Fixed TextLabel color 41/35441/1
authorPaul Wisbey <p.wisbey@samsung.com>
Sun, 15 Feb 2015 18:32:30 +0000 (18:32 +0000)
committerPaul Wisbey <p.wisbey@samsung.com>
Sun, 15 Feb 2015 18:32:30 +0000 (18:32 +0000)
Change-Id: I8b1c2e4d55de2cc2d56a5e35257263314d1aaee8

dali-toolkit/public-api/text/rendering/basic/text-basic-renderer.cpp

index bde47cfaa0ffd84c4362a3d134d5620a89ecdec5..702eddb4765e1626fbae173a2978fa7ff27651fb 100644 (file)
@@ -295,6 +295,7 @@ RenderableActor BasicRenderer::Render( Text::ViewInterface& view )
 
     MeshActor actor = MeshActor::New( mImpl->CreateMesh( glyphs, positions, atlas ) );
     actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+    actor.SetColorMode( USE_OWN_MULTIPLY_PARENT_COLOR );
     actor.SetAffectedByLighting( false );
 
     ShaderEffect shader = BasicShader::New();