int offset;
};
-AudioresampleBuffer * audioresample_buffer_new (void);
-AudioresampleBuffer * audioresample_buffer_new_and_alloc (int size);
-AudioresampleBuffer * audioresample_buffer_new_with_data (void *data, int size);
-AudioresampleBuffer * audioresample_buffer_new_subbuffer (AudioresampleBuffer * buffer,
- int offset,
- int length);
-void audioresample_buffer_ref (AudioresampleBuffer * buffer);
-void audioresample_buffer_unref (AudioresampleBuffer * buffer);
-
-AudioresampleBufferQueue *
- audioresample_buffer_queue_new (void);
-void audioresample_buffer_queue_free (AudioresampleBufferQueue * queue);
-int audioresample_buffer_queue_get_depth (AudioresampleBufferQueue * queue);
-int audioresample_buffer_queue_get_offset (AudioresampleBufferQueue * queue);
-void audioresample_buffer_queue_push (AudioresampleBufferQueue * queue,
- AudioresampleBuffer * buffer);
-AudioresampleBuffer * audioresample_buffer_queue_pull (AudioresampleBufferQueue * queue, int len);
-AudioresampleBuffer * audioresample_buffer_queue_peek (AudioresampleBufferQueue * queue, int len);
-void audioresample_buffer_queue_flush (AudioresampleBufferQueue * queue);
+AudioresampleBuffer * audioresample_buffer_new (void);
+AudioresampleBuffer * audioresample_buffer_new_and_alloc (int size);
+AudioresampleBuffer * audioresample_buffer_new_with_data (void *data, int size);
+AudioresampleBuffer * audioresample_buffer_new_subbuffer (AudioresampleBuffer * buffer,
+ int offset,
+ int length);
+void audioresample_buffer_ref (AudioresampleBuffer * buffer);
+void audioresample_buffer_unref (AudioresampleBuffer * buffer);
+
+AudioresampleBufferQueue *
+ audioresample_buffer_queue_new (void);
+void audioresample_buffer_queue_free (AudioresampleBufferQueue * queue);
+int audioresample_buffer_queue_get_depth (AudioresampleBufferQueue * queue);
+int audioresample_buffer_queue_get_offset (AudioresampleBufferQueue * queue);
+void audioresample_buffer_queue_push (AudioresampleBufferQueue * queue,
+ AudioresampleBuffer * buffer);
+AudioresampleBuffer * audioresample_buffer_queue_pull (AudioresampleBufferQueue * queue, int len);
+AudioresampleBuffer * audioresample_buffer_queue_peek (AudioresampleBufferQueue * queue, int len);
+void audioresample_buffer_queue_flush (AudioresampleBufferQueue * queue);
#endif