-platform_abstraction_header_files = \
- $(platform_abstraction_src_dir)/core.h \
- $(platform_abstraction_src_dir)/context-notifier.h \
- $(platform_abstraction_src_dir)/debug.h \
- $(platform_abstraction_src_dir)/profiling.h \
- $(platform_abstraction_src_dir)/input-options.h \
- $(platform_abstraction_src_dir)/bitmap.h \
- $(platform_abstraction_src_dir)/resource-policies.h \
- $(platform_abstraction_src_dir)/image-data.h \
- $(platform_abstraction_src_dir)/resource-types.h \
- $(platform_abstraction_src_dir)/resource-request.h \
- $(platform_abstraction_src_dir)/resource-cache.h \
- $(platform_abstraction_src_dir)/resource-declarations.h \
- $(platform_abstraction_src_dir)/gl-abstraction.h \
- $(platform_abstraction_src_dir)/gl-defines.h \
- $(platform_abstraction_src_dir)/gl-sync-abstraction.h \
- $(platform_abstraction_src_dir)/gesture-manager.h \
- $(platform_abstraction_src_dir)/render-controller.h \
- $(platform_abstraction_src_dir)/platform-abstraction.h \
- $(platform_abstraction_src_dir)/shader-data.h \
- $(platform_abstraction_src_dir)/system-overlay.h \
- $(platform_abstraction_src_dir)/lockless-buffer.h