Merging gst-examples
[platform/upstream/gstreamer.git] / playback / player / ios / GstPlay.xcodeproj / xcuserdata / slomo.xcuserdatad / xcschemes / GstPlay.xcscheme
1 <?xml version="1.0" encoding="UTF-8"?>
2 <Scheme
3    LastUpgradeVersion = "0510"
4    version = "1.3">
5    <BuildAction
6       parallelizeBuildables = "YES"
7       buildImplicitDependencies = "YES">
8       <BuildActionEntries>
9          <BuildActionEntry
10             buildForTesting = "YES"
11             buildForRunning = "YES"
12             buildForProfiling = "YES"
13             buildForArchiving = "YES"
14             buildForAnalyzing = "YES">
15             <BuildableReference
16                BuildableIdentifier = "primary"
17                BlueprintIdentifier = "AD2B881A198D631B0070367B"
18                BuildableName = "GstPlay.app"
19                BlueprintName = "GstPlay"
20                ReferencedContainer = "container:GstPlay.xcodeproj">
21             </BuildableReference>
22          </BuildActionEntry>
23       </BuildActionEntries>
24    </BuildAction>
25    <TestAction
26       selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
27       selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
28       shouldUseLaunchSchemeArgsEnv = "YES"
29       buildConfiguration = "Debug">
30       <Testables>
31          <TestableReference
32             skipped = "NO">
33             <BuildableReference
34                BuildableIdentifier = "primary"
35                BlueprintIdentifier = "AD2B883E198D631B0070367B"
36                BuildableName = "GstPlayTests.xctest"
37                BlueprintName = "GstPlayTests"
38                ReferencedContainer = "container:GstPlay.xcodeproj">
39             </BuildableReference>
40          </TestableReference>
41       </Testables>
42       <MacroExpansion>
43          <BuildableReference
44             BuildableIdentifier = "primary"
45             BlueprintIdentifier = "AD2B881A198D631B0070367B"
46             BuildableName = "GstPlay.app"
47             BlueprintName = "GstPlay"
48             ReferencedContainer = "container:GstPlay.xcodeproj">
49          </BuildableReference>
50       </MacroExpansion>
51    </TestAction>
52    <LaunchAction
53       selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
54       selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
55       launchStyle = "0"
56       useCustomWorkingDirectory = "NO"
57       buildConfiguration = "Debug"
58       ignoresPersistentStateOnLaunch = "NO"
59       debugDocumentVersioning = "YES"
60       allowLocationSimulation = "YES">
61       <BuildableProductRunnable>
62          <BuildableReference
63             BuildableIdentifier = "primary"
64             BlueprintIdentifier = "AD2B881A198D631B0070367B"
65             BuildableName = "GstPlay.app"
66             BlueprintName = "GstPlay"
67             ReferencedContainer = "container:GstPlay.xcodeproj">
68          </BuildableReference>
69       </BuildableProductRunnable>
70       <AdditionalOptions>
71       </AdditionalOptions>
72    </LaunchAction>
73    <ProfileAction
74       shouldUseLaunchSchemeArgsEnv = "YES"
75       savedToolIdentifier = ""
76       useCustomWorkingDirectory = "NO"
77       buildConfiguration = "Release"
78       debugDocumentVersioning = "YES">
79       <BuildableProductRunnable>
80          <BuildableReference
81             BuildableIdentifier = "primary"
82             BlueprintIdentifier = "AD2B881A198D631B0070367B"
83             BuildableName = "GstPlay.app"
84             BlueprintName = "GstPlay"
85             ReferencedContainer = "container:GstPlay.xcodeproj">
86          </BuildableReference>
87       </BuildableProductRunnable>
88    </ProfileAction>
89    <AnalyzeAction
90       buildConfiguration = "Debug">
91    </AnalyzeAction>
92    <ArchiveAction
93       buildConfiguration = "Release"
94       revealArchiveInOrganizer = "YES">
95    </ArchiveAction>
96 </Scheme>