+ // GLES 3.0 floating point formats.
+ RGB16F, ///< Color depth 48-bit, 16-16-16 half floating point. @SINCE_1_2.60
+ RGB32F, ///< Color depth 96-bit, 32-32-32 floating point. @SINCE_1_2.60
+
+ DEPTH_UNSIGNED_INT, ///< Unsigned int depth format 32-bit. @SINCE_1_5_9
+ DEPTH_FLOAT, ///< Float depth format 32-bit. @SINCE_1_5_9
+
+ DEPTH_STENCIL ///< Depth stencil 32-bit, 24 bit for depth, 8 bit for stencil. @SINCE_1_5_9