#include "config.h"
#endif
+#include <linux/input.h>
+
#include "wayland_event_source.h"
+#include "../gstgl_fwd.h"
+#include <gst/gl/gstglcontext.h>
+
+#include "gstgldisplay_wayland.h"
#include "gstglwindow_wayland_egl.h"
const gchar *WlEGLErrorString ();
-#define GST_CAT_DEFAULT gst_gl_window_wayland_egl_debug
-GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
+#define GST_CAT_DEFAULT gst_gl_window_debug
-#define DEBUG_INIT \
- GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
#define gst_gl_window_wayland_egl_parent_class parent_class
-G_DEFINE_TYPE_WITH_CODE (GstGLWindowWaylandEGL, gst_gl_window_wayland_egl,
- GST_GL_TYPE_WINDOW, DEBUG_INIT);
+G_DEFINE_TYPE (GstGLWindowWaylandEGL, gst_gl_window_wayland_egl,
+ GST_GL_TYPE_WINDOW);
-static guintptr gst_gl_window_wayland_egl_get_gl_context (GstGLWindow * window);
-static gboolean gst_gl_window_wayland_egl_activate (GstGLWindow * window,
- gboolean activate);
+static guintptr gst_gl_window_wayland_egl_get_window_handle (GstGLWindow *
+ window);
static void gst_gl_window_wayland_egl_set_window_handle (GstGLWindow * window,
guintptr handle);
-static void gst_gl_window_wayland_egl_draw (GstGLWindow * window, guint width,
- guint height);
-static void gst_gl_window_wayland_egl_run (GstGLWindow * window);
-static void gst_gl_window_wayland_egl_quit (GstGLWindow * window,
- GstGLWindowCB callback, gpointer data);
-static void gst_gl_window_wayland_egl_send_message (GstGLWindow * window,
- GstGLWindowCB callback, gpointer data);
-static void gst_gl_window_wayland_egl_destroy_context (GstGLWindowWaylandEGL *
- window_egl);
-static gboolean gst_gl_window_wayland_egl_create_context (GstGLWindowWaylandEGL
- * window_egl, GstGLRendererAPI render_api, guintptr external_gl_context);
-
-static void gst_gl_window_wayland_egl_finalize (GObject * object);
+static void gst_gl_window_wayland_egl_show (GstGLWindow * window);
+static void gst_gl_window_wayland_egl_draw (GstGLWindow * window);
+static void gst_gl_window_wayland_egl_close (GstGLWindow * window);
+static gboolean gst_gl_window_wayland_egl_open (GstGLWindow * window,
+ GError ** error);
+static guintptr gst_gl_window_wayland_egl_get_display (GstGLWindow * window);
+static gboolean gst_gl_window_wayland_egl_set_render_rectangle (GstGLWindow *
+ window, gint x, gint y, gint width, gint height);
+
+#if 0
+static void
+pointer_handle_enter (void *data, struct wl_pointer *pointer, uint32_t serial,
+ struct wl_surface *surface, wl_fixed_t sx_w, wl_fixed_t sy_w)
+{
+ GstGLWindowWaylandEGL *window_egl = data;
+ struct wl_buffer *buffer;
+ struct wl_cursor_image *image = NULL;
+
+ window_egl->display.serial = serial;
+
+ if (window_egl->display.default_cursor) {
+ image = window_egl->display.default_cursor->images[0];
+ buffer = wl_cursor_image_get_buffer (image);
+ wl_pointer_set_cursor (pointer, serial,
+ window_egl->display.cursor_surface, image->hotspot_x, image->hotspot_y);
+ wl_surface_attach (window_egl->display.cursor_surface, buffer, 0, 0);
+ wl_surface_damage (window_egl->display.cursor_surface, 0, 0,
+ image->width, image->height);
+ wl_surface_commit (window_egl->display.cursor_surface);
+ }
+}
static void
-handle_ping (void *data, struct wl_shell_surface *shell_surface,
- uint32_t serial)
+pointer_handle_leave (void *data, struct wl_pointer *pointer, uint32_t serial,
+ struct wl_surface *surface)
{
- wl_shell_surface_pong (shell_surface, serial);
+ GstGLWindowWaylandEGL *window_egl = data;
+ window_egl->display.serial = serial;
}
static void
-handle_configure (void *data, struct wl_shell_surface *shell_surface,
- uint32_t edges, int32_t width, int32_t height)
+pointer_handle_motion (void *data, struct wl_pointer *pointer, uint32_t time,
+ wl_fixed_t sx_w, wl_fixed_t sy_w)
+{
+ GstGLWindowWaylandEGL *window_egl = data;
+
+ window_egl->display.pointer_x = wl_fixed_to_double (sx_w);
+ window_egl->display.pointer_y = wl_fixed_to_double (sy_w);
+}
+
+enum wl_edges
+{
+ WL_EDGE_NONE = 0,
+ WL_EDGE_TOP = 1,
+ WL_EDGE_BOTTOM = 2,
+ WL_EDGE_LEFT = 4,
+ WL_EDGE_RIGHT = 8,
+};
+
+static guint
+_get_closest_pointer_corner (GstGLWindowWaylandEGL * window_egl)
+{
+ guint edges = 0;
+ gdouble win_width, win_height;
+ gdouble p_x, p_y;
+
+ win_width = (gdouble) window_egl->window.window_width;
+ win_height = (gdouble) window_egl->window.window_height;
+ p_x = window_egl->display.pointer_x;
+ p_y = window_egl->display.pointer_y;
+
+ if (win_width == 0.0 || win_height == 0.0)
+ return WL_EDGE_NONE;
+
+ edges |= win_width / 2.0 - p_x < 0.0 ? WL_EDGE_RIGHT : WL_EDGE_LEFT;
+ edges |= win_height / 2.0 - p_y < 0.0 ? WL_EDGE_BOTTOM : WL_EDGE_TOP;
+
+ return edges;
+}
+
+static void
+pointer_handle_button (void *data, struct wl_pointer *pointer, uint32_t serial,
+ uint32_t time, uint32_t button, uint32_t state_w)
{
GstGLWindowWaylandEGL *window_egl = data;
- struct window window = window_egl->window;
+ guint edges = _get_closest_pointer_corner (window_egl);
+ window_egl->display.serial = serial;
- if (window.native)
- wl_egl_window_resize (window.native, width, height, 0, 0);
+ if (button == BTN_LEFT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
+ wl_shell_surface_move (window_egl->window.shell_surface,
+ window_egl->display.seat, serial);
- window.window_width = width;
- window.window_height = height;
+ if (button == BTN_RIGHT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
+ wl_shell_surface_resize (window_egl->window.shell_surface,
+ window_egl->display.seat, serial, edges);
}
static void
-handle_popup_done (void *data, struct wl_shell_surface *shell_surface)
+pointer_handle_axis (void *data, struct wl_pointer *pointer, uint32_t time,
+ uint32_t axis, wl_fixed_t value)
{
}
-static const struct wl_shell_surface_listener shell_surface_listener = {
- handle_ping,
- handle_configure,
- handle_popup_done
+static const struct wl_pointer_listener pointer_listener = {
+ pointer_handle_enter,
+ pointer_handle_leave,
+ pointer_handle_motion,
+ pointer_handle_button,
+ pointer_handle_axis,
};
-static gboolean
-create_surface (GstGLWindowWaylandEGL * window_egl)
+static void
+seat_handle_capabilities (void *data, struct wl_seat *seat,
+ enum wl_seat_capability caps)
{
- struct display display = window_egl->display;
- struct window window = window_egl->window;
- EGLBoolean ret;
-
- window.surface = wl_compositor_create_surface (display.compositor);
- window.shell_surface = wl_shell_get_shell_surface (display.shell,
- window.surface);
+ GstGLWindowWaylandEGL *window_egl = data;
+ struct display *display = &window_egl->display;
+
+ if ((caps & WL_SEAT_CAPABILITY_POINTER) && !display->pointer) {
+ display->pointer = wl_seat_get_pointer (seat);
+ wl_pointer_set_user_data (display->pointer, window_egl);
+ wl_pointer_add_listener (display->pointer, &pointer_listener, window_egl);
+ } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && display->pointer) {
+ wl_pointer_destroy (display->pointer);
+ display->pointer = NULL;
+ }
+#if 0
+ if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !input->keyboard) {
+ input->keyboard = wl_seat_get_keyboard (seat);
+ wl_keyboard_set_user_data (input->keyboard, input);
+ wl_keyboard_add_listener (input->keyboard, &keyboard_listener, input);
+ } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) {
+ wl_keyboard_destroy (input->keyboard);
+ input->keyboard = NULL;
+ }
+#endif
+}
- wl_shell_surface_add_listener (window.shell_surface,
- &shell_surface_listener, window_egl);
+static const struct wl_seat_listener seat_listener = {
+ seat_handle_capabilities,
+};
+#endif
+static void
+handle_ping (void *data, struct wl_shell_surface *shell_surface,
+ uint32_t serial)
+{
+ GstGLWindowWaylandEGL *window_egl = data;
- if (!window.window_width)
- window.window_width = 320;
- if (!window.window_height)
- window.window_height = 240;
+ GST_TRACE_OBJECT (window_egl, "ping received serial %u", serial);
- window.native =
- wl_egl_window_create (window.surface, window.window_width,
- window.window_height);
- window_egl->egl_surface =
- eglCreateWindowSurface (window_egl->egl_display, window_egl->egl_config,
- window.native, NULL);
+ wl_shell_surface_pong (shell_surface, serial);
+}
- wl_shell_surface_set_title (window.shell_surface, "OpenGL Renderer");
+static void window_resize (GstGLWindowWaylandEGL * window_egl, guint width,
+ guint height);
- ret =
- eglMakeCurrent (window_egl->egl_display, window_egl->egl_surface,
- window_egl->egl_surface, window_egl->egl_context);
+static void
+handle_configure (void *data, struct wl_shell_surface *shell_surface,
+ uint32_t edges, int32_t width, int32_t height)
+{
+ GstGLWindowWaylandEGL *window_egl = data;
- wl_shell_surface_set_toplevel (window.shell_surface);
- handle_configure (window_egl, window.shell_surface, 0,
- window_egl->window.window_width, window_egl->window.window_height);
+ GST_DEBUG ("configure event on surface %p, %ix%i", shell_surface, width,
+ height);
- return ret == EGL_TRUE;
+ window_resize (window_egl, width, height);
}
static void
-destroy_surface (GstGLWindowWaylandEGL * window_egl)
+handle_popup_done (void *data, struct wl_shell_surface *shell_surface)
{
- if (window_egl->window.native)
- wl_egl_window_destroy (window_egl->window.native);
+}
- if (window_egl->window.shell_surface)
- wl_shell_surface_destroy (window_egl->window.shell_surface);
+static const struct wl_shell_surface_listener shell_surface_listener = {
+ handle_ping,
+ handle_configure,
+ handle_popup_done
+};
- if (window_egl->window.surface)
+static void
+destroy_surfaces (GstGLWindowWaylandEGL * window_egl)
+{
+ if (window_egl->window.subsurface) {
+ wl_subsurface_destroy (window_egl->window.subsurface);
+ window_egl->window.subsurface = NULL;
+ }
+ if (window_egl->window.shell_surface) {
+ wl_shell_surface_destroy (window_egl->window.shell_surface);
+ window_egl->window.shell_surface = NULL;
+ }
+ if (window_egl->window.surface) {
wl_surface_destroy (window_egl->window.surface);
-
- if (window_egl->window.callback)
- wl_callback_destroy (window_egl->window.callback);
+ window_egl->window.surface = NULL;
+ }
+ if (window_egl->window.native) {
+ wl_egl_window_destroy (window_egl->window.native);
+ window_egl->window.native = NULL;
+ }
}
static void
-registry_handle_global (void *data, struct wl_registry *registry,
- uint32_t name, const char *interface, uint32_t version)
+create_surfaces (GstGLWindowWaylandEGL * window_egl)
{
- struct display *d = data;
-
- if (g_strcmp0 (interface, "wl_compositor") == 0) {
- d->compositor =
- wl_registry_bind (registry, name, &wl_compositor_interface, 1);
- } else if (g_strcmp0 (interface, "wl_shell") == 0) {
- d->shell = wl_registry_bind (registry, name, &wl_shell_interface, 1);
-/* } else if (strcmp(interface, "wl_seat") == 0) {
- d->seat = wl_registry_bind(registry, name, &wl_seat_interface, 1);
- wl_seat_add_listener(d->seat, &seat_listener, d);
-*/ } else if (g_strcmp0 (interface, "wl_shm") == 0) {
- d->shm = wl_registry_bind (registry, name, &wl_shm_interface, 1);
- d->cursor_theme = wl_cursor_theme_load (NULL, 32, d->shm);
- d->default_cursor =
- wl_cursor_theme_get_cursor (d->cursor_theme, "left_ptr");
+ GstGLDisplayWayland *display =
+ GST_GL_DISPLAY_WAYLAND (GST_GL_WINDOW (window_egl)->display);
+ gint width, height;
+
+ if (!window_egl->window.surface) {
+ window_egl->window.surface =
+ wl_compositor_create_surface (display->compositor);
+ if (window_egl->window.queue)
+ wl_proxy_set_queue ((struct wl_proxy *) window_egl->window.surface,
+ window_egl->window.queue);
}
-}
-static const struct wl_registry_listener registry_listener = {
- registry_handle_global
-};
+ if (window_egl->window.foreign_surface) {
+ /* (re)parent */
+ if (!display->subcompositor) {
+ GST_ERROR_OBJECT (window_egl,
+ "Wayland server does not support subsurfaces");
+ window_egl->window.foreign_surface = NULL;
+ goto shell_window;
+ }
+
+ if (!window_egl->window.subsurface) {
+ window_egl->window.subsurface =
+ wl_subcompositor_get_subsurface (display->subcompositor,
+ window_egl->window.surface, window_egl->window.foreign_surface);
+ if (window_egl->window.queue)
+ wl_proxy_set_queue ((struct wl_proxy *) window_egl->window.subsurface,
+ window_egl->window.queue);
+
+ wl_subsurface_set_position (window_egl->window.subsurface,
+ window_egl->window.window_x, window_egl->window.window_y);
+ wl_subsurface_set_desync (window_egl->window.subsurface);
+ }
+ } else {
+ shell_window:
+ if (!window_egl->window.shell_surface) {
+ window_egl->window.shell_surface =
+ wl_shell_get_shell_surface (display->shell,
+ window_egl->window.surface);
+ if (window_egl->window.queue)
+ wl_proxy_set_queue ((struct wl_proxy *) window_egl->window.
+ shell_surface, window_egl->window.queue);
+
+ wl_shell_surface_add_listener (window_egl->window.shell_surface,
+ &shell_surface_listener, window_egl);
+
+ wl_shell_surface_set_title (window_egl->window.shell_surface,
+ "OpenGL Renderer");
+ wl_shell_surface_set_toplevel (window_egl->window.shell_surface);
+ }
+ }
+
+ if (window_egl->window.window_width > 0)
+ width = window_egl->window.window_width;
+ else
+ width = 320;
+ window_egl->window.window_width = width;
+
+ if (window_egl->window.window_height > 0)
+ height = window_egl->window.window_height;
+ else
+ height = 240;
+ window_egl->window.window_height = height;
+
+ if (!window_egl->window.native) {
+ window_egl->window.native =
+ wl_egl_window_create (window_egl->window.surface, width, height);
+ if (window_egl->window.queue)
+ wl_proxy_set_queue ((struct wl_proxy *) window_egl->window.native,
+ window_egl->window.queue);
+ }
+}
static void
gst_gl_window_wayland_egl_class_init (GstGLWindowWaylandEGLClass * klass)
{
- GObjectClass *object_class = (GObjectClass *) klass;
GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
- window_class->get_gl_context =
- GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_gl_context);
- window_class->activate =
- GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_activate);
+ window_class->get_window_handle =
+ GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_window_handle);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_window_handle);
window_class->draw_unlocked =
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw);
+ window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_show);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw);
- window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_run);
- window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_quit);
- window_class->send_message =
- GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_send_message);
-
- object_class->finalize = gst_gl_window_wayland_egl_finalize;
+ window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_close);
+ window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_open);
+ window_class->get_display =
+ GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_display);
+ window_class->set_render_rectangle =
+ GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_render_rectangle);
}
static void
/* Must be called in the gl thread */
GstGLWindowWaylandEGL *
-gst_gl_window_wayland_egl_new (GstGLRendererAPI render_api,
- guintptr external_gl_context)
+gst_gl_window_wayland_egl_new (GstGLDisplay * display)
{
- GstGLWindowWaylandEGL *window =
- g_object_new (GST_GL_TYPE_WINDOW_WAYLAND_EGL, NULL);
-
- gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
-
- window->display.display = wl_display_connect (NULL);
- g_assert (window->display.display);
-
- window->display.registry = wl_display_get_registry (window->display.display);
- wl_registry_add_listener (window->display.registry, ®istry_listener,
- &window->display);
-
- wl_display_dispatch (window->display.display);
+ if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_WAYLAND)
+ == 0)
+ /* we require a wayland display to create wayland surfaces */
+ return NULL;
-// init_egl(&display, window.opaque);
- create_surface (window);
-// init_gl(&window);
+ GST_DEBUG ("creating Wayland EGL window");
- window->display.cursor_surface =
- wl_compositor_create_surface (window->display.compositor);
-
- window->wl_source = wayland_event_source_new (window->display.display);
- window->main_context = g_main_context_new ();
- window->loop = g_main_loop_new (window->main_context, FALSE);
-
- g_source_attach (window->wl_source, window->main_context);
-
- gst_gl_window_wayland_egl_create_context (window, render_api,
- external_gl_context);
-
- return window;
+ return g_object_new (GST_GL_TYPE_WINDOW_WAYLAND_EGL, NULL);
}
static void
-gst_gl_window_wayland_egl_finalize (GObject * object)
+gst_gl_window_wayland_egl_close (GstGLWindow * window)
{
GstGLWindowWaylandEGL *window_egl;
- window_egl = GST_GL_WINDOW_WAYLAND_EGL (object);
-
- gst_gl_window_wayland_egl_destroy_context (window_egl);
-// fini_egl(&display);
-
- wl_surface_destroy (window_egl->display.cursor_surface);
- if (window_egl->display.cursor_theme)
- wl_cursor_theme_destroy (window_egl->display.cursor_theme);
-
- if (window_egl->display.shell)
- wl_shell_destroy (window_egl->display.shell);
+ window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
- if (window_egl->display.compositor)
- wl_compositor_destroy (window_egl->display.compositor);
+ destroy_surfaces (window_egl);
- wl_display_flush (window_egl->display.display);
- wl_display_disconnect (window_egl->display.display);
+ g_source_destroy (window_egl->wl_source);
+ g_source_unref (window_egl->wl_source);
+ window_egl->wl_source = NULL;
- G_OBJECT_CLASS (parent_class)->finalize (object);
+ GST_GL_WINDOW_CLASS (parent_class)->close (window);
}
static gboolean
-gst_gl_window_wayland_egl_create_context (GstGLWindowWaylandEGL * window_egl,
- GstGLRendererAPI render_api, guintptr external_gl_context)
+gst_gl_window_wayland_egl_open (GstGLWindow * window, GError ** error)
{
- EGLint config_attrib[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_ALPHA_SIZE, 1,
- EGL_DEPTH_SIZE, 1,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_NONE
- };
-
- EGLint context_attrib[] = {
- EGL_CONTEXT_CLIENT_VERSION, 2,
- EGL_NONE
- };
-
- EGLint majorVersion;
- EGLint minorVersion;
- EGLint numConfigs;
-
- window_egl->egl_display =
- eglGetDisplay ((EGLNativeDisplayType) window_egl->display.display);
-
- if (eglInitialize (window_egl->egl_display, &majorVersion, &minorVersion))
- GST_DEBUG ("egl initialized: %d.%d", majorVersion, minorVersion);
- else {
- GST_DEBUG ("failed to initialize egl %ld, %s",
- (gulong) window_egl->egl_display, WlEGLErrorString ());
- goto failure;
- }
-
- if (!eglBindAPI (EGL_OPENGL_ES_API)) {
- GST_WARNING ("failed to bind OpenGL|ES API");
- goto failure;
- }
+ GstGLDisplayWayland *display = GST_GL_DISPLAY_WAYLAND (window->display);
+ GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
- if (eglChooseConfig (window_egl->egl_display, config_attrib,
- &window_egl->egl_config, 1, &numConfigs))
- GST_DEBUG ("config set: %ld, %ld", (gulong) window_egl->egl_config,
- (gulong) numConfigs);
- else {
- GST_DEBUG ("failed to set config %ld, %s", (gulong) window_egl->egl_display,
- WlEGLErrorString ());
- goto failure;
+ if (!display->display) {
+ g_set_error (error, GST_GL_WINDOW_ERROR,
+ GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE,
+ "Failed to retrieve Wayland display");
+ return FALSE;
}
- GST_DEBUG ("about to create gl context");
+ window_egl->window.queue = wl_display_create_queue (display->display);
- window_egl->egl_context =
- eglCreateContext (window_egl->egl_display, window_egl->egl_config,
- (EGLContext) external_gl_context, context_attrib);
+ window_egl->wl_source = wayland_event_source_new (display->display,
+ window_egl->window.queue);
- if (window_egl->egl_context != EGL_NO_CONTEXT)
- GST_DEBUG ("gl context created: %ld", (gulong) window_egl->egl_context);
- else {
- GST_DEBUG ("failed to create glcontext %ld, %ld, %s",
- (gulong) window_egl->egl_context, (gulong) window_egl->egl_display,
- WlEGLErrorString ());
- goto failure;
- }
+ if (!GST_GL_WINDOW_CLASS (parent_class)->open (window, error))
+ return FALSE;
- create_surface (window_egl);
-/* window_egl->egl_surface =
- eglCreateWindowSurface (window_egl->egl_display, window_egl->config,
- (EGLNativeWindowType) window_wayland_egl->internal_win_id, NULL);
- if (window_egl->egl_surface != EGL_NO_SURFACE)
- GST_DEBUG ("surface created: %ld", (gulong) window_egl->egl_surface);
- else {
- GST_DEBUG ("failed to create surface %ld, %ld, %ld, %s",
- (gulong) window_egl->egl_display, (gulong) window_egl->egl_surface,
- (gulong) window_egl->egl_display, WlEGLErrorString ());
- goto failure;
- }
-*/
+ g_source_attach (window_egl->wl_source, g_main_context_get_thread_default ());
return TRUE;
-
-failure:
- return FALSE;
}
-static void
-gst_gl_window_wayland_egl_destroy_context (GstGLWindowWaylandEGL * window_egl)
+void
+gst_gl_window_wayland_egl_create_window (GstGLWindowWaylandEGL * window_egl)
{
- destroy_surface (window_egl);
-
- if (window_egl->egl_context)
- eglDestroyContext (window_egl->egl_display, window_egl->egl_context);
-
- if (window_egl->egl_display) {
- eglTerminate (window_egl->egl_display);
- eglReleaseThread ();
- }
-}
-
-static gboolean
-gst_gl_window_wayland_egl_activate (GstGLWindow * window, gboolean activate)
-{
- gboolean result;
- GstGLWindowWaylandEGL *window_egl;
-
- window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
-
- GST_DEBUG ("activate:%s", activate ? "TRUE" : "FALSE");
-
- if (activate)
- result = eglMakeCurrent (window_egl->egl_display, window_egl->egl_surface,
- window_egl->egl_surface, window_egl->egl_context);
- else
- result = eglMakeCurrent (window_egl->egl_display, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT);
-
- return result;
+ create_surfaces (window_egl);
}
static guintptr
-gst_gl_window_wayland_egl_get_gl_context (GstGLWindow * window)
+gst_gl_window_wayland_egl_get_window_handle (GstGLWindow * window)
{
- return (guintptr) GST_GL_WINDOW_WAYLAND_EGL (window)->egl_context;
+ return (guintptr) GST_GL_WINDOW_WAYLAND_EGL (window)->window.native;
}
static void
-gst_gl_window_wayland_egl_swap_buffers (GstGLWindow * window)
+gst_gl_window_wayland_egl_set_window_handle (GstGLWindow * window,
+ guintptr handle)
{
GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
+ struct wl_surface *surface = (struct wl_surface *) handle;
+
+ /* already set the NULL handle */
+ if (surface == NULL && window_egl->window.foreign_surface == NULL)
+ return;
- eglSwapBuffers (window_egl->egl_display, window_egl->egl_surface);
+ /* unparent */
+ destroy_surfaces (window_egl);
+ window_egl->window.foreign_surface = surface;
+ create_surfaces (window_egl);
}
static void
-gst_gl_window_wayland_egl_run (GstGLWindow * window)
+gst_gl_window_wayland_egl_show (GstGLWindow * window)
{
- GstGLWindowWaylandEGL *window_egl;
+ GstGLDisplayWayland *display_wayland =
+ GST_GL_DISPLAY_WAYLAND (window->display);
+ GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
- window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
+ create_surfaces (window_egl);
- GST_LOG ("starting main loop");
- g_main_loop_run (window_egl->loop);
- GST_LOG ("exiting main loop");
+ if (gst_gl_wl_display_roundtrip_queue (display_wayland->display,
+ window_egl->window.queue) < 0)
+ GST_WARNING_OBJECT (window, "failed a roundtrip");
}
static void
-gst_gl_window_wayland_egl_quit (GstGLWindow * window, GstGLWindowCB callback,
- gpointer data)
+window_resize (GstGLWindowWaylandEGL * window_egl, guint width, guint height)
{
- GstGLWindowWaylandEGL *window_egl;
-
- window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
+ GstGLWindow *window = GST_GL_WINDOW (window_egl);
- gst_gl_window_wayland_egl_send_message (window, callback, data);
+ GST_DEBUG ("resizing window from %ux%u to %ux%u",
+ window_egl->window.window_width, window_egl->window.window_height, width,
+ height);
- GST_LOG ("sending quit");
+ if (window_egl->window.native) {
+ wl_egl_window_resize (window_egl->window.native, width, height, 0, 0);
+ }
- g_main_loop_quit (window_egl->loop);
+ if (window->resize)
+ window->resize (window->resize_data, width, height);
- GST_LOG ("quit sent");
+ window_egl->window.window_width = width;
+ window_egl->window.window_height = height;
}
-typedef struct _GstGLMessage
-{
- GMutex lock;
- GCond cond;
- gboolean fired;
-
- GstGLWindowCB callback;
- gpointer data;
-} GstGLMessage;
-
-static gboolean
-_run_message (GstGLMessage * message)
+static void
+draw_cb (gpointer data)
{
- g_mutex_lock (&message->lock);
-
- if (message->callback)
- message->callback (message->data);
-
- message->fired = TRUE;
- g_cond_signal (&message->cond);
- g_mutex_unlock (&message->lock);
+ GstGLWindowWaylandEGL *window_egl = data;
+ GstGLWindow *window = GST_GL_WINDOW (window_egl);
+ GstGLContext *context = gst_gl_window_get_context (window);
+ GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
- return FALSE;
-}
+ create_surfaces (window_egl);
-static void
-gst_gl_window_wayland_egl_send_message (GstGLWindow * window,
- GstGLWindowCB callback, gpointer data)
-{
- GstGLWindowWaylandEGL *window_egl;
- GstGLMessage message;
+ if (window_egl->window.subsurface)
+ wl_subsurface_set_desync (window_egl->window.subsurface);
- window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
- message.callback = callback;
- message.data = data;
- message.fired = FALSE;
- g_mutex_init (&message.lock);
- g_cond_init (&message.cond);
+ if (window->draw)
+ window->draw (window->draw_data);
- g_mutex_lock (&message.lock);
+ context_class->swap_buffers (context);
- g_main_context_invoke (window_egl->main_context, (GSourceFunc) _run_message,
- &message);
+ if (window_egl->window.subsurface)
+ wl_subsurface_set_desync (window_egl->window.subsurface);
- while (!message.fired)
- g_cond_wait (&message.cond, &message.lock);
- g_mutex_unlock (&message.lock);
+ gst_object_unref (context);
}
static void
-gst_gl_window_wayland_egl_set_window_handle (GstGLWindow * window,
- guintptr handle)
+gst_gl_window_wayland_egl_draw (GstGLWindow * window)
{
+ gst_gl_window_send_message (window, (GstGLWindowCB) draw_cb, window);
}
-struct draw
+struct SetRenderRectangle
{
- GstGLWindowWaylandEGL *window;
- guint width, height;
+ GstGLWindowWaylandEGL *window_egl;
+ GstVideoRectangle rect;
};
static void
-draw_cb (gpointer data)
+_free_set_render_rectangle (struct SetRenderRectangle *render)
+{
+ if (render) {
+ if (render->window_egl)
+ gst_object_unref (render->window_egl);
+ g_free (render);
+ }
+}
+
+static void
+_set_render_rectangle (gpointer data)
{
- struct draw *draw_data = data;
- GstGLWindow *window = GST_GL_WINDOW (draw_data->window);
+ struct SetRenderRectangle *render = data;
- if (window->draw)
- window->draw (window->draw_data);
+ GST_LOG_OBJECT (render->window_egl, "setting render rectangle %i,%i+%ix%i",
+ render->rect.x, render->rect.y, render->rect.w, render->rect.h);
- gst_gl_window_wayland_egl_swap_buffers (window);
+ if (render->window_egl->window.subsurface) {
+ wl_subsurface_set_sync (render->window_egl->window.subsurface);
+ wl_subsurface_set_position (render->window_egl->window.subsurface,
+ render->rect.x, render->rect.y);
+ render->window_egl->window.window_x = render->rect.x;
+ render->window_egl->window.window_y = render->rect.y;
+ }
+
+ window_resize (render->window_egl, render->rect.w, render->rect.h);
}
-static void
-gst_gl_window_wayland_egl_draw (GstGLWindow * window, guint width, guint height)
+static gboolean
+gst_gl_window_wayland_egl_set_render_rectangle (GstGLWindow * window,
+ gint x, gint y, gint width, gint height)
{
- struct draw draw_data;
+ GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
+ struct SetRenderRectangle *render;
- draw_data.window = GST_GL_WINDOW_WAYLAND_EGL (window);
- draw_data.width = width;
- draw_data.height = height;
+ render = g_new0 (struct SetRenderRectangle, 1);
+ render->window_egl = gst_object_ref (window_egl);
+ render->rect.x = x;
+ render->rect.y = y;
+ render->rect.w = width;
+ render->rect.h = height;
- gst_gl_window_send_message (window, (GstGLWindowCB) draw_cb, &draw_data);
+ gst_gl_window_send_message_async (window,
+ (GstGLWindowCB) _set_render_rectangle, render,
+ (GDestroyNotify) _free_set_render_rectangle);
+
+ return TRUE;
}
-const gchar *
-WlEGLErrorString ()
+static guintptr
+gst_gl_window_wayland_egl_get_display (GstGLWindow * window)
{
- EGLint nErr = eglGetError ();
- switch (nErr) {
- case EGL_SUCCESS:
- return "EGL_SUCCESS";
- case EGL_BAD_DISPLAY:
- return "EGL_BAD_DISPLAY";
- case EGL_NOT_INITIALIZED:
- return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS:
- return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC:
- return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE:
- return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG:
- return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT:
- return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE:
- return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_MATCH:
- return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP:
- return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW:
- return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER:
- return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE:
- return "EGL_BAD_SURFACE";
- default:
- return "unknown";
- }
+ GstGLDisplayWayland *display = GST_GL_DISPLAY_WAYLAND (window->display);
+
+ return (guintptr) display->display;
}