void OnSceneDisconnection() override;
void OnChildAdd(Dali::Actor& child) override;
void OnChildRemove(Dali::Actor& child) override;
- void OnPropertySet( Dali::Property::Index index, Dali::Property::Value propertyValue ) override;
+ void OnPropertySet( Dali::Property::Index index, const Dali::Property::Value& propertyValue ) override;
void OnSizeSet(const Dali::Vector3& targetSize) override;
void OnSizeAnimation(Dali::Animation& animation, const Dali::Vector3& targetSize) override;
- bool OnHoverEvent(const Dali::HoverEvent& event) override;
- bool OnWheelEvent(const Dali::WheelEvent& event) override;
- bool OnKeyEvent(const Dali::KeyEvent& event) override;
virtual void OnKeyInputFocusGained();
virtual void OnKeyInputFocusLost();
Dali::Vector3 GetNaturalSize() override;