ScreenDump: WindowSystems: add screenId in doScreenShot function
[profile/ivi/layer-management.git] / LayerManagerPlugins / Renderers /
2013-07-05 Eugen FriedrichScreenDump: WindowSystems: add screenId in doScreenShot...
2013-07-05 Eugen FriedrichScreenDump: Renderers: add screenId in doScreenShot...
2013-07-05 Timo LotterbachWayland: fixed build of Wayland Renderers caused by...
2013-07-05 Timo LotterbachTextRenderer: updated health monitoring support
2013-07-05 Timo LotterbachX11EglImage: fixed error logging
2013-07-05 Timo LotterbachHealth: added thread dead-lock detection
2013-07-05 Timo LotterbachLayerManagement: fixed issues detected by valgrind
2013-07-05 Michael SchuldtX11WindowSystem: Fixing parameter assignment
2013-07-05 Michael SchuldtGLESGraphicSystem: Forcing calculation of TargetDestination
2013-07-05 Michael SchuldtGLESGraphicSystem: added handling of synchronized surfaces
2013-07-05 Michael SchuldtX11WindowSystem: added handling of synchronized surfaces
2013-07-03 Michael SchuldtX11WindowSystem: improved surface resize handling
2013-04-10 Michael SchuldtX11WindowSystem: Introducing skip of DamageEvents for...
2013-03-27 Timo LotterbachLayerManagement: fixed style warnings triggered by... 1_0 foton_release
2013-03-27 Michael SchuldtX11EGLImage : Fixing memory leak
2013-03-18 Timo LotterbachLayerManagement: fixed several warnings raised by cppcheck
2013-03-14 Timo LotterbachLayerManagement: fixed warnings detected by style guide...
2013-03-14 Timo LotterbachGraphic: moved ViewportTransform unit test to LayerMang...
2013-03-14 Timo LotterbachGLESGraphicSystem: release shader resources on destruction
2013-03-14 Timo LotterbachX11GLESRenderer: release Graphicsystem and WindowSystem...
2013-02-05 Nobuhiko TanibataWaylandDrmWindowSysmte: Unset UseFrameTimer flag
2013-02-05 Nobuhiko TanibataWaylandBaseWindowSystem: Add finishFrame and repaint...
2013-02-05 Nobuhiko TanibataDrmGLESGraphicSystem: Improves the repaint efficiency...
2013-02-05 Nobuhiko TanibataBaseWindowSystem: Add finishFrame
2013-02-05 Timo LotterbachTextRenderer: provide default screen to scene
2013-02-05 Timo LotterbachMaintenenace: fix several compiler warnings in C code
2013-01-15 Timo LotterbachCMake: updated compiler settings
2013-01-15 Nobuhiko TanibataWaylandEvdevInputEvent: Fix segfault
2013-01-15 Nobuhiko TanibataWaylandX11GLESRenderer: Fix build error
2013-01-15 Nobuhiko TanibataWaylandFbdevGLESRenderer: Fix build error
2013-01-15 Nobuhiko TanibataWaylandDrmGLESRenderer: Fix build error
2013-01-15 Nobuhiko TanibataGraphicLib WaylandFbdevGLESv2: fix typo
2013-01-14 Timo LotterbachCMake: use project_type(PLUGIN) to create list of stati...
2013-01-14 Timo LotterbachCMake: added project_type to each component
2013-01-14 Timo LotterbachCMake: build WaylandDrmGLESRenderer independently
2013-01-14 Timo LotterbachCMake: build WaylandFbdevGLESRenderer independently
2013-01-14 Timo LotterbachCMake: build WaylandX11GLESRenderer independently
2013-01-14 Timo LotterbachCMake: improved build of LayerManagerGraphicWaylandFbde...
2013-01-14 Timo LotterbachCMake: improved build of LayerManagerGraphicWaylandDrmG...
2013-01-14 Timo LotterbachCMake: improved build of LayerManagerGraphicWaylandX11G...
2013-01-14 Timo LotterbachCMake: fixed install target of GLXRenderer
2013-01-14 Timo LotterbachCMake: improved build of LayerManagerGraphicGLX
2013-01-14 Timo LotterbachCMake: improved build of LayerManagerGraphicGLESv2
2013-01-14 Timo LotterbachGLXRenderer: updated to new IPlugin interface
2013-01-14 Timo LotterbachLayerManagerBase: moved library to separate directory
2013-01-14 Timo LotterbachWaylandGLESRenderer: updated to new IPlugin interface
2013-01-14 Timo LotterbachTextRenderer: updated to new IPlugin interface
2013-01-14 Timo LotterbachX11GLESRenderer: refactored cmake configuration
2013-01-14 Timo LotterbachLayerManagerService: added support for full static...
2013-01-14 Timo LotterbachX11GLESRenderer: updated to new IPlugin interface
2013-01-09 Timo LotterbachTextRenderer: added text renderer for debugging
2013-01-09 Timo LotterbachNullWindowSystem: removed component
2013-01-09 Timo LotterbachBeagleRenderer: removed component
2013-01-09 Nobuhiko TanibataWindowSystems: Adapt new getCurrentRenderOrder
2013-01-09 Nobuhiko TanibataWaylandDrmWindowSystem: Modify for multi screen
2013-01-09 Nobuhiko TanibataDrmGLESGraphicSystem: Modify for multi screen
2013-01-09 Nobuhiko TanibataX11GLESRenderer: create LmScreen and push it to ScreenL...
2013-01-09 Nobuhiko TanibataWaylandGLESRenderer: create LmScreen and push it to...
2013-01-09 Nobuhiko TanibataX11GLXRenderer: create LmScreen and push it to ScreenLi...
2012-12-19 Timo LotterbachX11GLXRenderer: added get/setOptimizationMode()
2012-11-22 Timo LotterbachWayland: removed compiler warnings
2012-11-22 Nobuhiko TanibataWindowSystem : Added ARRAY_LENGTH for wayland version...
2012-11-22 Nobuhiko TanibataWaylandBaseWindowSystem : Updating for wayland version...
2012-11-22 Michael SchuldtGLESGraphicSystem: Fix compiler warning
2012-11-22 Michael SchuldtGLESGraphicSystem: Chromakey support enabled.
2012-11-22 Michael SchuldtGLESGraphicSystem: First Optimization is working.
2012-11-22 Adam CheneyGLESGraphicSystem: multitexture and skip clear optimiza...
2012-11-22 Adam CheneyLayerManager: new get/set optimization command
2012-11-22 Adam CheneyRenderers: new GLES shader selection mechanism
2012-11-22 Adam CheneyGLESGraphicSystem: remove DRAW_LAYER_DEBUG
2012-11-22 Adam CheneyGLESGraphicSystem: fix blend function factors
2012-11-22 Nobuhiko TanibataWaylandGLESTexture: Bugfix. Memory leak occurs if desto...
2012-11-22 Nobuhiko TanibataWaylandEvdevInputEvent: Bugfix. When touch device is...
2012-11-22 Nobuhiko TanibataInput handling support by evdev for wayland plugin...
2012-11-22 Nobuhiko TanibataWaylandBaseWindowSystem: bugfix, Service doesn't start...
2012-11-22 Nobuhiko TanibataWaylandInputDevice: support for Touch point event
2012-11-22 Nobuhiko TanibataWaylandInputDevice:Bugfix, sending wrong keycode
2012-11-22 Nobuhiko TanibataDrmGLESGraphicSystem: support wayland version 0.95.0
2012-11-22 Nobuhiko TanibataWindowSystems: input event handler and input device...
2012-11-22 Nobuhiko TanibataWaylandX11WindowSystem: input event support based on...
2012-11-22 Timo LotterbachWindowSystems: removed WITH_XTHREADS build flag
2012-11-22 Timo LotterbachWayland: removed compiler warnings
2012-11-20 Timo LotterbachX11GLESRenderer: implements IPlugin for health monitori...
2012-10-22 Timo LotterbachLayerManagerService: added creator pid to every graphic...
2012-10-22 Timo LotterbachWindowSystems: fixed issues caused by new compiler...
2012-10-22 Timo LotterbachBuildSystem: updated compiler warnings settings, added...
2012-10-17 Timo LotterbachGLESGraphicSystem: disabled DEBUG_LOG output spamming...
2012-10-02 Timo LotterbachRenderer: fixed issues detected by Coverity
2012-09-12 Nobuhiko TanibataAdd implementation of chromakey for layer to LayerManag...
2012-09-12 Nobuhiko TanibataAdd implmentation of chromakey for surface by shader...
2012-08-30 Michael SchuldtX11WindowSystem: Slight changes in inheritance behaviour
2012-08-24 Michael SchuldtX11WindowSystem : Fixing wrong composition.
2012-08-24 Michael SchuldtWaylandBaseWindowSystem: fixing build issue.
2012-08-24 Adam CheneyRenderers: refactor recomposition methods
2012-08-23 Michael SchuldtWindowSystem : Updating WaylandBaseWindowSystem.
2012-08-09 Michael SchuldtGraphic: Changing Log and Startup behaviour to conditio...
2012-08-09 Michael SchuldtRenderUtil: Activating Binary Shader support
2012-08-09 Michael SchuldtViewportTransform : Calculation moved to surface object
2012-08-07 Rahul SinghalX11WindowSystem: Remove EGL context switching
2012-08-07 Rahul SinghalGLESGraphicsystem: Remove some redundant state changes
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