Split out documentation into subfolders.
[platform/upstream/gstreamer.git] / examples / tutorials / vs2010 / basic-tutorial-6 / basic-tutorial-6.vcxproj
@@ -1,95 +1,95 @@
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-      <Platform>Win32</Platform>\r
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-    <ProjectConfiguration Include="Debug|x64">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>x64</Platform>\r
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-    <ProjectConfiguration Include="Release|Win32">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>Win32</Platform>\r
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-    <ProjectConfiguration Include="Release|x64">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>x64</Platform>\r
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-  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
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-  <ImportGroup Label="PropertySheets" Condition="'$(Platform)'=='Win32'">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
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-    <Import Project="$(GSTREAMER_1_0_ROOT_X86)\share\vs\2010\msvc\x86.props" Condition="exists('$(GSTREAMER_1_0_ROOT_X86)\share\vs\2010\msvc\x86.props')" />\r
-  </ImportGroup>\r
-  <ImportGroup Label="PropertySheets" Condition="'$(Platform)'=='x64'">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-    <Import Project="$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\libs\gstreamer-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\libs\gstreamer-1.0.props')" />\r
-    <Import Project="$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\msvc\x86_64.props" Condition="exists('$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\msvc\x86_64.props')" />\r
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-  <PropertyGroup Label="UserMacros" />\r
-  <PropertyGroup Condition="'$(Configuration)'=='Debug'">\r
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-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)'=='Release'">\r
-    <LinkIncremental>false</LinkIncremental>\r
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-  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">\r
-    <ClCompile>\r
-      <PrecompiledHeader>\r
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-    <Link>\r
-      <SubSystem>Console</SubSystem>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>\r
-      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
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-  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">\r
-    <ClCompile>\r
-      <WarningLevel>Level3</WarningLevel>\r
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-      <Optimization>MaxSpeed</Optimization>\r
-      <FunctionLevelLinking>true</FunctionLevelLinking>\r
-      <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
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-    <Link>\r
-      <SubSystem>Console</SubSystem>\r
-      <GenerateDebugInformation>false</GenerateDebugInformation>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
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-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
-  <ImportGroup Label="ExtensionTargets">\r
-  </ImportGroup>\r
-</Project>\r
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\basic-tutorial-6.c" />
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <Keyword>Win32Proj</Keyword>
+    <ProjectGuid>{22CBF273-BFBC-41AB-842C-5E56045C1220}</ProjectGuid>
+    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Platform)'=='Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(GSTREAMER_1_0_ROOT_X86)\share\vs\2010\libs\gstreamer-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_X86)\share\vs\2010\libs\gstreamer-1.0.props')" />
+    <Import Project="$(GSTREAMER_1_0_ROOT_X86)\share\vs\2010\msvc\x86.props" Condition="exists('$(GSTREAMER_1_0_ROOT_X86)\share\vs\2010\msvc\x86.props')" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Platform)'=='x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\libs\gstreamer-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\libs\gstreamer-1.0.props')" />
+    <Import Project="$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\msvc\x86_64.props" Condition="exists('$(GSTREAMER_1_0_ROOT_X86_64)\share\vs\2010\msvc\x86_64.props')" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Release'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>false</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+    </Link>
+  </ItemDefinitionGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>