- * @brief Create a new FrameBuffer
- *
- * @param[in] renderSurface The render surface
- * @param[in] attachments The attachments comprising the format of the FrameBuffer (bit-mask)
- * @return A smart-pointer to the newly allocated Texture.
- */
- static FrameBufferPtr New( Dali::Integration::RenderSurface& renderSurface, Mask attachments );
-
- /**