+ https://gitlab.freedesktop.org/gstreamer/
+
+You can join us on IRC - #gstreamer on irc.oftc.net
+
+This repository contains all official modules supported by the GStreamer
+community which can be found in the `subprojects/` directory.
+
+## Getting started
+
+### Install git and python 3.8+
+
+If you're on Linux, you probably already have these. On macOS, new versions of
+Xcode ship Python 3 already. If you're on an older Xcode, you can use the
+[official Python installer](https://www.python.org/downloads/mac-osx/).
+
+You can find [instructions for Windows below](#windows-prerequisites-setup).
+
+### Install meson and ninja
+
+Meson 0.62 or newer is required.
+
+On Linux and macOS you can get meson through your package manager or using:
+
+ $ pip3 install --user meson
+
+This will install meson into `~/.local/bin` which may or may not be included
+automatically in your PATH by default.
+
+You should get `ninja` using your package manager or download the [official
+release](https://github.com/ninja-build/ninja/releases) and put the `ninja`
+binary in your PATH.
+
+You can find [instructions for Windows below](#windows-prerequisites-setup).
+
+
+If you used the official Python installer on macOS instead of the Python
+3 shipped with Xcode, you might need to execute "Install Certificates.command"
+from the Python folder in the user Applications folder:
+
+```
+$ /Applications/Python\ 3.*/Install\ Certificates.command
+```
+
+Otherwise you will get this error when downloading meson wraps:
+
+```
+urllib.error.URLError: urlopen error [SSL: CERTIFICATE_VERIFY_FAILED] certificate verify failed
+```
+
+### Build GStreamer and its modules
+
+You can get all GStreamer built running:
+
+```
+meson setup builddir
+meson compile -C builddir
+```
+
+This will automatically create the `builddir` directory and build everything
+inside it.
+
+NOTE: On Windows, meson will automatically detect and use the latest Visual
+Studio if GCC, clang, etc are not available in `PATH`. Use the `--vsenv`
+argument to force the use of Visual Studio.
+
+### External dependencies
+
+All mandatory dependencies of GStreamer are included as [meson subprojects](https://mesonbuild.com/Subprojects.html):
+libintl, zlib, libffi, glib. Some optional dependencies are also included as
+subprojects, such as ffmpeg, x264, json-glib, graphene, openh264, orc, etc.
+
+Mandatory dependencies will be automatically built if meson cannot find them on
+your system using pkg-config. The same is true for optional dependencies that
+are included as subprojects. You can find a full list by looking at the
+`subprojects` directory.
+
+Plugins that need optional dependencies that aren't included can only be built
+if they are provided by the system. Instructions on how to build some common
+ones such as Qt5/QML are listed below. If you do not know how to provide an
+optional dependency needed by a plugin, you should use [Cerbero](https://gitlab.freedesktop.org/gstreamer/cerbero/#description)
+which handles this for you automatically.
+
+Plugins will be automatically enabled if possible, but you can ensure that
+a particular plugin (especially if it has external dependencies) is built by
+enabling the gstreamer repository that ships it and the plugin inside it. For
+example, to enable the Qt5 plugin in the gst-plugins-good repository, you need
+to run meson as follows:
+
+```
+meson -Dgood=enabled -Dgst-plugins-good:qt5=enabled builddir
+```
+
+This will cause Meson to error out if the plugin could not be enabled. You can
+also flip the default and disable all plugins except those explicitly enabled
+like so:
+
+```
+meson -Dauto_features=disabled -Dgstreamer:tools=enabled -Dbad=enabled -Dgst-plugins-bad:openh264=enabled
+```
+
+This will disable all optional features and then enable the `openh264` plugin
+and the tools that ship with the core gstreamer repository: `gst-inspect-1.0`,
+`gst-launch-1.0`, etc. As usual, you can change these values on a builddir that
+has already been setup with `meson configure -Doption=value`.
+
+### Building the Qt5 QML plugin
+
+If `qmake` is not in `PATH` and pkgconfig files are not available, you can
+point the `QMAKE` env var to the Qt5 installation of your choosing before
+running `meson` as shown above.
+
+The plugin will be automatically enabled if possible, but you can ensure that
+it is built by passing `-Dgood=enabled -Dgst-plugins-good:qt5=enabled` to `meson`.
+
+### Building the Intel MSDK plugin
+
+On Linux, you need to have development files for `libmfx` installed. On
+Windows, if you have the [Intel Media SDK](https://software.intel.com/en-us/media-sdk),
+it will set the `INTELMEDIASDKROOT` environment variable, which will be used by
+the build files to find `libmfx`.
+
+The plugin will be automatically enabled if possible, but you can ensure it by
+passing `-Dbad=enabled -Dgst-plugins-bad:msdk=enabled` to `meson`.
+
+### Building plugins with (A)GPL-licensed dependencies
+
+Some plugins have GPL- or AGPL-licensed dependencies and will only be built
+if you have explicitly opted in to allow (A)GPL-licensed dependencies by
+passing `-Dgpl=enabled` to Meson.
+
+List of plugins with (A)GPL-licensed dependencies (non-exhaustive) in gst-plugins-bad:
+ - dts (DTS audio decoder plugin)
+ - faad (Free AAC audio decoder plugin)
+ - iqa (Image quality assessment plugin based on dssim-c)
+ - mpeg2enc (MPEG-2 video encoder plugin)
+ - mplex (audio/video multiplexer plugin)
+ - ofa (Open Fingerprint Architecture library plugin)
+ - resindvd (Resin DVD playback plugin)
+ - x265 (HEVC/H.265 video encoder plugin)
+
+List of plugins with (A)GPL-licensed dependencies (non-exhaustive) in gst-plugins-ugly:
+ - a52dec (Dolby Digital (AC-3) audio decoder plugin)
+ - cdio (CD audio source plugin based on libcdio)
+ - dvdread (DVD video source plugin based on libdvdread)
+ - mpeg2dec (MPEG-2 video decoder plugin based on libmpeg2)
+ - sidplay (Commodore 64 audio decoder plugin based on libsidplay)
+ - x264 (H.264 video encoder plugin based on libx264)
+
+### Static build
+
+Since *1.18.0* when doing a static build using `--default-library=static`, a
+shared library `gstreamer-full-1.0` will be produced and includes all enabled
+GStreamer plugins and libraries. A list of libraries that needs to be exposed in
+`gstreamer-full-1.0` ABI can be set using `gst-full-libraries` option. glib-2.0,
+gobject-2.0 and gstreamer-1.0 are always included.
+
+```
+meson --default-library=static -Dgst-full-libraries=app,video builddir
+```
+
+GStreamer *1.18* requires applications using gstreamer-full-1.0 to initialize
+static plugins by calling `gst_init_static_plugins()` after `gst_init()`. That
+function is defined in `gst/gstinitstaticplugins.h` header file.
+
+Since *1.20.0* `gst_init_static_plugins()` is called automatically by
+`gst_init()` and applications must not call it manually any more. The header
+file has been removed from public API.
+
+One can use the `gst-full-version-script` option to pass a
+[version script](https://www.gnu.org/software/gnulib/manual/html_node/LD-Version-Scripts.html)
+to the linker. This can be used to control the exact symbols that are exported by
+the gstreamer-full library, allowing the linker to garbage collect unused code
+and so reduce the total library size. A default script `gstreamer-full-default.map`
+declares only glib/gstreamer symbols as public.
+
+One can use the `gst-full-plugins` option to pass a list of plugins to be registered
+in the gstreamer-full library. The default value is '*' which means that all the plugins selected
+during the build process will be registered statically. An empty value will prevent any plugins to
+be registered.
+
+One can select a specific set of features with `gst-full-elements`, `gst-full-typefind-functions`, `gst-full-device-providers` or `gst-full-dynamic-types` to select specific feature from a plugin.
+When a feature has been listed in one of those options, the other features from its plugin will no longer be automatically included, even if the plugin is listed in `gst-full-plugins`.
+
+The user must insure that all selected plugins and features (element, typefind, etc.) have been
+enabled during the build configuration.
+
+To register features, the syntax is the following:
+plugins are separated by ';' and features from a plugin starts after ':' and are ',' separated.
+
+As an example:
+ * `-Dgst-full-plugins=coreelements;playback;typefindfunctions;alsa;pbtypes`: enable only `coreelements`, `playback`, `typefindfunctions`, `alsa`, `pbtypes` plugins.
+ * `-Dgst-full-elements=coreelements:filesrc,fakesink,identity;alsa:alsasrc`: enable only `filesrc`, `identity` and `fakesink` elements from `coreelements` and `alsasrc` element from `alsa` plugin.
+ * `-Dgst-full-typefind-functions=typefindfunctions:wav,flv`: enable only typefind func `wav` and `flv` from `typefindfunctions`
+ * `-Dgst-full-device-providers=alsa:alsadeviceprovider`: enable `alsadeviceprovider` from `alsa`.
+ * `-Dgst-full-dynamic-types=pbtypes:video_multiview_flagset`: enable `video_multiview_flagset` from `pbtypes
+
+All features from the `playback` plugin will be enabled and the other plugins will be restricted to the specific features requested.
+
+All the selected features will be registered into a dedicated `NULL` plugin name.
+
+This will cause the features/plugins that are not registered to not be included in the final gstreamer-full library.
+
+This is an experimental feature, backward incompatible changes could still be
+made in the future.
+
+### Building documentation
+
+Documentation is not built by default because it is slow to generate. To build
+the documentation, first ensure that `hotdoc` is installed and `doc` option is
+enabled. For API documentation, gobject introspection must also be enabled.
+The special target `gst-doc` can then be used to (re)generate the documentation.
+
+```sh
+$ pip install hotdoc
+$ meson setup -Ddoc=enabled -Dintrospection=enabled builddir
+$ meson compile -C builddir gst-doc
+```
+
+NOTE: To visualize the documentation, `devhelp` can be run inside the development
+environment (see below).
+
+# Development environment
+
+## Development environment target
+
+GStreamer ships a script that drops you into a development environment where
+all the plugins, libraries, and tools you just built are available:
+
+```
+./gst-env.py
+```
+
+Or with a custom builddir (i.e., not `build`, `_build` or `builddir`):