d3d11converter: Fix conversion backend selection
authorSeungha Yang <seungha@centricular.com>
Wed, 15 Mar 2023 15:53:31 +0000 (00:53 +0900)
committerGStreamer Marge Bot <gitlab-merge-bot@gstreamer-foundation.org>
Thu, 16 Mar 2023 13:48:22 +0000 (13:48 +0000)
commitc975f0d26f7821eb0729f1cc66844beab6f40d09
tree999b80f2f64edd91291379c15557f9378e95d3fd
parent07ba258eadc289ffcaad1d6d31cac88b43a58a53
d3d11converter: Fix conversion backend selection

Intended behavior was selecting video processor only if pixel shader
is disabled, since we prefer shader over video processor

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4189>
subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11converter.cpp