Change-Id: I3aa89c8621ce651adf2a3577237e674da7bac4df
mCallStack.PushCall("Resume", "");
}
+void TestGraphicsController::Shutdown()
+{
+ mCallStack.PushCall("Shutdown", "");
+}
+
+void TestGraphicsController::Destroy()
+{
+ mCallStack.PushCall("Destroy", "");
+}
+
void TestGraphicsController::UpdateTextures(const std::vector<Graphics::TextureUpdateInfo>& updateInfoList,
const std::vector<Graphics::TextureUpdateSourceInfo>& sourceList)
{
void Resume() override;
/**
+ * @brief Lifecycle shutdown event
+ */
+ void Shutdown() override;
+
+ /**
+ * @brief Lifecycle destroy event
+ */
+ void Destroy() override;
+
+ /**
* @brief Executes batch update of textures
*
* This function may perform full or partial update of many textures.