GLESGraphicSystem: Forcing calculation of TargetDestination
authorMichael Schuldt <michael.schuldt@bmw.de>
Wed, 3 Jul 2013 14:10:50 +0000 (16:10 +0200)
committerTimo Lotterbach <timo.lotterbach@bmw-carit.de>
Fri, 5 Jul 2013 10:56:48 +0000 (12:56 +0200)
commit7dcfaffb2b2b41122b44f63ccf93d51bf6442632
tree751b852e05a360b82dce38d8c2bd5bf41db54bce
parente460fd26532781f4474e4cf2cc7661e546a2c764
GLESGraphicSystem: Forcing calculation of TargetDestination

- calculate the target destination in each composition cyle
  to be safe that textur coordinates are fitting well.

Signed-off-by: Michael Schuldt <michael.schuldt@bmw.de>
LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp