/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
+#include <dali/devel-api/images/texture-set-image.h>
#include <dali/devel-api/rendering/renderer.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/bubble-effect/bubble-emitter.h>
blendActor.SetSize(140, 140);
parentActor.Add(blendActor);
- blendActor.GetRendererAt(0u).GetTextures().SetImage( 1u, fb2 );
+ TextureSet textureSet = blendActor.GetRendererAt(0u).GetTextures();
+ TextureSetImage( textureSet, 1u, fb2 );
}
void NewWindowController::AddTextLabel( Actor& parentActor )