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Revert "[Tizen] Prevent using an empty textureset"
author
Joogab Yun
<joogab.yun@samsung.com>
Wed, 28 Nov 2018 05:22:21 +0000
(14:22 +0900)
committer
Joogab Yun
<joogab.yun@samsung.com>
Wed, 28 Nov 2018 05:22:21 +0000
(14:22 +0900)
This reverts commit
3f0892842a7caf6460ed3b8ac3d29d9c45dbb2cc
.
dali-toolkit/internal/text/text-scroller.cpp
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diff --git
a/dali-toolkit/internal/text/text-scroller.cpp
b/dali-toolkit/internal/text/text-scroller.cpp
index
ed3b0c0
..
4ca011e
100644
(file)
--- a/
dali-toolkit/internal/text/text-scroller.cpp
+++ b/
dali-toolkit/internal/text/text-scroller.cpp
@@
-274,11
+274,7
@@
void TextScroller::SetParameters( Actor scrollingTextActor, Renderer renderer, T
// Reset to the original shader and texture before scrolling
mRenderer.SetShader(mShader);
-
- if( mTextureSet )
- {
- mRenderer.SetTextures( mTextureSet );
- }
+ mRenderer.SetTextures( mTextureSet );
}
mShader = mRenderer.GetShader();