#define DALI_TEXTURE_H
/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// INTERNAL INCLUDES
-#include <dali/public-api/object/base-handle.h>
#include <dali/public-api/images/native-image-interface.h>
-#include <dali/public-api/images/pixel.h>
#include <dali/public-api/images/pixel-data.h>
+#include <dali/public-api/images/pixel.h>
+#include <dali/public-api/object/base-handle.h>
namespace Dali
{
+/**
+ * @addtogroup dali_core_rendering_effects
+ * @{
+ */
namespace Internal DALI_INTERNAL
{
-class NewTexture;
+class Texture;
}
namespace TextureType
{
-
/**
* @brief Enumeration for texture types.
* @SINCE_1_1.43
*/
enum Type
{
- TEXTURE_2D, ///< One 2D image @SINCE_1_1.43
- TEXTURE_CUBE ///< Six 2D images arranged in a cube-shape @SINCE_1_1.43
+ TEXTURE_2D, ///< One 2D image @SINCE_1_1.43
+ TEXTURE_CUBE ///< Six 2D images arranged in a cube-shape @SINCE_1_1.43
};
} // namespace TextureType
namespace CubeMapLayer
{
-
- /**
+/**
* @brief Faces of a cube map.
* These constants should be used as the "layer" parameter when uploading a cube-map with Texture::Upload.
* @SINCE_1_1.43
*/
- const unsigned int POSITIVE_X = 0u; ///< CubeMap image for +x @SINCE_1_1.43
- const unsigned int NEGATIVE_X = 1u; ///< CubeMap image for -x @SINCE_1_1.43
- const unsigned int POSITIVE_Y = 2u; ///< CubeMap image for +y @SINCE_1_1.43
- const unsigned int NEGATIVE_Y = 3u; ///< CubeMap image for -y @SINCE_1_1.43
- const unsigned int POSITIVE_Z = 4u; ///< CubeMap image for +z @SINCE_1_1.43
- const unsigned int NEGATIVE_Z = 5u; ///< CubeMap image for -z @SINCE_1_1.43
+const uint32_t POSITIVE_X = 0u; ///< CubeMap image for +x @SINCE_1_1.43
+const uint32_t NEGATIVE_X = 1u; ///< CubeMap image for -x @SINCE_1_1.43
+const uint32_t POSITIVE_Y = 2u; ///< CubeMap image for +y @SINCE_1_1.43
+const uint32_t NEGATIVE_Y = 3u; ///< CubeMap image for -y @SINCE_1_1.43
+const uint32_t POSITIVE_Z = 4u; ///< CubeMap image for +z @SINCE_1_1.43
+const uint32_t NEGATIVE_Z = 5u; ///< CubeMap image for -z @SINCE_1_1.43
} // namespace CubeMapLayer
-
/**
* @brief Texture represents a texture object used as input or output by shaders.
* @SINCE_1_1.43
*/
-class DALI_IMPORT_API Texture : public BaseHandle
+class DALI_CORE_API Texture : public BaseHandle
{
public:
-
/**
* @brief Creates a new Texture object.
*
* @param[in] height The height of the texture
* @return A handle to a newly allocated Texture
*/
- static Texture New( TextureType::Type type, Pixel::Format format, unsigned int width, unsigned int height );
+ static Texture New(TextureType::Type type, Pixel::Format format, uint32_t width, uint32_t height);
/**
* @brief Creates a new Texture object from a native image.
* @note It is not possible to upload data to textures created from a native image using Upload methods
* although there might be platform specific APIs to upload data to a native image.
*/
- static Texture New( NativeImageInterface& nativeImageInterface );
+ static Texture New(NativeImageInterface& nativeImageInterface);
/**
* @brief Default constructor, creates an empty handle.
* @SINCE_1_1.43
* @param[in] handle Handle to an object
*/
- Texture( const Texture& handle );
+ Texture(const Texture& handle);
/**
* @brief Downcasts to a texture.
* @param[in] handle Handle to an object
* @return Texture handle or an uninitialized handle
*/
- static Texture DownCast( BaseHandle handle );
+ static Texture DownCast(BaseHandle handle);
/**
* @brief Assignment operator, changes this handle to point at the same object.
* @param[in] handle Handle to an object
* @return Reference to the assigned object
*/
- Texture& operator=( const Texture& handle );
+ Texture& operator=(const Texture& handle);
+
+ /**
+ * @brief Move constructor.
+ *
+ * @SINCE_1_9.22
+ * @param[in] rhs A reference to the moved handle
+ */
+ Texture(Texture&& rhs);
+
+ /**
+ * @brief Move assignment operator.
+ *
+ * @SINCE_1_9.22
+ * @param[in] rhs A reference to the moved handle
+ * @return A reference to this handle
+ */
+ Texture& operator=(Texture&& rhs);
/**
* @brief Uploads data to the texture from a PixelData object.
* @param[in] pixelData The pixelData object
* @return True if the PixelData object has compatible pixel format and fits within the texture, false otherwise
*/
- bool Upload( PixelData pixelData );
+ bool Upload(PixelData pixelData);
/**
* @brief Uploads data to the texture from a PixelData object.
* @param[in] height Specifies the height of the rectangular area in the texture that will be updated
* @return True if the PixelData object has compatible pixel format and fits in the rectangle specified, false otherwise
*/
- bool Upload( PixelData pixelData,
- unsigned int layer, unsigned int mipmap,
- unsigned int xOffset, unsigned int yOffset,
- unsigned int width, unsigned int height );
+ bool Upload(PixelData pixelData,
+ uint32_t layer,
+ uint32_t mipmap,
+ uint32_t xOffset,
+ uint32_t yOffset,
+ uint32_t width,
+ uint32_t height);
/**
* @brief Generates mipmaps for the texture.
* @SINCE_1_1.43
* @return The width, in pixels, of the texture
*/
- unsigned int GetWidth() const;
+ uint32_t GetWidth() const;
/**
* @brief Returns the height of the texture.
* @SINCE_1_1.43
* @return The height, in pixels, of the texture
*/
- unsigned int GetHeight() const;
+ uint32_t GetHeight() const;
public:
-
/**
* @brief The constructor.
* @note Not intended for application developers.
* @SINCE_1_1.43
* @param[in] pointer A pointer to a newly allocated Texture
*/
- explicit DALI_INTERNAL Texture( Internal::NewTexture* pointer );
+ explicit DALI_INTERNAL Texture(Internal::Texture* pointer);
};
+/**
+ * @}
+ */
} //namespace Dali
#endif // DALI_TEXTURE_H