#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/d3d11/gstd3d11.h>
+#include "gstd3d11pluginutils.h"
G_BEGIN_DECLS
gboolean gst_d3d11_video_processor_set_output_color_space (GstD3D11VideoProcessor * processor,
GstVideoColorimetry * color);
-#if (GST_D3D11_DXGI_HEADER_VERSION >= 4)
gboolean gst_d3d11_video_processor_check_format_conversion (GstD3D11VideoProcessor * processor,
DXGI_FORMAT in_format,
DXGI_COLOR_SPACE_TYPE in_color_space,
gboolean gst_d3d11_video_processor_set_output_dxgi_color_space (GstD3D11VideoProcessor * processor,
DXGI_COLOR_SPACE_TYPE color_space);
-#endif
-#if (GST_D3D11_DXGI_HEADER_VERSION >= 5)
gboolean gst_d3d11_video_processor_set_input_hdr10_metadata (GstD3D11VideoProcessor * processor,
DXGI_HDR_METADATA_HDR10 * hdr10_meta);
gboolean gst_d3d11_video_processor_set_output_hdr10_metadata (GstD3D11VideoProcessor * processor,
DXGI_HDR_METADATA_HDR10 * hdr10_meta);
-#endif
gboolean gst_d3d11_video_processor_create_input_view (GstD3D11VideoProcessor * processor,
D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC * desc,