*/
#ifdef G_OS_WIN32
+/* Note: DllMain is only called when DLLs are loaded or unloaded, so this will
+ * never be called if libgstreamer-1.0 is linked statically. Do not add any code
+ * here to, say, initialize variables or set things up since that will only
+ * happen for dynamically-built GStreamer.
+ *
+ * Also, ideally this should not be defined when GStreamer is built statically.
+ * i.e., it should be conditional on #ifdef DLL_EXPORT. It will be ignored, but
+ * if other libraries make the same mistake of defining it when building
+ * statically, there will be a symbol collision during linking. Fixing this
+ * requires one to build two object files: one for static linking and another
+ * for dynamic linking. */
BOOL WINAPI DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved);
BOOL WINAPI
DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)