* empty string.
*/
char *name;
+ char *path;
unsigned mode;
- struct object_context *context;
} *objects;
};
/*
* object flag allocation:
* revision.h: 0---------10 26
- * fetch-pack.c: 0---4
+ * fetch-pack.c: 0---5
* walker.c: 0-2
- * upload-pack.c: 11----------------19
+ * upload-pack.c: 4 11----------------19
* builtin/blame.c: 12-13
* bisect.c: 16
* bundle.c: 16
unsigned used : 1;
unsigned type : TYPE_BITS;
unsigned flags : FLAG_BITS;
- unsigned char sha1[20];
+ struct object_id oid;
};
extern const char *typename(unsigned int type);
-extern int type_from_string(const char *str);
+extern int type_from_string_gently(const char *str, ssize_t, int gentle);
+#define type_from_string(str) type_from_string_gently(str, -1, 0)
/*
* Return the current number of buckets in the object hashmap.
*/
struct object *lookup_object(const unsigned char *sha1);
-extern void *create_object(const unsigned char *sha1, int type, void *obj);
+extern void *create_object(const unsigned char *sha1, void *obj);
+
+void *object_as_type(struct object *obj, enum object_type type, int quiet);
/*
* Returns the object, having parsed it to find out what it is.
*
* Returns NULL if the object is missing or corrupt.
*/
-struct object *parse_object(const unsigned char *sha1);
+struct object *parse_object(const struct object_id *oid);
/*
* Like parse_object, but will die() instead of returning NULL. If the
* "name" parameter is not NULL, it is included in the error message
- * (otherwise, the sha1 hex is given).
+ * (otherwise, the hex object ID is given).
*/
-struct object *parse_object_or_die(const unsigned char *sha1, const char *name);
+struct object *parse_object_or_die(const struct object_id *oid, const char *name);
/* Given the result of read_sha1_file(), returns the object after
* parsing it. eaten_p indicates if the object has a borrowed copy
* of buffer and the caller should not free() it.
*/
-struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
+struct object *parse_object_buffer(const struct object_id *oid, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
/** Returns the object, with potentially excess memory allocated. **/
struct object *lookup_unknown_object(const unsigned char *sha1);
/* Object array handling .. */
void add_object_array(struct object *obj, const char *name, struct object_array *array);
-void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode);
-void add_object_array_with_context(struct object *obj, const char *name, struct object_array *array, struct object_context *context);
+void add_object_array_with_path(struct object *obj, const char *name, struct object_array *array, unsigned mode, const char *path);
typedef int (*object_array_each_func_t)(struct object_array_entry *, void *);
*/
void object_array_remove_duplicates(struct object_array *array);
+/*
+ * Remove any objects from the array, freeing all used memory; afterwards
+ * the array is ready to store more objects with add_object_array().
+ */
+void object_array_clear(struct object_array *array);
+
void clear_object_flags(unsigned flags);
#endif /* OBJECT_H */