+void Core::PreRender( RenderStatus& status, bool forceClear, bool uploadOnly )
+{
+ mRenderManager->PreRender( status, forceClear, uploadOnly );
+}
+
+void Core::RenderScene( Integration::Scene& scene, bool renderToFbo )
+{
+ mRenderManager->RenderScene( scene, renderToFbo );
+}
+
+void Core::PostRender( bool uploadOnly )