d3d11compositor: Fix composition error on release_pad()
[platform/upstream/gstreamer.git] / subprojects / macos-bison-binary / meson.build
1 project('win-flex-bison-binary', version : '3.7.6')
2
3 py3 = import('python3').find_python()
4
5 message('Downloading and extracting bison for macOS x64...')
6
7 arch = 'x86_64' # run under emulation on arm64
8 tar_hash = '932f91d7c7fa0121abc3e5f8e54a7234b03d3de468c254ab8063ff8e6eb92a09'
9
10 ret = run_command(py3, files('download-binary.py'), meson.project_version(), arch, tar_hash,
11     check: true)
12
13 conf = configuration_data()
14 conf.set('SRCDIR', meson.project_source_root())
15 conf.set('EXTRACTDIR', ret.stdout())
16 bison_py = configure_file(
17     input: 'bison.py.in',
18     output: 'bison.py',
19     configuration: conf)
20
21 meson.override_find_program('bison', find_program(bison_py))