gst_element_set_state (src, GST_STATE_PAUSED);
/* wait for preroll */
- gst_element_get_state (sink, NULL, NULL, NULL);
+ gst_element_get_state (sink, NULL, NULL, GST_CLOCK_TIME_NONE);
/* play some more */
gst_element_set_state (sink, GST_STATE_PLAYING);
gst_element_set_state (src, GST_STATE_PAUSED);
/* wait for preroll */
- gst_element_get_state (sink, NULL, NULL, NULL);
+ gst_element_get_state (sink, NULL, NULL, GST_CLOCK_TIME_NONE);
gst_element_set_state (sink, GST_STATE_NULL);
gst_element_set_state (src, GST_STATE_NULL);