+/**
+ * Print the number of image renderers
+ * @param[in] frameCount The frame counter
+ * @param[in] rendererCount The number of image renderers
+ */
+void PrintRendererCount( unsigned int frameCount, unsigned int rendererCount );
+
+/**
+ * Recursively dumps a Node tree.
+ * @param[in] node The starting node to dump from
+ * @param[in] indent Optional. Leave unset for default indent (used internally while recursing)
+ */
+void DumpNode( const SceneGraph::Node* node, unsigned int indent = 0 );
+