#include <common.h>
#include <bmp_layout.h>
+#include <log.h>
#include <asm/io.h>
vu_char *vcxk_bws = ((vu_char *) (CONFIG_SYS_VCXK_BASE));
#ifndef CONFIG_SYS_VCXK_DOUBLEBUFFERED
#define VCXK_BWS(x, data) vcxk_bws[x] = data;
- #define VCXK_BWS_WORD_SET(x, mask) vcxk_bws_word[x] |= mask;
- #define VCXK_BWS_WORD_CLEAR(x, mask) vcxk_bws_word[x] &= ~mask;
+ #define VCXK_BWS_WORD_SET(x, mask) vcxk_bws_word[x] |= mask;
+ #define VCXK_BWS_WORD_CLEAR(x, mask) vcxk_bws_word[x] &= ~mask;
#define VCXK_BWS_LONG(x, data) vcxk_bws_long[x] = data;
#else
u_char double_bws[16384];
#endif
#define VC4K16_Bright1 vcxk_bws_word[0x20004 / 2]
-#define VC4K16_Bright2 vcxk_bws_word[0x20006 / 2]
+#define VC4K16_Bright2 vcxk_bws_word[0x20006 / 2]
#define VC2K_Bright vcxk_bws[0x8000]
#define VC8K_BrightH vcxk_bws[0xC000]
#define VC8K_BrightL vcxk_bws[0xC001]
* set the display brightness
* PARAMETER
* side 1 set front side brightness
- * 2 set back side brightness
+ * 2 set back side brightness
* 3 set brightness for both sides
* brightness 0..1000
***
VC4K16_Bright1 = brightness + 23;
if ((side == 0) || (side & 0x2))
VC4K16_Bright2 = brightness + 23;
- } else {
+ } else {
VC2K_Bright = (brightness >> 4) + 2;
VC8K_BrightH = (brightness + 23) >> 8;
VC8K_BrightL = (brightness + 23) & 0xFF;