#include <gst/gl/gstglcontext.h>
#include "gstgldisplay_wayland.h"
+#include "gstgldisplay_wayland_private.h"
#include "gstglwindow_wayland_egl.h"
+#include "../gstglwindow_private.h"
+
const gchar *WlEGLErrorString ();
#define GST_CAT_DEFAULT gst_gl_window_debug
#define gst_gl_window_wayland_egl_parent_class parent_class
G_DEFINE_TYPE (GstGLWindowWaylandEGL, gst_gl_window_wayland_egl,
- GST_GL_TYPE_WINDOW);
+ GST_TYPE_GL_WINDOW);
static guintptr gst_gl_window_wayland_egl_get_window_handle (GstGLWindow *
window);
static guintptr gst_gl_window_wayland_egl_get_display (GstGLWindow * window);
static gboolean gst_gl_window_wayland_egl_set_render_rectangle (GstGLWindow *
window, gint x, gint y, gint width, gint height);
+static void gst_gl_window_wayland_egl_set_preferred_size (GstGLWindow * window,
+ gint width, gint height);
#if 0
static void
window_egl->display.serial = serial;
if (button == BTN_LEFT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
- wl_shell_surface_move (window_egl->window.shell_surface,
+ wl_shell_surface_move (window_egl->window.wl_shell_surface,
window_egl->display.seat, serial);
if (button == BTN_RIGHT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
- wl_shell_surface_resize (window_egl->window.shell_surface,
+ wl_shell_surface_resize (window_egl->window.wl_shell_surface,
window_egl->display.seat, serial, edges);
}
};
#endif
static void
-handle_ping (void *data, struct wl_shell_surface *shell_surface,
+handle_ping (void *data, struct wl_shell_surface *wl_shell_surface,
uint32_t serial)
{
GstGLWindowWaylandEGL *window_egl = data;
GST_TRACE_OBJECT (window_egl, "ping received serial %u", serial);
- wl_shell_surface_pong (shell_surface, serial);
+ wl_shell_surface_pong (wl_shell_surface, serial);
}
static void window_resize (GstGLWindowWaylandEGL * window_egl, guint width,
guint height);
static void
-handle_configure (void *data, struct wl_shell_surface *shell_surface,
+handle_configure (void *data, struct wl_shell_surface *wl_shell_surface,
uint32_t edges, int32_t width, int32_t height)
{
GstGLWindowWaylandEGL *window_egl = data;
- GST_DEBUG ("configure event on surface %p, %ix%i", shell_surface, width,
+ GST_DEBUG ("configure event on surface %p, %ix%i", wl_shell_surface, width,
height);
window_resize (window_egl, width, height);
}
static void
-handle_popup_done (void *data, struct wl_shell_surface *shell_surface)
+handle_popup_done (void *data, struct wl_shell_surface *wl_shell_surface)
{
}
-static const struct wl_shell_surface_listener shell_surface_listener = {
+static const struct wl_shell_surface_listener wl_shell_surface_listener = {
handle_ping,
handle_configure,
handle_popup_done
};
static void
-destroy_surfaces (GstGLWindowWaylandEGL * window_egl)
+handle_xdg_toplevel_close (void *data, struct xdg_toplevel *xdg_toplevel)
+{
+ GstGLWindowWaylandEGL *window_egl = data;
+
+ GST_DEBUG ("XDG toplevel got a \"close\" event.");
+
+ gst_gl_window_wayland_egl_close (GST_GL_WINDOW (window_egl));
+}
+
+static void
+handle_xdg_toplevel_configure (void *data, struct xdg_toplevel *xdg_toplevel,
+ int32_t width, int32_t height, struct wl_array *states)
{
- if (window_egl->window.subsurface) {
- wl_subsurface_destroy (window_egl->window.subsurface);
- window_egl->window.subsurface = NULL;
+ GstGLWindowWaylandEGL *window_egl = data;
+ const uint32_t *state;
+
+ GST_DEBUG ("configure event on XDG toplevel %p, %ix%i", xdg_toplevel,
+ width, height);
+
+ wl_array_for_each (state, states) {
+ switch (*state) {
+ case XDG_TOPLEVEL_STATE_FULLSCREEN:
+ window_egl->window.fullscreen = TRUE;
+ break;
+ case XDG_TOPLEVEL_STATE_MAXIMIZED:
+ case XDG_TOPLEVEL_STATE_RESIZING:
+ case XDG_TOPLEVEL_STATE_ACTIVATED:
+ break;
+ }
}
- if (window_egl->window.shell_surface) {
- wl_shell_surface_destroy (window_egl->window.shell_surface);
- window_egl->window.shell_surface = NULL;
+
+ if (width > 0 && height > 0)
+ window_resize (window_egl, width, height);
+}
+
+static const struct xdg_toplevel_listener xdg_toplevel_listener = {
+ handle_xdg_toplevel_configure,
+ handle_xdg_toplevel_close,
+};
+
+static void
+handle_xdg_surface_configure (void *data, struct xdg_surface *xdg_surface,
+ uint32_t serial)
+{
+ xdg_surface_ack_configure (xdg_surface, serial);
+}
+
+static const struct xdg_surface_listener xdg_surface_listener = {
+ handle_xdg_surface_configure,
+};
+
+static void
+destroy_surfaces (GstGLWindowWaylandEGL * window_egl)
+{
+ g_clear_pointer (&window_egl->window.subsurface, wl_subsurface_destroy);
+ g_clear_pointer (&window_egl->window.xdg_toplevel, xdg_toplevel_destroy);
+ g_clear_pointer (&window_egl->window.xdg_surface, xdg_surface_destroy);
+ g_clear_pointer (&window_egl->window.wl_shell_surface,
+ wl_shell_surface_destroy);
+ g_clear_pointer (&window_egl->window.surface, wl_surface_destroy);
+ g_clear_pointer (&window_egl->window.native, wl_egl_window_destroy);
+}
+
+static void
+create_xdg_surface_and_toplevel (GstGLWindowWaylandEGL * window_egl)
+{
+ GstGLDisplayWayland *display =
+ GST_GL_DISPLAY_WAYLAND (GST_GL_WINDOW (window_egl)->display);
+ struct xdg_wm_base *xdg_wm_base;
+ struct xdg_surface *xdg_surface;
+ struct xdg_toplevel *xdg_toplevel;
+
+ GST_DEBUG ("Creating surfaces XDG-shell");
+
+ /* First create the XDG surface */
+ xdg_wm_base = gst_gl_display_wayland_get_xdg_wm_base (display);
+ xdg_surface = xdg_wm_base_get_xdg_surface (xdg_wm_base,
+ window_egl->window.surface);
+ if (window_egl->window.queue) {
+ wl_proxy_set_queue ((struct wl_proxy *) xdg_surface,
+ window_egl->window.queue);
}
- if (window_egl->window.surface) {
- wl_surface_destroy (window_egl->window.surface);
- window_egl->window.surface = NULL;
+ xdg_surface_add_listener (xdg_surface, &xdg_surface_listener, window_egl);
+
+ /* Then the XDG top-level */
+ xdg_toplevel = xdg_surface_get_toplevel (xdg_surface);
+ xdg_toplevel_set_title (xdg_toplevel, "OpenGL Renderer");
+ if (window_egl->window.queue) {
+ wl_proxy_set_queue ((struct wl_proxy *) xdg_toplevel,
+ window_egl->window.queue);
}
- if (window_egl->window.native) {
- wl_egl_window_destroy (window_egl->window.native);
- window_egl->window.native = NULL;
+ xdg_toplevel_add_listener (xdg_toplevel, &xdg_toplevel_listener, window_egl);
+
+ /* Commit the xdg_surface state */
+ wl_surface_commit (window_egl->window.surface);
+
+ /* And save them into the fields */
+ window_egl->window.xdg_surface = xdg_surface;
+ window_egl->window.xdg_toplevel = xdg_toplevel;
+}
+
+static void
+create_wl_shell_surface (GstGLWindowWaylandEGL * window_egl)
+{
+ GstGLDisplayWayland *display =
+ GST_GL_DISPLAY_WAYLAND (GST_GL_WINDOW (window_egl)->display);
+ struct wl_shell_surface *wl_shell_surface;
+
+ GST_DEBUG ("Creating surfaces for wl-shell");
+
+ wl_shell_surface = wl_shell_get_shell_surface (display->shell,
+ window_egl->window.surface);
+
+ if (window_egl->window.queue) {
+ wl_proxy_set_queue ((struct wl_proxy *) wl_shell_surface,
+ window_egl->window.queue);
}
+
+ wl_shell_surface_add_listener (wl_shell_surface, &wl_shell_surface_listener,
+ window_egl);
+ wl_shell_surface_set_title (wl_shell_surface, "OpenGL Renderer");
+ wl_shell_surface_set_toplevel (wl_shell_surface);
+
+ window_egl->window.wl_shell_surface = wl_shell_surface;
}
static void
}
} else {
shell_window:
- if (!window_egl->window.shell_surface) {
- window_egl->window.shell_surface =
- wl_shell_get_shell_surface (display->shell,
- window_egl->window.surface);
- if (window_egl->window.queue)
- wl_proxy_set_queue ((struct wl_proxy *) window_egl->window.
- shell_surface, window_egl->window.queue);
-
- wl_shell_surface_add_listener (window_egl->window.shell_surface,
- &shell_surface_listener, window_egl);
-
- wl_shell_surface_set_title (window_egl->window.shell_surface,
- "OpenGL Renderer");
- wl_shell_surface_set_toplevel (window_egl->window.shell_surface);
+ if (gst_gl_display_wayland_get_xdg_wm_base (display)) {
+ if (!window_egl->window.xdg_surface)
+ create_xdg_surface_and_toplevel (window_egl);
+ } else if (!window_egl->window.wl_shell_surface) {
+ create_wl_shell_surface (window_egl);
}
}
- if (window_egl->window.window_width > 0)
+ /*
+ * render_rect is the application requested size so choose that first if
+ * available.
+ * Else choose the already chosen size if set
+ * Else choose the preferred size if set
+ * Else choose a default value
+ */
+ if (window_egl->window.render_rect.w > 0)
+ width = window_egl->window.render_rect.w;
+ else if (window_egl->window.window_width > 0)
width = window_egl->window.window_width;
+ else if (window_egl->window.preferred_width > 0)
+ width = window_egl->window.preferred_width;
else
width = 320;
window_egl->window.window_width = width;
- if (window_egl->window.window_height > 0)
+ if (window_egl->window.render_rect.h > 0)
+ height = window_egl->window.render_rect.h;
+ else if (window_egl->window.window_height > 0)
height = window_egl->window.window_height;
+ else if (window_egl->window.preferred_height > 0)
+ height = window_egl->window.preferred_height;
else
height = 240;
window_egl->window.window_height = height;
if (!window_egl->window.native) {
+ gst_gl_window_resize (GST_GL_WINDOW (window_egl), width, height);
+
window_egl->window.native =
wl_egl_window_create (window_egl->window.surface, width, height);
if (window_egl->window.queue)
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_window_handle);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_window_handle);
- window_class->draw_unlocked =
- GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw);
window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_show);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw);
window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_close);
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_display);
window_class->set_render_rectangle =
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_render_rectangle);
+ window_class->set_preferred_size =
+ GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_preferred_size);
}
static void
gst_gl_window_wayland_egl_init (GstGLWindowWaylandEGL * window)
{
+ window->window.render_rect.w = window->window.render_rect.h = -1;
}
/* Must be called in the gl thread */
GstGLWindowWaylandEGL *
gst_gl_window_wayland_egl_new (GstGLDisplay * display)
{
+ GstGLWindowWaylandEGL *window;
+
if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_WAYLAND)
== 0)
/* we require a wayland display to create wayland surfaces */
GST_DEBUG ("creating Wayland EGL window");
- return g_object_new (GST_GL_TYPE_WINDOW_WAYLAND_EGL, NULL);
+ window = g_object_new (GST_TYPE_GL_WINDOW_WAYLAND_EGL, NULL);
+ gst_object_ref_sink (window);
+
+ return window;
}
static void
if (!GST_GL_WINDOW_CLASS (parent_class)->open (window, error))
return FALSE;
- g_source_attach (window_egl->wl_source, g_main_context_get_thread_default ());
+ g_source_attach (window_egl->wl_source, window->main_context);
return TRUE;
}
}
static void
-gst_gl_window_wayland_egl_show (GstGLWindow * window)
+_roundtrip_async (GstGLWindow * window)
{
GstGLDisplayWayland *display_wayland =
GST_GL_DISPLAY_WAYLAND (window->display);
}
static void
+gst_gl_window_wayland_egl_show (GstGLWindow * window)
+{
+ GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
+
+ create_surfaces (window_egl);
+
+ gst_gl_window_send_message (window, (GstGLWindowCB) _roundtrip_async, window);
+}
+
+static void
window_resize (GstGLWindowWaylandEGL * window_egl, guint width, guint height)
{
GstGLWindow *window = GST_GL_WINDOW (window_egl);
wl_egl_window_resize (window_egl->window.native, width, height, 0, 0);
}
- if (window->resize)
- window->resize (window->resize_data, width, height);
+ gst_gl_window_resize (window, width, height);
window_egl->window.window_width = width;
window_egl->window.window_height = height;
GstGLWindowWaylandEGL *window_egl = data;
GstGLWindow *window = GST_GL_WINDOW (window_egl);
GstGLContext *context = gst_gl_window_get_context (window);
- GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
create_surfaces (window_egl);
if (window_egl->window.subsurface)
wl_subsurface_set_desync (window_egl->window.subsurface);
+ if (window->queue_resize) {
+ guint width, height;
+
+ gst_gl_window_get_surface_dimensions (window, &width, &height);
+ gst_gl_window_resize (window, width, height);
+ }
+
if (window->draw)
window->draw (window->draw_data);
- context_class->swap_buffers (context);
+ gst_gl_context_swap_buffers (context);
if (window_egl->window.subsurface)
wl_subsurface_set_desync (window_egl->window.subsurface);
}
window_resize (render->window_egl, render->rect.w, render->rect.h);
+
+ render->window_egl->window.render_rect = render->rect;
}
static gboolean
return TRUE;
}
+static void
+gst_gl_window_wayland_egl_set_preferred_size (GstGLWindow * window, gint width,
+ gint height)
+{
+ GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
+
+ window_egl->window.preferred_width = width;
+ window_egl->window.preferred_height = height;
+ if (window_egl->window.render_rect.w < 0
+ && window_egl->window.render_rect.h < 0) {
+ if (window_egl->window.window_height != height
+ || window_egl->window.window_width != width) {
+ window_resize (window_egl, width, height);
+ }
+ }
+}
+
static guintptr
gst_gl_window_wayland_egl_get_display (GstGLWindow * window)
{