- * @copydoc Dali::Scene3D::ModelNode::RetrieveBlendShapeNames()
- */
- void RetrieveBlendShapeNames(std::vector<std::string>& blendShapeNames) const;
-
- /**
- * @copydoc Dali::Scene3D::ModelNode::GetBlendShapeIndexByName()
- */
- Loader::BlendShapes::Index GetBlendShapeIndexByName(std::string_view blendShapeName) const;
-
- /**