David SteeleMerge "Removed scene-graph dependency from internal...
2021-01-20 David SteeleRemoved scene-graph dependency from internal actor... 29/251829/2
2021-01-19 Adeel KazmiMerge "Reduce Actor Class Size by using ConstString...
2021-01-18 David SteeleInitial refactoring of graphics interface 14/251614/5
2020-12-23 Adeel KazmiMerge "Updated patch coverage script." into devel/master
2020-12-21 Heeyong SongMerge "Fix stencil clipping bug" into devel/master
2020-12-16 David SteeleMerge "use std::string_view to avoid shader string...
2020-12-08 David SteeleMerge "[dali-core] add all X11 colors to Color namespac...
2020-12-08 Heeyong SongMerge "Ensure to update nodes even though they are...
2020-12-03 Subhransu Mohantyuse std::string_view to avoid shader string duplication. 86/248886/1
2020-12-02 Adeel KazmiMerge "Fixed SVACE errors" into devel/master
2020-12-02 Adeel KazmiFixed SVACE errors 08/248808/1
2020-12-01 David SteeleMerge changes I2dff9828,Ie3c8048a,Ib1b1d3bc into devel...
2020-12-01 Seungho BaekMake blend for the opaque renderer when advanced blend... 27/248327/4
2020-12-01 Subhransu MohantyAdded String Interning Support to Dali. 60/248560/5
2020-11-30 David SteeleMerge "refactor AlphaFunction class to reduce size...
2020-11-18 Adeel KazmiMerge "Clean up the code to build successfully on macOS...
2020-11-11 Seungho BAEKMerge "Blend Equation Advanced Supporting" into devel...
2020-10-30 Seungho, BaekBlend Equation Advanced Supporting 00/224500/45
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