#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/arc-visual-actions-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/devel-api/visual-factory/transition-data.h>
using namespace Dali;
{ DevelArcVisual::Property::THICKNESS, 20.0f }
};
+const Property::Value TEXT_BACKGROUND
+{
+ { Visual::Property::TYPE, Visual::COLOR },
+ { ColorVisual::Property::MIX_COLOR, Vector4( 0.8f, 0.8f, 0.8f, 1.0f ) },
+ { DevelVisual::Property::CORNER_RADIUS, 10.0f }
+};
+
const Property::Value TRANSITION_ANIMATOR
{
{ "timePeriod", Property::Map().Add( "duration", ANIMATION_DURATION ) }
ArcVisualExample( Application& application )
: mApplication( application ),
- mStartAngle( 0.0f ),
- mSweepAngle( 0.0f )
+ mSelectedPoperty( DevelArcVisual::Property::START_ANGLE )
{
// Connect to the Application's Init signal
mApplication.InitSignal().Connect( this, &ArcVisualExample::Create );
mControl = Control::New();
mControl.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mControl.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) );
+ mControl.SetProperty( Actor::Property::SIZE, Vector2( 300.0f, 300.0f ) );
mControl.SetProperty( Control::Property::BACKGROUND, BACKGROUND );
-
stage.Add( mControl );
+ mStartAngleLabel = TextLabel::New( "1" );
+ mStartAngleLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ mStartAngleLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_RIGHT );
+ mStartAngleLabel.SetProperty( Actor::Property::POSITION, Vector2( -30.0f, -10.0f ) );
+ mStartAngleLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+ mStartAngleLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mStartAngleLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mStartAngleLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+ mStartAngleLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+ stage.Add( mStartAngleLabel );
+
+ mSweepAngleLabel = TextLabel::New( "2" );
+ mSweepAngleLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ mSweepAngleLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+ mSweepAngleLabel.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, -10.0f ) );
+ mSweepAngleLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+ mSweepAngleLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mSweepAngleLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mSweepAngleLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+ mSweepAngleLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+ stage.Add( mSweepAngleLabel );
+
+ mThicknessLabel = TextLabel::New( "3" );
+ mThicknessLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ mThicknessLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_LEFT );
+ mThicknessLabel.SetProperty( Actor::Property::POSITION, Vector2( 30.0f, -10.0f ) );
+ mThicknessLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+ mThicknessLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mThicknessLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mThicknessLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+ mThicknessLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+ stage.Add( mThicknessLabel );
+
+ mPlusTextLabel = TextLabel::New( "+" );
+ mPlusTextLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ mPlusTextLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ mPlusTextLabel.SetProperty( Actor::Property::POSITION, Vector2( 20.0f, 10.0f ) );
+ mPlusTextLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+ mPlusTextLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mPlusTextLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mPlusTextLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+ mPlusTextLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+ stage.Add( mPlusTextLabel );
+
+ mMinusTextLabel = TextLabel::New( "-" );
+ mMinusTextLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ mMinusTextLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
+ mMinusTextLabel.SetProperty( Actor::Property::POSITION, Vector2( -20.0f, 10.0f ) );
+ mMinusTextLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+ mMinusTextLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mMinusTextLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+ mMinusTextLabel.SetProperty( Control::Property::PADDING, Extents( 25.0f, 25.0f, 10.0f, 10.0f ) );
+ mMinusTextLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+ stage.Add( mMinusTextLabel );
+
// Respond to a click anywhere on the stage
stage.GetRootLayer().TouchSignal().Connect( this, &ArcVisualExample::OnTouch );
stage.KeyEventSignal().Connect( this, &ArcVisualExample::OnKeyEvent );
}
+ bool OnButtonTouch( Actor actor, const TouchData& touch )
+ {
+ if( touch.GetState( 0 ) == PointState::UP )
+ {
+ Control control = Control::DownCast( actor );
+ if( control == mStartAngleLabel )
+ {
+ mSelectedPoperty = DevelArcVisual::Property::START_ANGLE;
+ }
+ else if( control == mSweepAngleLabel )
+ {
+ mSelectedPoperty = DevelArcVisual::Property::SWEEP_ANGLE;
+ }
+ else if( control == mThicknessLabel )
+ {
+ mSelectedPoperty = DevelArcVisual::Property::THICKNESS;
+ }
+ else if( control == mPlusTextLabel )
+ {
+ Property::Map map = mControl.GetProperty< Property::Map >( Control::Property::BACKGROUND );
+ Property::Value* value = map.Find( mSelectedPoperty );
+ if( value )
+ {
+ DevelControl::DoAction( mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY,
+ Property::Map().Add( mSelectedPoperty, value->Get< float >() + 5.0f ) );
+ }
+ }
+ else
+ {
+ Property::Map map = mControl.GetProperty< Property::Map >( Control::Property::BACKGROUND );
+ Property::Value* value = map.Find( mSelectedPoperty );
+ if( value )
+ {
+ DevelControl::DoAction( mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY,
+ Property::Map().Add( mSelectedPoperty, value->Get< float >() - 5.0f ) );
+ }
+ }
+ }
+ return true;
+ }
+
bool OnTouch( Actor actor, const TouchData& touch )
{
if( touch.GetState( 0 ) == PointState::UP )
void OnKeyEvent( const KeyEvent& event )
{
- if( event.state == KeyEvent::Down )
+ if( event.state == KeyEvent::Up )
{
- if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
+ if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
{
mApplication.Quit();
}
private:
Application& mApplication;
Control mControl;
- float mStartAngle;
- float mSweepAngle;
+ TextLabel mStartAngleLabel;
+ TextLabel mSweepAngleLabel;
+ TextLabel mThicknessLabel;
+ TextLabel mPlusTextLabel;
+ TextLabel mMinusTextLabel;
+ Property::Index mSelectedPoperty;
};
int DALI_EXPORT_API main( int argc, char **argv )