gst_video_aggregator_pad_get_current_buffer (vagg_pad);
af_meta = gst_buffer_get_video_affine_transformation_meta (buffer);
- gst_gl_get_affine_transformation_meta_as_ndc_ext (af_meta, af_matrix);
+ gst_gl_get_affine_transformation_meta_as_ndc (af_meta, af_matrix);
gst_gl_multiply_matrix4 (af_matrix, pad->m_matrix, matrix);
gst_gl_shader_set_uniform_matrix_4fv (video_mixer->shader,
"u_transformation", 1, FALSE, matrix);