GLESGraphicSystem: Forcing calculation of TargetDestination
[profile/ivi/layer-management.git] / LayerManagerPlugins / Renderers / Graphic / src / GraphicSystems / GLESGraphicSystem.cpp
2013-07-05 Michael SchuldtGLESGraphicSystem: Forcing calculation of TargetDestination
2013-07-05 Michael SchuldtGLESGraphicSystem: added handling of synchronized surfaces
2013-03-27 Timo LotterbachLayerManagement: fixed style warnings triggered by... 1_0 foton_release
2013-03-18 Timo LotterbachLayerManagement: fixed several warnings raised by cppcheck
2013-03-14 Timo LotterbachLayerManagement: fixed warnings detected by style guide...
2013-03-14 Timo LotterbachGLESGraphicSystem: release shader resources on destruction
2012-11-22 Michael SchuldtGLESGraphicSystem: Fix compiler warning
2012-11-22 Michael SchuldtGLESGraphicSystem: Chromakey support enabled.
2012-11-22 Michael SchuldtGLESGraphicSystem: First Optimization is working.
2012-11-22 Adam CheneyGLESGraphicSystem: multitexture and skip clear optimiza...
2012-11-22 Adam CheneyLayerManager: new get/set optimization command
2012-11-22 Adam CheneyRenderers: new GLES shader selection mechanism
2012-11-22 Adam CheneyGLESGraphicSystem: remove DRAW_LAYER_DEBUG
2012-11-22 Adam CheneyGLESGraphicSystem: fix blend function factors
2012-10-17 Timo LotterbachGLESGraphicSystem: disabled DEBUG_LOG output spamming...
2012-09-12 Nobuhiko TanibataAdd implementation of chromakey for layer to LayerManag...
2012-09-12 Nobuhiko TanibataAdd implmentation of chromakey for surface by shader...
2012-08-24 Adam CheneyRenderers: refactor recomposition methods
2012-08-09 Michael SchuldtGraphic: Changing Log and Startup behaviour to conditio...
2012-08-09 Michael SchuldtViewportTransform : Calculation moved to surface object
2012-08-07 Rahul SinghalGLESGraphicsystem: Remove some redundant state changes
2012-07-10 Timo LotterbachLayerManagement: fixed plugin path handling
2012-07-10 Rahul SinghalWindowSystem: Forced composition should also redraw...
2012-06-28 Rahul SinghalViewportTransform: Change order of texture coordinates
2012-06-28 Rahul SinghalGLESGraphicSystem: Simplify the vertex shader calculations
2012-06-28 Rahul SinghalViewportTransform: Fix precision loss
2012-06-28 Rahul SinghalX11WindowSystem: Fix swapinterval=1
2012-06-04 Rahul SinghalAdd generic HW layer support
2012-05-31 Timo LotterbachLayerManagement: fixed issues detected by Coverity...
2012-05-23 Nobuhiko TanibataLayerManagerPlugins: drm backend for Wayland
2012-05-10 Timo LotterbachGraphicSystems: fixed memory leaks
2012-05-09 Timo LotterbachLayerManagement: fixed several compiler warnings
2012-03-23 Rahul SinghalGLESGraphicSystem: unbind surface texture after renderi...
2012-03-16 Michael SchuldtGraphic: Fixing wrong calculation of frame counter.
2012-03-05 Michael SchuldtGraphicSystems : Adding log output on gl Error
2012-02-28 Michael SchuldtGraphic: Introducing additional performance Counter
2012-01-10 Timo LotterbachGraphic: Fixing rendering of ScreenShot
2011-12-23 Michael SchuldtGraphicSystem: Introducing Activate and Release Graphic...
2011-12-05 Michael SchuldtChanged render algorithm
2011-09-09 Michael Schuldtskip rendering of fully cropped surfaces
2011-09-08 Michael SchuldtBugfix : Moving the framecounter inside of graphic...
2011-09-01 Rahul SinghalBug Fix for ILM command LayerAddSurface
2011-08-29 Michael Schuldtsplit transformations for better reuse
2011-08-22 Michael SchuldtBugfix in SourceRegion calculation.
2011-08-22 Michael SchuldtFixes source viewport rendering for layer.
2011-08-09 Rahul SinghalCleanup LayerManager Service at exit for a plugin initi...
2011-08-04 Michael SchuldtBugfix : Layer Should only be rendered if visible
2011-07-15 Michael SchuldtMinor bugfixes to improve the service functionality
2011-07-04 Michael SchuldtMerging following NVIDIA patches:
2011-07-04 Rahul SinghalCompilation fix for DRAW_LAYER_DEBUG mode
2011-06-30 Michael SchuldtMerging patches from NVIDIA an CARIT
2011-06-29 Michael SchuldtBugfix : Unmap Windows will no longer unredirected
2011-06-21 Michael SchuldtBugfix Patch : removes crash of service in various... ivi-layer-management_version_0_9_0
2011-06-17 Michael Schuldtperfomance and render garbage fix
2011-06-16 Timo Lotterbachmajor code refactoring patch
2011-06-16 Rahul SinghalImplemented XDamage Support
2011-06-16 Hadden HoppertAdd basic support for optimizing out Alpha Blend.
2011-04-28 Jeremiah C. FosterMerge branch 'master' of https://git.genivi.org/srv... borg_release
2011-04-28 Michael SchuldtCopy for X11 Pixmaps in OpenGL ES 2.0 Environments...
2011-04-04 Michael SchuldtStability Fixes, adapted to new Interfaces, Rendering...
2010-11-24 Michael SchuldtSeveral Bugfixes to improve the stability
2010-10-06 Michael SchuldtInitial Version of LayerManagementService added.