- * @param[in] updateBufferIndex The current update buffer index.
- * @param[in] renderTasks The list of render-tasks.
- * @param[in] rootNode The root node of the scene-graph.
- * @param[in] sortedLayers The layers containing lists of opaque / transparent renderables.
- * @param[in] geometryBatcher The instance of the geometry batcher
- * @param[out] instructions The instructions for rendering the next frame.
+ * @param[in] updateBufferIndex The current update buffer index.
+ * @param[in] renderTasks The list of render-tasks.
+ * @param[in] rootNode The root node of the scene-graph.
+ * @param[in] sortedLayers The layers containing lists of opaque / transparent renderables.
+ * @param[in] context The context holding the GL state of rendering for the rendering instructions.
+ * @param[out] instructions The instructions for rendering the next frame.
+ * @param[in] renderToFboEnabled Whether rendering into the Frame Buffer Object is enabled (used to measure FPS above 60)
+ * @param[in] isRenderingToFbo Whether this frame is being rendered into the Frame Buffer Object (used to measure FPS above 60)
+ * @return true if rendering should be kept, false otherwise.