- overlay.SetSensitive(false);
- overlay.SetParentOrigin( ParentOrigin::CENTER );
- overlay.SetSize(mStageSize);
- Stage::GetCurrent().Add(overlay);
+ overlay.SetProperty( Actor::Property::SENSITIVE,false);
+ overlay.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ overlay.SetProperty( Actor::Property::SIZE, mWindowSize);
+ window.Add(overlay);