#include <gst/gl/gstglcontext.h>
#include "gstgldisplay_wayland.h"
+#include "gstgldisplay_wayland_private.h"
#include "gstglwindow_wayland_egl.h"
#include "../gstglwindow_private.h"
window_egl->display.serial = serial;
if (button == BTN_LEFT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
- wl_shell_surface_move (window_egl->window.shell_surface,
+ wl_shell_surface_move (window_egl->window.wl_shell_surface,
window_egl->display.seat, serial);
if (button == BTN_RIGHT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
- wl_shell_surface_resize (window_egl->window.shell_surface,
+ wl_shell_surface_resize (window_egl->window.wl_shell_surface,
window_egl->display.seat, serial, edges);
}
};
#endif
static void
-handle_ping (void *data, struct wl_shell_surface *shell_surface,
+handle_ping (void *data, struct wl_shell_surface *wl_shell_surface,
uint32_t serial)
{
GstGLWindowWaylandEGL *window_egl = data;
GST_TRACE_OBJECT (window_egl, "ping received serial %u", serial);
- wl_shell_surface_pong (shell_surface, serial);
+ wl_shell_surface_pong (wl_shell_surface, serial);
}
static void window_resize (GstGLWindowWaylandEGL * window_egl, guint width,
guint height);
static void
-handle_configure (void *data, struct wl_shell_surface *shell_surface,
+handle_configure (void *data, struct wl_shell_surface *wl_shell_surface,
uint32_t edges, int32_t width, int32_t height)
{
GstGLWindowWaylandEGL *window_egl = data;
- GST_DEBUG ("configure event on surface %p, %ix%i", shell_surface, width,
+ GST_DEBUG ("configure event on surface %p, %ix%i", wl_shell_surface, width,
height);
window_resize (window_egl, width, height);
}
static void
-handle_popup_done (void *data, struct wl_shell_surface *shell_surface)
+handle_popup_done (void *data, struct wl_shell_surface *wl_shell_surface)
{
}
-static const struct wl_shell_surface_listener shell_surface_listener = {
+static const struct wl_shell_surface_listener wl_shell_surface_listener = {
handle_ping,
handle_configure,
handle_popup_done
};
static void
-destroy_surfaces (GstGLWindowWaylandEGL * window_egl)
+handle_xdg_toplevel_close (void *data, struct xdg_toplevel *xdg_toplevel)
+{
+ GstGLWindowWaylandEGL *window_egl = data;
+
+ GST_DEBUG ("XDG toplevel got a \"close\" event.");
+
+ gst_gl_window_wayland_egl_close (GST_GL_WINDOW (window_egl));
+}
+
+static void
+handle_xdg_toplevel_configure (void *data, struct xdg_toplevel *xdg_toplevel,
+ int32_t width, int32_t height, struct wl_array *states)
{
- if (window_egl->window.subsurface) {
- wl_subsurface_destroy (window_egl->window.subsurface);
- window_egl->window.subsurface = NULL;
+ GstGLWindowWaylandEGL *window_egl = data;
+ const uint32_t *state;
+
+ GST_DEBUG ("configure event on XDG toplevel %p, %ix%i", xdg_toplevel,
+ width, height);
+
+ wl_array_for_each (state, states) {
+ switch (*state) {
+ case XDG_TOPLEVEL_STATE_FULLSCREEN:
+ window_egl->window.fullscreen = TRUE;
+ break;
+ case XDG_TOPLEVEL_STATE_MAXIMIZED:
+ case XDG_TOPLEVEL_STATE_RESIZING:
+ case XDG_TOPLEVEL_STATE_ACTIVATED:
+ break;
+ }
}
- if (window_egl->window.shell_surface) {
- wl_shell_surface_destroy (window_egl->window.shell_surface);
- window_egl->window.shell_surface = NULL;
+
+ if (width > 0 && height > 0)
+ window_resize (window_egl, width, height);
+}
+
+static const struct xdg_toplevel_listener xdg_toplevel_listener = {
+ handle_xdg_toplevel_configure,
+ handle_xdg_toplevel_close,
+};
+
+static void
+handle_xdg_surface_configure (void *data, struct xdg_surface *xdg_surface,
+ uint32_t serial)
+{
+ xdg_surface_ack_configure (xdg_surface, serial);
+}
+
+static const struct xdg_surface_listener xdg_surface_listener = {
+ handle_xdg_surface_configure,
+};
+
+static void
+destroy_surfaces (GstGLWindowWaylandEGL * window_egl)
+{
+ g_clear_pointer (&window_egl->window.subsurface, wl_subsurface_destroy);
+ g_clear_pointer (&window_egl->window.xdg_toplevel, xdg_toplevel_destroy);
+ g_clear_pointer (&window_egl->window.xdg_surface, xdg_surface_destroy);
+ g_clear_pointer (&window_egl->window.wl_shell_surface,
+ wl_shell_surface_destroy);
+ g_clear_pointer (&window_egl->window.surface, wl_surface_destroy);
+ g_clear_pointer (&window_egl->window.native, wl_egl_window_destroy);
+}
+
+static void
+create_xdg_surface_and_toplevel (GstGLWindowWaylandEGL * window_egl)
+{
+ GstGLDisplayWayland *display =
+ GST_GL_DISPLAY_WAYLAND (GST_GL_WINDOW (window_egl)->display);
+ struct xdg_wm_base *xdg_wm_base;
+ struct xdg_surface *xdg_surface;
+ struct xdg_toplevel *xdg_toplevel;
+
+ GST_DEBUG ("Creating surfaces XDG-shell");
+
+ /* First create the XDG surface */
+ xdg_wm_base = gst_gl_display_wayland_get_xdg_wm_base (display);
+ xdg_surface = xdg_wm_base_get_xdg_surface (xdg_wm_base,
+ window_egl->window.surface);
+ if (window_egl->window.queue) {
+ wl_proxy_set_queue ((struct wl_proxy *) xdg_surface,
+ window_egl->window.queue);
}
- if (window_egl->window.surface) {
- wl_surface_destroy (window_egl->window.surface);
- window_egl->window.surface = NULL;
+ xdg_surface_add_listener (xdg_surface, &xdg_surface_listener, window_egl);
+
+ /* Then the XDG top-level */
+ xdg_toplevel = xdg_surface_get_toplevel (xdg_surface);
+ xdg_toplevel_set_title (xdg_toplevel, "OpenGL Renderer");
+ if (window_egl->window.queue) {
+ wl_proxy_set_queue ((struct wl_proxy *) xdg_toplevel,
+ window_egl->window.queue);
}
- if (window_egl->window.native) {
- wl_egl_window_destroy (window_egl->window.native);
- window_egl->window.native = NULL;
+ xdg_toplevel_add_listener (xdg_toplevel, &xdg_toplevel_listener, window_egl);
+
+ /* Commit the xdg_surface state */
+ wl_surface_commit (window_egl->window.surface);
+
+ /* And save them into the fields */
+ window_egl->window.xdg_surface = xdg_surface;
+ window_egl->window.xdg_toplevel = xdg_toplevel;
+}
+
+static void
+create_wl_shell_surface (GstGLWindowWaylandEGL * window_egl)
+{
+ GstGLDisplayWayland *display =
+ GST_GL_DISPLAY_WAYLAND (GST_GL_WINDOW (window_egl)->display);
+ struct wl_shell_surface *wl_shell_surface;
+
+ GST_DEBUG ("Creating surfaces for wl-shell");
+
+ wl_shell_surface = wl_shell_get_shell_surface (display->shell,
+ window_egl->window.surface);
+
+ if (window_egl->window.queue) {
+ wl_proxy_set_queue ((struct wl_proxy *) wl_shell_surface,
+ window_egl->window.queue);
}
+
+ wl_shell_surface_add_listener (wl_shell_surface, &wl_shell_surface_listener,
+ window_egl);
+ wl_shell_surface_set_title (wl_shell_surface, "OpenGL Renderer");
+ wl_shell_surface_set_toplevel (wl_shell_surface);
+
+ window_egl->window.wl_shell_surface = wl_shell_surface;
}
static void
}
} else {
shell_window:
- if (!window_egl->window.shell_surface) {
- window_egl->window.shell_surface =
- wl_shell_get_shell_surface (display->shell,
- window_egl->window.surface);
- if (window_egl->window.queue)
- wl_proxy_set_queue ((struct wl_proxy *) window_egl->
- window.shell_surface, window_egl->window.queue);
-
- wl_shell_surface_add_listener (window_egl->window.shell_surface,
- &shell_surface_listener, window_egl);
-
- wl_shell_surface_set_title (window_egl->window.shell_surface,
- "OpenGL Renderer");
- wl_shell_surface_set_toplevel (window_egl->window.shell_surface);
+ if (gst_gl_display_wayland_get_xdg_wm_base (display)) {
+ if (!window_egl->window.xdg_surface)
+ create_xdg_surface_and_toplevel (window_egl);
+ } else if (!window_egl->window.wl_shell_surface) {
+ create_wl_shell_surface (window_egl);
}
}