GLS_ARRAY_RANGE(s_oesPackedDepthStencilSizedFormats)
},
{
- "GL_OES_packed_depth_stencil",
+ "GL_OES_packed_depth_stencil GL_OES_depth_texture",
(deUint32)(DEPTH_RENDERABLE | STENCIL_RENDERABLE | TEXTURE_VALID),
GLS_ARRAY_RANGE(s_oesPackedDepthStencilTexFormats)
},