#define FDT_ERR_NOTFOUND 1
/* FDT_ERR_NOTFOUND: The requested node or property does not exist */
#define FDT_ERR_EXISTS 2
- /* FDT_ERR_EXISTS: Attemped to create a node or property which
+ /* FDT_ERR_EXISTS: Attempted to create a node or property which
* already exists */
#define FDT_ERR_NOSPACE 3
/* FDT_ERR_NOSPACE: Operation needed to expand the device
* (e.g. missing a leading / for a function which requires an
* absolute path) */
#define FDT_ERR_BADPHANDLE 6
- /* FDT_ERR_BADPHANDLE: Function was passed an invalid phandle
- * value. phandle values of 0 and -1 are not permitted. */
+ /* FDT_ERR_BADPHANDLE: Function was passed an invalid phandle.
+ * This can be caused either by an invalid phandle property
+ * length, or the phandle value was either 0 or -1, which are
+ * not permitted. */
#define FDT_ERR_BADSTATE 7
/* FDT_ERR_BADSTATE: Function was passed an incomplete device
* tree created by the sequential-write functions, which is
* Should never be returned, if it is, it indicates a bug in
* libfdt itself. */
-#define FDT_ERR_MAX 13
+/* Errors in device tree content */
+#define FDT_ERR_BADNCELLS 14
+ /* FDT_ERR_BADNCELLS: Device tree has a #address-cells, #size-cells
+ * or similar property with a bad format or value */
+
+#define FDT_ERR_BADVALUE 15
+ /* FDT_ERR_BADVALUE: Device tree has a property with an unexpected
+ * value. For example: a property expected to contain a string list
+ * is not NUL-terminated within the length of its value. */
+
+#define FDT_ERR_BADOVERLAY 16
+ /* FDT_ERR_BADOVERLAY: The device tree overlay, while
+ * correctly structured, cannot be applied due to some
+ * unexpected or missing value, property or node. */
+
+#define FDT_ERR_NOPHANDLES 17
+ /* FDT_ERR_NOPHANDLES: The device tree doesn't have any
+ * phandle available anymore without causing an overflow */
+
+#define FDT_ERR_TOODEEP 18
+ /* FDT_ERR_TOODEEP: The depth of a node has exceeded the internal
+ * libfdt limit. This can happen if you have more than
+ * FDT_MAX_DEPTH nested nodes. */
+
+#define FDT_ERR_MAX 18
/**********************************************************************/
/* Low-level functions (you probably don't need these) */
int fdt_next_node(const void *fdt, int offset, int *depth);
+/**
+ * fdt_first_subnode() - get offset of first direct subnode
+ *
+ * @fdt: FDT blob
+ * @offset: Offset of node to check
+ * @return offset of first subnode, or -FDT_ERR_NOTFOUND if there is none
+ */
+int fdt_first_subnode(const void *fdt, int offset);
+
+/**
+ * fdt_next_subnode() - get offset of next direct subnode
+ *
+ * After first calling fdt_first_subnode(), call this function repeatedly to
+ * get direct subnodes of a parent node.
+ *
+ * @fdt: FDT blob
+ * @offset: Offset of previous subnode
+ * @return offset of next subnode, or -FDT_ERR_NOTFOUND if there are no more
+ * subnodes
+ */
+int fdt_next_subnode(const void *fdt, int offset);
+
+/**
+ * fdt_for_each_subnode - iterate over all subnodes of a parent
+ *
+ * @node: child node (int, lvalue)
+ * @fdt: FDT blob (const void *)
+ * @parent: parent node (int)
+ *
+ * This is actually a wrapper around a for loop and would be used like so:
+ *
+ * fdt_for_each_subnode(node, fdt, parent) {
+ * Use node
+ * ...
+ * }
+ *
+ * if ((node < 0) && (node != -FDT_ERR_NOT_FOUND)) {
+ * Error handling
+ * }
+ *
+ * Note that this is implemented as a macro and @node is used as
+ * iterator in the loop. The parent variable be constant or even a
+ * literal.
+ *
+ */
+#define fdt_for_each_subnode(node, fdt, parent) \
+ for (node = fdt_first_subnode(fdt, parent); \
+ node >= 0; \
+ node = fdt_next_subnode(fdt, node))
+
/**********************************************************************/
/* General functions */
/**********************************************************************/
#define __fdt_set_hdr(name) \
static inline void fdt_set_##name(void *fdt, uint32_t val) \
{ \
- struct fdt_header *fdth = fdt; \
+ struct fdt_header *fdth = (struct fdt_header *)fdt; \
fdth->name = cpu_to_fdt32(val); \
}
__fdt_set_hdr(magic);
const char *fdt_string(const void *fdt, int stroffset);
/**
+ * fdt_get_max_phandle - retrieves the highest phandle in a tree
+ * @fdt: pointer to the device tree blob
+ *
+ * fdt_get_max_phandle retrieves the highest phandle in the given
+ * device tree. This will ignore badly formatted phandles, or phandles
+ * with a value of 0 or -1.
+ *
+ * returns:
+ * the highest phandle on success
+ * 0, if no phandle was found in the device tree
+ * -1, if an error occurred
+ */
+uint32_t fdt_get_max_phandle(const void *fdt);
+
+/**
* fdt_num_mem_rsv - retrieve the number of memory reserve map entries
* @fdt: pointer to the device tree blob
*
* returns:
* structure block offset of the requested subnode (>=0), on success
* -FDT_ERR_NOTFOUND, if the requested subnode does not exist
- * -FDT_ERR_BADOFFSET, if parentoffset did not point to an FDT_BEGIN_NODE tag
- * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADOFFSET, if parentoffset did not point to an FDT_BEGIN_NODE
+ * tag
+ * -FDT_ERR_BADMAGIC,
* -FDT_ERR_BADVERSION,
* -FDT_ERR_BADSTATE,
* -FDT_ERR_BADSTRUCTURE,
int fdt_subnode_offset(const void *fdt, int parentoffset, const char *name);
/**
+ * fdt_path_offset_namelen - find a tree node by its full path
+ * @fdt: pointer to the device tree blob
+ * @path: full path of the node to locate
+ * @namelen: number of characters of path to consider
+ *
+ * Identical to fdt_path_offset(), but only consider the first namelen
+ * characters of path as the path name.
+ */
+int fdt_path_offset_namelen(const void *fdt, const char *path, int namelen);
+
+/**
* fdt_path_offset - find a tree node by its full path
* @fdt: pointer to the device tree blob
* @path: full path of the node to locate
* address).
*
* returns:
- * structure block offset of the node with the requested path (>=0), on success
+ * structure block offset of the node with the requested path (>=0), on
+ * success
* -FDT_ERR_BADPATH, given path does not begin with '/' or is invalid
* -FDT_ERR_NOTFOUND, if the requested node does not exist
* -FDT_ERR_BADMAGIC,
*
* returns:
* pointer to the node's name, on success
- * If lenp is non-NULL, *lenp contains the length of that name (>=0)
+ * If lenp is non-NULL, *lenp contains the length of that name
+ * (>=0)
* NULL, on error
* if lenp is non-NULL *lenp contains an error code (<0):
- * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE
+ * tag
* -FDT_ERR_BADMAGIC,
* -FDT_ERR_BADVERSION,
* -FDT_ERR_BADSTATE, standard meanings
const char *fdt_get_name(const void *fdt, int nodeoffset, int *lenp);
/**
+ * fdt_first_property_offset - find the offset of a node's first property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: structure block offset of a node
+ *
+ * fdt_first_property_offset() finds the first property of the node at
+ * the given structure block offset.
+ *
+ * returns:
+ * structure block offset of the property (>=0), on success
+ * -FDT_ERR_NOTFOUND, if the requested node has no properties
+ * -FDT_ERR_BADOFFSET, if nodeoffset did not point to an FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_TRUNCATED, standard meanings.
+ */
+int fdt_first_property_offset(const void *fdt, int nodeoffset);
+
+/**
+ * fdt_next_property_offset - step through a node's properties
+ * @fdt: pointer to the device tree blob
+ * @offset: structure block offset of a property
+ *
+ * fdt_next_property_offset() finds the property immediately after the
+ * one at the given structure block offset. This will be a property
+ * of the same node as the given property.
+ *
+ * returns:
+ * structure block offset of the next property (>=0), on success
+ * -FDT_ERR_NOTFOUND, if the given property is the last in its node
+ * -FDT_ERR_BADOFFSET, if nodeoffset did not point to an FDT_PROP tag
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_TRUNCATED, standard meanings.
+ */
+int fdt_next_property_offset(const void *fdt, int offset);
+
+/**
+ * fdt_for_each_property_offset - iterate over all properties of a node
+ *
+ * @property_offset: property offset (int, lvalue)
+ * @fdt: FDT blob (const void *)
+ * @node: node offset (int)
+ *
+ * This is actually a wrapper around a for loop and would be used like so:
+ *
+ * fdt_for_each_property_offset(property, fdt, node) {
+ * Use property
+ * ...
+ * }
+ *
+ * if ((property < 0) && (property != -FDT_ERR_NOT_FOUND)) {
+ * Error handling
+ * }
+ *
+ * Note that this is implemented as a macro and property is used as
+ * iterator in the loop. The node variable can be constant or even a
+ * literal.
+ */
+#define fdt_for_each_property_offset(property, fdt, node) \
+ for (property = fdt_first_property_offset(fdt, node); \
+ property >= 0; \
+ property = fdt_next_property_offset(fdt, property))
+
+/**
+ * fdt_get_property_by_offset - retrieve the property at a given offset
+ * @fdt: pointer to the device tree blob
+ * @offset: offset of the property to retrieve
+ * @lenp: pointer to an integer variable (will be overwritten) or NULL
+ *
+ * fdt_get_property_by_offset() retrieves a pointer to the
+ * fdt_property structure within the device tree blob at the given
+ * offset. If lenp is non-NULL, the length of the property value is
+ * also returned, in the integer pointed to by lenp.
+ *
+ * returns:
+ * pointer to the structure representing the property
+ * if lenp is non-NULL, *lenp contains the length of the property
+ * value (>=0)
+ * NULL, on error
+ * if lenp is non-NULL, *lenp contains an error code (<0):
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_PROP tag
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+const struct fdt_property *fdt_get_property_by_offset(const void *fdt,
+ int offset,
+ int *lenp);
+
+/**
* fdt_get_property_namelen - find a property based on substring
* @fdt: pointer to the device tree blob
* @nodeoffset: offset of the node whose property to find
* @namelen: number of characters of name to consider
* @lenp: pointer to an integer variable (will be overwritten) or NULL
*
- * Identical to fdt_get_property_namelen(), but only examine the first
- * namelen characters of name for matching the property name.
+ * Identical to fdt_get_property(), but only examine the first namelen
+ * characters of name for matching the property name.
*/
const struct fdt_property *fdt_get_property_namelen(const void *fdt,
int nodeoffset,
* NULL, on error
* if lenp is non-NULL, *lenp contains an error code (<0):
* -FDT_ERR_NOTFOUND, node does not have named property
- * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE
+ * tag
* -FDT_ERR_BADMAGIC,
* -FDT_ERR_BADVERSION,
* -FDT_ERR_BADSTATE,
}
/**
+ * fdt_getprop_by_offset - retrieve the value of a property at a given offset
+ * @fdt: pointer to the device tree blob
+ * @ffset: offset of the property to read
+ * @namep: pointer to a string variable (will be overwritten) or NULL
+ * @lenp: pointer to an integer variable (will be overwritten) or NULL
+ *
+ * fdt_getprop_by_offset() retrieves a pointer to the value of the
+ * property at structure block offset 'offset' (this will be a pointer
+ * to within the device blob itself, not a copy of the value). If
+ * lenp is non-NULL, the length of the property value is also
+ * returned, in the integer pointed to by lenp. If namep is non-NULL,
+ * the property's namne will also be returned in the char * pointed to
+ * by namep (this will be a pointer to within the device tree's string
+ * block, not a new copy of the name).
+ *
+ * returns:
+ * pointer to the property's value
+ * if lenp is non-NULL, *lenp contains the length of the property
+ * value (>=0)
+ * if namep is non-NULL *namep contiains a pointer to the property
+ * name.
+ * NULL, on error
+ * if lenp is non-NULL, *lenp contains an error code (<0):
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_PROP tag
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+const void *fdt_getprop_by_offset(const void *fdt, int offset,
+ const char **namep, int *lenp);
+
+/**
* fdt_getprop_namelen - get property value based on substring
* @fdt: pointer to the device tree blob
* @nodeoffset: offset of the node whose property to find
*/
const void *fdt_getprop_namelen(const void *fdt, int nodeoffset,
const char *name, int namelen, int *lenp);
+static inline void *fdt_getprop_namelen_w(void *fdt, int nodeoffset,
+ const char *name, int namelen,
+ int *lenp)
+{
+ return (void *)(uintptr_t)fdt_getprop_namelen(fdt, nodeoffset, name,
+ namelen, lenp);
+}
/**
* fdt_getprop - retrieve the value of a given property
* NULL, on error
* if lenp is non-NULL, *lenp contains an error code (<0):
* -FDT_ERR_NOTFOUND, node does not have named property
- * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE
+ * tag
* -FDT_ERR_BADMAGIC,
* -FDT_ERR_BADVERSION,
* -FDT_ERR_BADSTATE,
const char *name, int namelen);
/**
- * fdt_get_alias - retreive the path referenced by a given alias
+ * fdt_get_alias - retrieve the path referenced by a given alias
* @fdt: pointer to the device tree blob
* @name: name of the alias th look up
*
* value of the property named 'name' in the node /aliases.
*
* returns:
- * a pointer to the expansion of the alias named 'name', of it exists
+ * a pointer to the expansion of the alias named 'name', if it exists
* NULL, if the given alias or the /aliases node does not exist
*/
const char *fdt_get_alias(const void *fdt, const char *name);
* structure from the start to nodeoffset.
*
* returns:
-
* structure block offset of the node at node offset's ancestor
* of depth supernodedepth (>=0), on success
* -FDT_ERR_BADOFFSET, nodeoffset does not refer to a BEGIN_NODE tag
-* -FDT_ERR_NOTFOUND, supernodedepth was greater than the depth of nodeoffset
+ * -FDT_ERR_NOTFOUND, supernodedepth was greater than the depth of
+ * nodeoffset
* -FDT_ERR_BADMAGIC,
* -FDT_ERR_BADVERSION,
* -FDT_ERR_BADSTATE,
* offset = fdt_node_offset_by_prop_value(fdt, -1, propname,
* propval, proplen);
* while (offset != -FDT_ERR_NOTFOUND) {
- * ... other code here ...
+ * // other code here
* offset = fdt_node_offset_by_prop_value(fdt, offset, propname,
* propval, proplen);
* }
* idiom can be used:
* offset = fdt_node_offset_by_compatible(fdt, -1, compatible);
* while (offset != -FDT_ERR_NOTFOUND) {
- * ... other code here ...
+ * // other code here
* offset = fdt_node_offset_by_compatible(fdt, offset, compatible);
* }
*
int fdt_node_offset_by_compatible(const void *fdt, int startoffset,
const char *compatible);
+/**
+ * fdt_stringlist_contains - check a string list property for a string
+ * @strlist: Property containing a list of strings to check
+ * @listlen: Length of property
+ * @str: String to search for
+ *
+ * This is a utility function provided for convenience. The list contains
+ * one or more strings, each terminated by \0, as is found in a device tree
+ * "compatible" property.
+ *
+ * @return: 1 if the string is found in the list, 0 not found, or invalid list
+ */
+int fdt_stringlist_contains(const char *strlist, int listlen, const char *str);
+
+/**
+ * fdt_stringlist_count - count the number of strings in a string list
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of a tree node
+ * @property: name of the property containing the string list
+ * @return:
+ * the number of strings in the given property
+ * -FDT_ERR_BADVALUE if the property value is not NUL-terminated
+ * -FDT_ERR_NOTFOUND if the property does not exist
+ */
+int fdt_stringlist_count(const void *fdt, int nodeoffset, const char *property);
+
+/**
+ * fdt_stringlist_search - find a string in a string list and return its index
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of a tree node
+ * @property: name of the property containing the string list
+ * @string: string to look up in the string list
+ *
+ * Note that it is possible for this function to succeed on property values
+ * that are not NUL-terminated. That's because the function will stop after
+ * finding the first occurrence of @string. This can for example happen with
+ * small-valued cell properties, such as #address-cells, when searching for
+ * the empty string.
+ *
+ * @return:
+ * the index of the string in the list of strings
+ * -FDT_ERR_BADVALUE if the property value is not NUL-terminated
+ * -FDT_ERR_NOTFOUND if the property does not exist or does not contain
+ * the given string
+ */
+int fdt_stringlist_search(const void *fdt, int nodeoffset, const char *property,
+ const char *string);
+
+/**
+ * fdt_stringlist_get() - obtain the string at a given index in a string list
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of a tree node
+ * @property: name of the property containing the string list
+ * @index: index of the string to return
+ * @lenp: return location for the string length or an error code on failure
+ *
+ * Note that this will successfully extract strings from properties with
+ * non-NUL-terminated values. For example on small-valued cell properties
+ * this function will return the empty string.
+ *
+ * If non-NULL, the length of the string (on success) or a negative error-code
+ * (on failure) will be stored in the integer pointer to by lenp.
+ *
+ * @return:
+ * A pointer to the string at the given index in the string list or NULL on
+ * failure. On success the length of the string will be stored in the memory
+ * location pointed to by the lenp parameter, if non-NULL. On failure one of
+ * the following negative error codes will be returned in the lenp parameter
+ * (if non-NULL):
+ * -FDT_ERR_BADVALUE if the property value is not NUL-terminated
+ * -FDT_ERR_NOTFOUND if the property does not exist
+ */
+const char *fdt_stringlist_get(const void *fdt, int nodeoffset,
+ const char *property, int index,
+ int *lenp);
+
+/**********************************************************************/
+/* Read-only functions (addressing related) */
+/**********************************************************************/
+
+/**
+ * FDT_MAX_NCELLS - maximum value for #address-cells and #size-cells
+ *
+ * This is the maximum value for #address-cells, #size-cells and
+ * similar properties that will be processed by libfdt. IEE1275
+ * requires that OF implementations handle values up to 4.
+ * Implementations may support larger values, but in practice higher
+ * values aren't used.
+ */
+#define FDT_MAX_NCELLS 4
+
+/**
+ * fdt_address_cells - retrieve address size for a bus represented in the tree
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node to find the address size for
+ *
+ * When the node has a valid #address-cells property, returns its value.
+ *
+ * returns:
+ * 0 <= n < FDT_MAX_NCELLS, on success
+ * 2, if the node has no #address-cells property
+ * -FDT_ERR_BADNCELLS, if the node has a badly formatted or invalid
+ * #address-cells property
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+int fdt_address_cells(const void *fdt, int nodeoffset);
+
+/**
+ * fdt_size_cells - retrieve address range size for a bus represented in the
+ * tree
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node to find the address range size for
+ *
+ * When the node has a valid #size-cells property, returns its value.
+ *
+ * returns:
+ * 0 <= n < FDT_MAX_NCELLS, on success
+ * 2, if the node has no #address-cells property
+ * -FDT_ERR_BADNCELLS, if the node has a badly formatted or invalid
+ * #size-cells property
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+int fdt_size_cells(const void *fdt, int nodeoffset);
+
+
/**********************************************************************/
/* Write-in-place functions */
/**********************************************************************/
/**
+ * fdt_setprop_inplace_namelen_partial - change a property's value,
+ * but not its size
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @namelen: number of characters of name to consider
+ * @idx: index of the property to change in the array
+ * @val: pointer to data to replace the property value with
+ * @len: length of the property value
+ *
+ * Identical to fdt_setprop_inplace(), but modifies the given property
+ * starting from the given index, and using only the first characters
+ * of the name. It is useful when you want to manipulate only one value of
+ * an array and you have a string that doesn't end with \0.
+ */
+int fdt_setprop_inplace_namelen_partial(void *fdt, int nodeoffset,
+ const char *name, int namelen,
+ uint32_t idx, const void *val,
+ int len);
+
+/**
* fdt_setprop_inplace - change a property's value, but not its size
* @fdt: pointer to the device tree blob
* @nodeoffset: offset of the node whose property to change
const void *val, int len);
/**
- * fdt_setprop_inplace_cell - change the value of a single-cell property
+ * fdt_setprop_inplace_u32 - change the value of a 32-bit integer property
* @fdt: pointer to the device tree blob
* @nodeoffset: offset of the node whose property to change
* @name: name of the property to change
- * @val: cell (32-bit integer) value to replace the property with
+ * @val: 32-bit integer value to replace the property with
*
- * fdt_setprop_inplace_cell() replaces the value of a given property
- * with the 32-bit integer cell value in val, converting val to
- * big-endian if necessary. This function cannot change the size of a
- * property, and so will only work if the property already exists and
- * has length 4.
+ * fdt_setprop_inplace_u32() replaces the value of a given property
+ * with the 32-bit integer value in val, converting val to big-endian
+ * if necessary. This function cannot change the size of a property,
+ * and so will only work if the property already exists and has length
+ * 4.
*
* This function will alter only the bytes in the blob which contain
* the given property value, and will not alter or move any other part
* returns:
* 0, on success
* -FDT_ERR_NOSPACE, if the property's length is not equal to 4
- * -FDT_ERR_NOTFOUND, node does not have the named property
+ * -FDT_ERR_NOTFOUND, node does not have the named property
* -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
* -FDT_ERR_BADMAGIC,
* -FDT_ERR_BADVERSION,
* -FDT_ERR_BADSTRUCTURE,
* -FDT_ERR_TRUNCATED, standard meanings
*/
+static inline int fdt_setprop_inplace_u32(void *fdt, int nodeoffset,
+ const char *name, uint32_t val)
+{
+ fdt32_t tmp = cpu_to_fdt32(val);
+ return fdt_setprop_inplace(fdt, nodeoffset, name, &tmp, sizeof(tmp));
+}
+
+/**
+ * fdt_setprop_inplace_u64 - change the value of a 64-bit integer property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @val: 64-bit integer value to replace the property with
+ *
+ * fdt_setprop_inplace_u64() replaces the value of a given property
+ * with the 64-bit integer value in val, converting val to big-endian
+ * if necessary. This function cannot change the size of a property,
+ * and so will only work if the property already exists and has length
+ * 8.
+ *
+ * This function will alter only the bytes in the blob which contain
+ * the given property value, and will not alter or move any other part
+ * of the tree.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, if the property's length is not equal to 8
+ * -FDT_ERR_NOTFOUND, node does not have the named property
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+static inline int fdt_setprop_inplace_u64(void *fdt, int nodeoffset,
+ const char *name, uint64_t val)
+{
+ fdt64_t tmp = cpu_to_fdt64(val);
+ return fdt_setprop_inplace(fdt, nodeoffset, name, &tmp, sizeof(tmp));
+}
+
+/**
+ * fdt_setprop_inplace_cell - change the value of a single-cell property
+ *
+ * This is an alternative name for fdt_setprop_inplace_u32()
+ */
static inline int fdt_setprop_inplace_cell(void *fdt, int nodeoffset,
const char *name, uint32_t val)
{
- val = cpu_to_fdt32(val);
- return fdt_setprop_inplace(fdt, nodeoffset, name, &val, sizeof(val));
+ return fdt_setprop_inplace_u32(fdt, nodeoffset, name, val);
}
/**
/**********************************************************************/
int fdt_create(void *buf, int bufsize);
+int fdt_resize(void *fdt, void *buf, int bufsize);
int fdt_add_reservemap_entry(void *fdt, uint64_t addr, uint64_t size);
int fdt_finish_reservemap(void *fdt);
int fdt_begin_node(void *fdt, const char *name);
int fdt_property(void *fdt, const char *name, const void *val, int len);
+static inline int fdt_property_u32(void *fdt, const char *name, uint32_t val)
+{
+ fdt32_t tmp = cpu_to_fdt32(val);
+ return fdt_property(fdt, name, &tmp, sizeof(tmp));
+}
+static inline int fdt_property_u64(void *fdt, const char *name, uint64_t val)
+{
+ fdt64_t tmp = cpu_to_fdt64(val);
+ return fdt_property(fdt, name, &tmp, sizeof(tmp));
+}
static inline int fdt_property_cell(void *fdt, const char *name, uint32_t val)
{
- val = cpu_to_fdt32(val);
- return fdt_property(fdt, name, &val, sizeof(val));
+ return fdt_property_u32(fdt, name, val);
}
+
+/**
+ * fdt_property_placeholder - add a new property and return a ptr to its value
+ *
+ * @fdt: pointer to the device tree blob
+ * @name: name of property to add
+ * @len: length of property value in bytes
+ * @valp: returns a pointer to where where the value should be placed
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_NOSPACE, standard meanings
+ */
+int fdt_property_placeholder(void *fdt, const char *name, int len, void **valp);
+
#define fdt_property_string(fdt, name, str) \
fdt_property(fdt, name, str, strlen(str)+1)
int fdt_end_node(void *fdt);
/* Read-write functions */
/**********************************************************************/
+int fdt_create_empty_tree(void *buf, int bufsize);
int fdt_open_into(const void *fdt, void *buf, int bufsize);
int fdt_pack(void *fdt);
const void *val, int len);
/**
- * fdt_setprop_cell - set a property to a single cell value
+ * fdt_setprop_u32 - set a property to a 32-bit integer
* @fdt: pointer to the device tree blob
* @nodeoffset: offset of the node whose property to change
* @name: name of the property to change
* @val: 32-bit integer value for the property (native endian)
*
- * fdt_setprop_cell() sets the value of the named property in the
- * given node to the given cell value (converting to big-endian if
+ * fdt_setprop_u32() sets the value of the named property in the given
+ * node to the given 32-bit integer value (converting to big-endian if
* necessary), or creates a new property with that value if it does
* not already exist.
*
* -FDT_ERR_BADLAYOUT,
* -FDT_ERR_TRUNCATED, standard meanings
*/
+static inline int fdt_setprop_u32(void *fdt, int nodeoffset, const char *name,
+ uint32_t val)
+{
+ fdt32_t tmp = cpu_to_fdt32(val);
+ return fdt_setprop(fdt, nodeoffset, name, &tmp, sizeof(tmp));
+}
+
+/**
+ * fdt_setprop_u64 - set a property to a 64-bit integer
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @val: 64-bit integer value for the property (native endian)
+ *
+ * fdt_setprop_u64() sets the value of the named property in the given
+ * node to the given 64-bit integer value (converting to big-endian if
+ * necessary), or creates a new property with that value if it does
+ * not already exist.
+ *
+ * This function may insert or delete data from the blob, and will
+ * therefore change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ * contain the new property value
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+static inline int fdt_setprop_u64(void *fdt, int nodeoffset, const char *name,
+ uint64_t val)
+{
+ fdt64_t tmp = cpu_to_fdt64(val);
+ return fdt_setprop(fdt, nodeoffset, name, &tmp, sizeof(tmp));
+}
+
+/**
+ * fdt_setprop_cell - set a property to a single cell value
+ *
+ * This is an alternative name for fdt_setprop_u32()
+ */
static inline int fdt_setprop_cell(void *fdt, int nodeoffset, const char *name,
uint32_t val)
{
- val = cpu_to_fdt32(val);
- return fdt_setprop(fdt, nodeoffset, name, &val, sizeof(val));
+ return fdt_setprop_u32(fdt, nodeoffset, name, val);
}
/**
fdt_setprop((fdt), (nodeoffset), (name), (str), strlen(str)+1)
/**
+ * fdt_appendprop - append to or create a property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to append to
+ * @val: pointer to data to append to the property value
+ * @len: length of the data to append to the property value
+ *
+ * fdt_appendprop() appends the value to the named property in the
+ * given node, creating the property if it does not already exist.
+ *
+ * This function may insert data into the blob, and will therefore
+ * change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ * contain the new property value
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+int fdt_appendprop(void *fdt, int nodeoffset, const char *name,
+ const void *val, int len);
+
+/**
+ * fdt_appendprop_u32 - append a 32-bit integer value to a property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @val: 32-bit integer value to append to the property (native endian)
+ *
+ * fdt_appendprop_u32() appends the given 32-bit integer value
+ * (converting to big-endian if necessary) to the value of the named
+ * property in the given node, or creates a new property with that
+ * value if it does not already exist.
+ *
+ * This function may insert data into the blob, and will therefore
+ * change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ * contain the new property value
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+static inline int fdt_appendprop_u32(void *fdt, int nodeoffset,
+ const char *name, uint32_t val)
+{
+ fdt32_t tmp = cpu_to_fdt32(val);
+ return fdt_appendprop(fdt, nodeoffset, name, &tmp, sizeof(tmp));
+}
+
+/**
+ * fdt_appendprop_u64 - append a 64-bit integer value to a property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @val: 64-bit integer value to append to the property (native endian)
+ *
+ * fdt_appendprop_u64() appends the given 64-bit integer value
+ * (converting to big-endian if necessary) to the value of the named
+ * property in the given node, or creates a new property with that
+ * value if it does not already exist.
+ *
+ * This function may insert data into the blob, and will therefore
+ * change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ * contain the new property value
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+static inline int fdt_appendprop_u64(void *fdt, int nodeoffset,
+ const char *name, uint64_t val)
+{
+ fdt64_t tmp = cpu_to_fdt64(val);
+ return fdt_appendprop(fdt, nodeoffset, name, &tmp, sizeof(tmp));
+}
+
+/**
+ * fdt_appendprop_cell - append a single cell value to a property
+ *
+ * This is an alternative name for fdt_appendprop_u32()
+ */
+static inline int fdt_appendprop_cell(void *fdt, int nodeoffset,
+ const char *name, uint32_t val)
+{
+ return fdt_appendprop_u32(fdt, nodeoffset, name, val);
+}
+
+/**
+ * fdt_appendprop_string - append a string to a property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @str: string value to append to the property
+ *
+ * fdt_appendprop_string() appends the given string to the value of
+ * the named property in the given node, or creates a new property
+ * with that value if it does not already exist.
+ *
+ * This function may insert data into the blob, and will therefore
+ * change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ * contain the new property value
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+#define fdt_appendprop_string(fdt, nodeoffset, name, str) \
+ fdt_appendprop((fdt), (nodeoffset), (name), (str), strlen(str)+1)
+
+/**
* fdt_delprop - delete a property
* @fdt: pointer to the device tree blob
* @nodeoffset: offset of the node whose property to nop
* change the offsets of some existing nodes.
* returns:
- * structure block offset of the created nodeequested subnode (>=0), on success
+ * structure block offset of the created nodeequested subnode (>=0), on
+ * success
* -FDT_ERR_NOTFOUND, if the requested subnode does not exist
- * -FDT_ERR_BADOFFSET, if parentoffset did not point to an FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADOFFSET, if parentoffset did not point to an FDT_BEGIN_NODE
+ * tag
* -FDT_ERR_EXISTS, if the node at parentoffset already has a subnode of
* the given name
* -FDT_ERR_NOSPACE, if there is insufficient free space in the
*/
int fdt_del_node(void *fdt, int nodeoffset);
+/**
+ * fdt_overlay_apply - Applies a DT overlay on a base DT
+ * @fdt: pointer to the base device tree blob
+ * @fdto: pointer to the device tree overlay blob
+ *
+ * fdt_overlay_apply() will apply the given device tree overlay on the
+ * given base device tree.
+ *
+ * Expect the base device tree to be modified, even if the function
+ * returns an error.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there's not enough space in the base device tree
+ * -FDT_ERR_NOTFOUND, the overlay points to some inexistant nodes or
+ * properties in the base DT
+ * -FDT_ERR_BADPHANDLE,
+ * -FDT_ERR_BADOVERLAY,
+ * -FDT_ERR_NOPHANDLES,
+ * -FDT_ERR_INTERNAL,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADOFFSET,
+ * -FDT_ERR_BADPATH,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+int fdt_overlay_apply(void *fdt, void *fdto);
+
/**********************************************************************/
/* Debugging / informational functions */
/**********************************************************************/
const char *fdt_strerror(int errval);
+/**
+ * fdt_remove_unused_strings() - Remove any unused strings from an FDT
+ *
+ * This creates a new device tree in @new with unused strings removed. The
+ * called can then use fdt_pack() to minimise the space consumed.
+ *
+ * @old: Old device tree blog
+ * @new: Place to put new device tree blob, which must be as large as
+ * @old
+ * @return
+ * 0, on success
+ * -FDT_ERR_BADOFFSET, corrupt device tree
+ * -FDT_ERR_NOSPACE, out of space, which should not happen unless there
+ * is something very wrong with the device tree input
+ */
+int fdt_remove_unused_strings(const void *old, void *new);
+
+struct fdt_region {
+ int offset;
+ int size;
+};
+
+/*
+ * Flags for fdt_find_regions()
+ *
+ * Add a region for the string table (always the last region)
+ */
+#define FDT_REG_ADD_STRING_TAB (1 << 0)
+
+/*
+ * Add all supernodes of a matching node/property, useful for creating a
+ * valid subset tree
+ */
+#define FDT_REG_SUPERNODES (1 << 1)
+
+/* Add the FDT_BEGIN_NODE tags of subnodes, including their names */
+#define FDT_REG_DIRECT_SUBNODES (1 << 2)
+
+/* Add all subnodes of a matching node */
+#define FDT_REG_ALL_SUBNODES (1 << 3)
+
+/* Add a region for the mem_rsvmap table (always the first region) */
+#define FDT_REG_ADD_MEM_RSVMAP (1 << 4)
+
+/* Indicates what an fdt part is (node, property, value) */
+#define FDT_IS_NODE (1 << 0)
+#define FDT_IS_PROP (1 << 1)
+#define FDT_IS_VALUE (1 << 2) /* not supported */
+#define FDT_IS_COMPAT (1 << 3) /* used internally */
+#define FDT_NODE_HAS_PROP (1 << 4) /* node contains prop */
+
+#define FDT_ANY_GLOBAL (FDT_IS_NODE | FDT_IS_PROP | FDT_IS_VALUE | \
+ FDT_IS_COMPAT)
+#define FDT_IS_ANY 0x1f /* all the above */
+
+/* We set a reasonable limit on the number of nested nodes */
+#define FDT_MAX_DEPTH 32
+
+/* Decribes what we want to include from the current tag */
+enum want_t {
+ WANT_NOTHING,
+ WANT_NODES_ONLY, /* No properties */
+ WANT_NODES_AND_PROPS, /* Everything for one level */
+ WANT_ALL_NODES_AND_PROPS /* Everything for all levels */
+};
+
+/* Keeps track of the state at parent nodes */
+struct fdt_subnode_stack {
+ int offset; /* Offset of node */
+ enum want_t want; /* The 'want' value here */
+ int included; /* 1 if we included this node, 0 if not */
+};
+
+struct fdt_region_ptrs {
+ int depth; /* Current tree depth */
+ int done; /* What we have completed scanning */
+ enum want_t want; /* What we are currently including */
+ char *end; /* Pointer to end of full node path */
+ int nextoffset; /* Next node offset to check */
+};
+
+/* The state of our finding algortihm */
+struct fdt_region_state {
+ struct fdt_subnode_stack stack[FDT_MAX_DEPTH]; /* node stack */
+ struct fdt_region *region; /* Contains list of regions found */
+ int count; /* Numnber of regions found */
+ const void *fdt; /* FDT blob */
+ int max_regions; /* Maximum regions to find */
+ int can_merge; /* 1 if we can merge with previous region */
+ int start; /* Start position of current region */
+ struct fdt_region_ptrs ptrs; /* Pointers for what we are up to */
+};
+
+/**
+ * fdt_find_regions() - find regions in device tree
+ *
+ * Given a list of nodes to include and properties to exclude, find
+ * the regions of the device tree which describe those included parts.
+ *
+ * The intent is to get a list of regions which will be invariant provided
+ * those parts are invariant. For example, if you request a list of regions
+ * for all nodes but exclude the property "data", then you will get the
+ * same region contents regardless of any change to "data" properties.
+ *
+ * This function can be used to produce a byte-stream to send to a hashing
+ * function to verify that critical parts of the FDT have not changed.
+ *
+ * Nodes which are given in 'inc' are included in the region list, as
+ * are the names of the immediate subnodes nodes (but not the properties
+ * or subnodes of those subnodes).
+ *
+ * For eaxample "/" means to include the root node, all root properties
+ * and the FDT_BEGIN_NODE and FDT_END_NODE of all subnodes of /. The latter
+ * ensures that we capture the names of the subnodes. In a hashing situation
+ * it prevents the root node from changing at all Any change to non-excluded
+ * properties, names of subnodes or number of subnodes would be detected.
+ *
+ * When used with FITs this provides the ability to hash and sign parts of
+ * the FIT based on different configurations in the FIT. Then it is
+ * impossible to change anything about that configuration (include images
+ * attached to the configuration), but it may be possible to add new
+ * configurations, new images or new signatures within the existing
+ * framework.
+ *
+ * Adding new properties to a device tree may result in the string table
+ * being extended (if the new property names are different from those
+ * already added). This function can optionally include a region for
+ * the string table so that this can be part of the hash too.
+ *
+ * The device tree header is not included in the list.
+ *
+ * @fdt: Device tree to check
+ * @inc: List of node paths to included
+ * @inc_count: Number of node paths in list
+ * @exc_prop: List of properties names to exclude
+ * @exc_prop_count: Number of properties in exclude list
+ * @region: Returns list of regions
+ * @max_region: Maximum length of region list
+ * @path: Pointer to a temporary string for the function to use for
+ * building path names
+ * @path_len: Length of path, must be large enough to hold the longest
+ * path in the tree
+ * @add_string_tab: 1 to add a region for the string table
+ * @return number of regions in list. If this is >max_regions then the
+ * region array was exhausted. You should increase max_regions and try
+ * the call again.
+ */
+int fdt_find_regions(const void *fdt, char * const inc[], int inc_count,
+ char * const exc_prop[], int exc_prop_count,
+ struct fdt_region region[], int max_regions,
+ char *path, int path_len, int add_string_tab);
+
+/**
+ * fdt_first_region() - find regions in device tree
+ *
+ * Given a nodes and properties to include and properties to exclude, find
+ * the regions of the device tree which describe those included parts.
+ *
+ * The use for this function is twofold. Firstly it provides a convenient
+ * way of performing a structure-aware grep of the tree. For example it is
+ * possible to grep for a node and get all the properties associated with
+ * that node. Trees can be subsetted easily, by specifying the nodes that
+ * are required, and then writing out the regions returned by this function.
+ * This is useful for small resource-constrained systems, such as boot
+ * loaders, which want to use an FDT but do not need to know about all of
+ * it.
+ *
+ * Secondly it makes it easy to hash parts of the tree and detect changes.
+ * The intent is to get a list of regions which will be invariant provided
+ * those parts are invariant. For example, if you request a list of regions
+ * for all nodes but exclude the property "data", then you will get the
+ * same region contents regardless of any change to "data" properties.
+ *
+ * This function can be used to produce a byte-stream to send to a hashing
+ * function to verify that critical parts of the FDT have not changed.
+ * Note that semantically null changes in order could still cause false
+ * hash misses. Such reordering might happen if the tree is regenerated
+ * from source, and nodes are reordered (the bytes-stream will be emitted
+ * in a different order and mnay hash functions will detect this). However
+ * if an existing tree is modified using libfdt functions, such as
+ * fdt_add_subnode() and fdt_setprop(), then this problem is avoided.
+ *
+ * The nodes/properties to include/exclude are defined by a function
+ * provided by the caller. This function is called for each node and
+ * property, and must return:
+ *
+ * 0 - to exclude this part
+ * 1 - to include this part
+ * -1 - for FDT_IS_PROP only: no information is available, so include
+ * if its containing node is included
+ *
+ * The last case is only used to deal with properties. Often a property is
+ * included if its containing node is included - this is the case where
+ * -1 is returned.. However if the property is specifically required to be
+ * included/excluded, then 0 or 1 can be returned. Note that including a
+ * property when the FDT_REG_SUPERNODES flag is given will force its
+ * containing node to be included since it is not valid to have a property
+ * that is not in a node.
+ *
+ * Using the information provided, the inclusion of a node can be controlled
+ * either by a node name or its compatible string, or any other property
+ * that the function can determine.
+ *
+ * As an example, including node "/" means to include the root node and all
+ * root properties. A flag provides a way of also including supernodes (of
+ * which there is none for the root node), and another flag includes
+ * immediate subnodes, so in this case we would get the FDT_BEGIN_NODE and
+ * FDT_END_NODE of all subnodes of /.
+ *
+ * The subnode feature helps in a hashing situation since it prevents the
+ * root node from changing at all. Any change to non-excluded properties,
+ * names of subnodes or number of subnodes would be detected.
+ *
+ * When used with FITs this provides the ability to hash and sign parts of
+ * the FIT based on different configurations in the FIT. Then it is
+ * impossible to change anything about that configuration (include images
+ * attached to the configuration), but it may be possible to add new
+ * configurations, new images or new signatures within the existing
+ * framework.
+ *
+ * Adding new properties to a device tree may result in the string table
+ * being extended (if the new property names are different from those
+ * already added). This function can optionally include a region for
+ * the string table so that this can be part of the hash too. This is always
+ * the last region.
+ *
+ * The FDT also has a mem_rsvmap table which can also be included, and is
+ * always the first region if so.
+ *
+ * The device tree header is not included in the region list. Since the
+ * contents of the FDT are changing (shrinking, often), the caller will need
+ * to regenerate the header anyway.
+ *
+ * @fdt: Device tree to check
+ * @h_include: Function to call to determine whether to include a part or
+ * not:
+ *
+ * @priv: Private pointer as passed to fdt_find_regions()
+ * @fdt: Pointer to FDT blob
+ * @offset: Offset of this node / property
+ * @type: Type of this part, FDT_IS_...
+ * @data: Pointer to data (node name, property name, compatible
+ * string, value (not yet supported)
+ * @size: Size of data, or 0 if none
+ * @return 0 to exclude, 1 to include, -1 if no information is
+ * available
+ * @priv: Private pointer passed to h_include
+ * @region: Returns list of regions, sorted by offset
+ * @max_regions: Maximum length of region list
+ * @path: Pointer to a temporary string for the function to use for
+ * building path names
+ * @path_len: Length of path, must be large enough to hold the longest
+ * path in the tree
+ * @flags: Various flags that control the region algortihm, see
+ * FDT_REG_...
+ * @return number of regions in list. If this is >max_regions then the
+ * region array was exhausted. You should increase max_regions and try
+ * the call again. Only the first max_regions elements are available in the
+ * array.
+ *
+ * On error a -ve value is return, which can be:
+ *
+ * -FDT_ERR_BADSTRUCTURE (too deep or more END tags than BEGIN tags
+ * -FDT_ERR_BADLAYOUT
+ * -FDT_ERR_NOSPACE (path area is too small)
+ */
+int fdt_first_region(const void *fdt,
+ int (*h_include)(void *priv, const void *fdt, int offset,
+ int type, const char *data, int size),
+ void *priv, struct fdt_region *region,
+ char *path, int path_len, int flags,
+ struct fdt_region_state *info);
+
+/** fdt_next_region() - find next region
+ *
+ * See fdt_first_region() for full description. This function finds the
+ * next region according to the provided parameters, which must be the same
+ * as passed to fdt_first_region().
+ *
+ * This function can additionally return -FDT_ERR_NOTFOUND when there are no
+ * more regions
+ */
+int fdt_next_region(const void *fdt,
+ int (*h_include)(void *priv, const void *fdt, int offset,
+ int type, const char *data, int size),
+ void *priv, struct fdt_region *region,
+ char *path, int path_len, int flags,
+ struct fdt_region_state *info);
+
+/**
+ * fdt_add_alias_regions() - find aliases that point to existing regions
+ *
+ * Once a device tree grep is complete some of the nodes will be present
+ * and some will have been dropped. This function checks all the alias nodes
+ * to figure out which points point to nodes which are still present. These
+ * aliases need to be kept, along with the nodes they reference.
+ *
+ * Given a list of regions function finds the aliases that still apply and
+ * adds more regions to the list for these. This function is called after
+ * fdt_next_region() has finished returning regions and requires the same
+ * state.
+ *
+ * @fdt: Device tree file to reference
+ * @region: List of regions that will be kept
+ * @count: Number of regions
+ * @max_regions: Number of entries that can fit in @region
+ * @info: Region state as returned from fdt_next_region()
+ * @return new number of regions in @region (i.e. count + the number added)
+ * or -FDT_ERR_NOSPACE if there was not enough space.
+ */
+int fdt_add_alias_regions(const void *fdt, struct fdt_region *region, int count,
+ int max_regions, struct fdt_region_state *info);
+
#endif /* _LIBFDT_H */