Rename various things for more inclusive language
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / pipeline / vktPipelineMultisampleShaderFragmentMaskTests.cpp
index d27aada..505575a 100644 (file)
@@ -92,7 +92,7 @@ struct PositionColor
        }
 };
 
-//! Make a dummy sampler.
+//! Make a (unused) sampler.
 Move<VkSampler> makeSampler (const DeviceInterface& vk, const VkDevice device)
 {
        const VkSamplerCreateInfo samplerParams =
@@ -443,7 +443,7 @@ struct WorkingData
        Move<VkBuffer>                                  colorBuffer;                            //!< Buffer used to copy image data
        MovePtr<Allocation>                             colorBufferAlloc;
        VkDeviceSize                                    colorBufferSize;
-       Move<VkSampler>                                 defaultSampler;                         //!< Dummy sampler, we are using texel fetches
+       Move<VkSampler>                                 defaultSampler;                         //!< Unused sampler, we are using texel fetches
 
        WorkingData (void)
                : numVertices           ()