- mPaddleHandle.SetParentOrigin( ParentOrigin::TOP_CENTER );
- mPaddleHandle.SetAnchorPoint( AnchorPoint::TOP_CENTER );
- mPaddleHandle.SetPosition( 0.0f, stageSize.width * 0.0125f );
- mPaddleImage.SetParentOrigin( ParentOrigin::TOP_CENTER );
- mPaddleImage.SetAnchorPoint( AnchorPoint::TOP_CENTER );
- mPaddle.SetParentOrigin( ParentOrigin::TOP_LEFT );
- mPaddle.SetAnchorPoint( AnchorPoint::CENTER );
- mPaddleFullSize = PADDLE_SIZE * stageSize.width;
- mPaddle.SetSize( mPaddleFullSize + mPaddleHitMargin );
- mPaddleHandle.SetSize( PADDLE_HANDLE_SIZE * stageSize.width );
- mPaddleImage.SetSize( mPaddleFullSize );
+ mPaddleHandle.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
+ mPaddleHandle.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
+ mPaddleHandle.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, windowSize.width * 0.0125f ));
+ mPaddleImage.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
+ mPaddleImage.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
+ mPaddle.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ mPaddle.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+ mPaddleFullSize = PADDLE_SIZE * windowSize.width;
+ mPaddle.SetProperty( Actor::Property::SIZE, mPaddleFullSize + mPaddleHitMargin );
+ mPaddleHandle.SetProperty( Actor::Property::SIZE, PADDLE_HANDLE_SIZE * windowSize.width );
+ mPaddleImage.SetProperty( Actor::Property::SIZE, mPaddleFullSize );