- // Respond to a click anywhere on the stage
- stage.GetRootLayer().TouchedSignal().Connect( this, &HelloWorldController::OnTouch );
+ // Respond to a touch anywhere on the window
+ window.GetRootLayer().TouchedSignal().Connect( this, &HelloWorldController::OnTouch );
+
+ // Respond to key events
+ window.KeyEventSignal().Connect( this, &HelloWorldController::OnKeyEvent );