+ cspi_ev ());
+}
+
+/**
+ * AccessibleComponent_getLayer:
+ * @obj: a pointer to the #AccessibleComponent to query.
+ *
+ * Query which layer the component is painted into, to help determine its
+ * visibility in terms of stacking order.
+ *
+ * Returns: the #AccessibleComponentLayer into which this component is painted.
+ **/
+AccessibleComponentLayer
+AccessibleComponent_getLayer (AccessibleComponent *obj)
+{
+ AccessibleComponentLayer retval;
+ Accessibility_ComponentLayer zlayer;
+
+ cspi_return_val_if_fail (obj != NULL, FALSE);
+
+ zlayer = Accessibility_Component_getLayer (CSPI_OBJREF (obj),
+ cspi_ev ());
+
+ cspi_return_val_if_ev ("getLayer", SPI_LAYER_INVALID);
+
+ switch (zlayer)
+ {
+ case Accessibility_LAYER_BACKGROUND:
+ retval = SPI_LAYER_BACKGROUND;
+ break;
+ case Accessibility_LAYER_CANVAS:
+ retval = SPI_LAYER_CANVAS;
+ break;
+ case Accessibility_LAYER_WIDGET:
+ retval = SPI_LAYER_WIDGET;
+ break;
+ case Accessibility_LAYER_MDI:
+ retval = SPI_LAYER_MDI;
+ break;
+ case Accessibility_LAYER_POPUP:
+ retval = SPI_LAYER_POPUP;
+ break;
+ case Accessibility_LAYER_OVERLAY:
+ retval = SPI_LAYER_OVERLAY;
+ break;
+ default:
+ retval = SPI_LAYER_INVALID;
+ break;
+ }
+
+ return retval;