change hard-coded perl path to variable
[platform/upstream/git.git] / object.c
1 #include "cache.h"
2 #include "object.h"
3 #include "blob.h"
4 #include "tree.h"
5 #include "commit.h"
6 #include "tag.h"
7
8 static struct object **obj_hash;
9 static int nr_objs, obj_hash_size;
10
11 unsigned int get_max_object_index(void)
12 {
13         return obj_hash_size;
14 }
15
16 struct object *get_indexed_object(unsigned int idx)
17 {
18         return obj_hash[idx];
19 }
20
21 static const char *object_type_strings[] = {
22         NULL,           /* OBJ_NONE = 0 */
23         "commit",       /* OBJ_COMMIT = 1 */
24         "tree",         /* OBJ_TREE = 2 */
25         "blob",         /* OBJ_BLOB = 3 */
26         "tag",          /* OBJ_TAG = 4 */
27 };
28
29 const char *typename(unsigned int type)
30 {
31         if (type >= ARRAY_SIZE(object_type_strings))
32                 return NULL;
33         return object_type_strings[type];
34 }
35
36 int type_from_string(const char *str)
37 {
38         int i;
39
40         for (i = 1; i < ARRAY_SIZE(object_type_strings); i++)
41                 if (!strcmp(str, object_type_strings[i]))
42                         return i;
43         die("invalid object type \"%s\"", str);
44 }
45
46 /*
47  * Return a numerical hash value between 0 and n-1 for the object with
48  * the specified sha1.  n must be a power of 2.  Please note that the
49  * return value is *not* consistent across computer architectures.
50  */
51 static unsigned int hash_obj(const unsigned char *sha1, unsigned int n)
52 {
53         unsigned int hash;
54
55         /*
56          * Since the sha1 is essentially random, we just take the
57          * required number of bits directly from the first
58          * sizeof(unsigned int) bytes of sha1.  First we have to copy
59          * the bytes into a properly aligned integer.  If we cared
60          * about getting consistent results across architectures, we
61          * would have to call ntohl() here, too.
62          */
63         memcpy(&hash, sha1, sizeof(unsigned int));
64         return hash & (n - 1);
65 }
66
67 /*
68  * Insert obj into the hash table hash, which has length size (which
69  * must be a power of 2).  On collisions, simply overflow to the next
70  * empty bucket.
71  */
72 static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size)
73 {
74         unsigned int j = hash_obj(obj->sha1, size);
75
76         while (hash[j]) {
77                 j++;
78                 if (j >= size)
79                         j = 0;
80         }
81         hash[j] = obj;
82 }
83
84 /*
85  * Look up the record for the given sha1 in the hash map stored in
86  * obj_hash.  Return NULL if it was not found.
87  */
88 struct object *lookup_object(const unsigned char *sha1)
89 {
90         unsigned int i, first;
91         struct object *obj;
92
93         if (!obj_hash)
94                 return NULL;
95
96         first = i = hash_obj(sha1, obj_hash_size);
97         while ((obj = obj_hash[i]) != NULL) {
98                 if (!hashcmp(sha1, obj->sha1))
99                         break;
100                 i++;
101                 if (i == obj_hash_size)
102                         i = 0;
103         }
104         if (obj && i != first) {
105                 /*
106                  * Move object to where we started to look for it so
107                  * that we do not need to walk the hash table the next
108                  * time we look for it.
109                  */
110                 struct object *tmp = obj_hash[i];
111                 obj_hash[i] = obj_hash[first];
112                 obj_hash[first] = tmp;
113         }
114         return obj;
115 }
116
117 /*
118  * Increase the size of the hash map stored in obj_hash to the next
119  * power of 2 (but at least 32).  Copy the existing values to the new
120  * hash map.
121  */
122 static void grow_object_hash(void)
123 {
124         int i;
125         /*
126          * Note that this size must always be power-of-2 to match hash_obj
127          * above.
128          */
129         int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size;
130         struct object **new_hash;
131
132         new_hash = xcalloc(new_hash_size, sizeof(struct object *));
133         for (i = 0; i < obj_hash_size; i++) {
134                 struct object *obj = obj_hash[i];
135                 if (!obj)
136                         continue;
137                 insert_obj_hash(obj, new_hash, new_hash_size);
138         }
139         free(obj_hash);
140         obj_hash = new_hash;
141         obj_hash_size = new_hash_size;
142 }
143
144 void *create_object(const unsigned char *sha1, int type, void *o)
145 {
146         struct object *obj = o;
147
148         obj->parsed = 0;
149         obj->used = 0;
150         obj->type = type;
151         obj->flags = 0;
152         hashcpy(obj->sha1, sha1);
153
154         if (obj_hash_size - 1 <= nr_objs * 2)
155                 grow_object_hash();
156
157         insert_obj_hash(obj, obj_hash, obj_hash_size);
158         nr_objs++;
159         return obj;
160 }
161
162 struct object *lookup_unknown_object(const unsigned char *sha1)
163 {
164         struct object *obj = lookup_object(sha1);
165         if (!obj)
166                 obj = create_object(sha1, OBJ_NONE, alloc_object_node());
167         return obj;
168 }
169
170 struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p)
171 {
172         struct object *obj;
173         *eaten_p = 0;
174
175         obj = NULL;
176         if (type == OBJ_BLOB) {
177                 struct blob *blob = lookup_blob(sha1);
178                 if (blob) {
179                         if (parse_blob_buffer(blob, buffer, size))
180                                 return NULL;
181                         obj = &blob->object;
182                 }
183         } else if (type == OBJ_TREE) {
184                 struct tree *tree = lookup_tree(sha1);
185                 if (tree) {
186                         obj = &tree->object;
187                         if (!tree->buffer)
188                                 tree->object.parsed = 0;
189                         if (!tree->object.parsed) {
190                                 if (parse_tree_buffer(tree, buffer, size))
191                                         return NULL;
192                                 *eaten_p = 1;
193                         }
194                 }
195         } else if (type == OBJ_COMMIT) {
196                 struct commit *commit = lookup_commit(sha1);
197                 if (commit) {
198                         if (parse_commit_buffer(commit, buffer, size))
199                                 return NULL;
200                         if (!commit->buffer) {
201                                 commit->buffer = buffer;
202                                 *eaten_p = 1;
203                         }
204                         obj = &commit->object;
205                 }
206         } else if (type == OBJ_TAG) {
207                 struct tag *tag = lookup_tag(sha1);
208                 if (tag) {
209                         if (parse_tag_buffer(tag, buffer, size))
210                                return NULL;
211                         obj = &tag->object;
212                 }
213         } else {
214                 warning("object %s has unknown type id %d", sha1_to_hex(sha1), type);
215                 obj = NULL;
216         }
217         if (obj && obj->type == OBJ_NONE)
218                 obj->type = type;
219         return obj;
220 }
221
222 struct object *parse_object_or_die(const unsigned char *sha1,
223                                    const char *name)
224 {
225         struct object *o = parse_object(sha1);
226         if (o)
227                 return o;
228
229         die(_("unable to parse object: %s"), name ? name : sha1_to_hex(sha1));
230 }
231
232 struct object *parse_object(const unsigned char *sha1)
233 {
234         unsigned long size;
235         enum object_type type;
236         int eaten;
237         const unsigned char *repl = lookup_replace_object(sha1);
238         void *buffer;
239         struct object *obj;
240
241         obj = lookup_object(sha1);
242         if (obj && obj->parsed)
243                 return obj;
244
245         if ((obj && obj->type == OBJ_BLOB) ||
246             (!obj && has_sha1_file(sha1) &&
247              sha1_object_info(sha1, NULL) == OBJ_BLOB)) {
248                 if (check_sha1_signature(repl, NULL, 0, NULL) < 0) {
249                         error("sha1 mismatch %s", sha1_to_hex(repl));
250                         return NULL;
251                 }
252                 parse_blob_buffer(lookup_blob(sha1), NULL, 0);
253                 return lookup_object(sha1);
254         }
255
256         buffer = read_sha1_file(sha1, &type, &size);
257         if (buffer) {
258                 if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) {
259                         free(buffer);
260                         error("sha1 mismatch %s", sha1_to_hex(repl));
261                         return NULL;
262                 }
263
264                 obj = parse_object_buffer(sha1, type, size, buffer, &eaten);
265                 if (!eaten)
266                         free(buffer);
267                 return obj;
268         }
269         return NULL;
270 }
271
272 struct object_list *object_list_insert(struct object *item,
273                                        struct object_list **list_p)
274 {
275         struct object_list *new_list = xmalloc(sizeof(struct object_list));
276         new_list->item = item;
277         new_list->next = *list_p;
278         *list_p = new_list;
279         return new_list;
280 }
281
282 int object_list_contains(struct object_list *list, struct object *obj)
283 {
284         while (list) {
285                 if (list->item == obj)
286                         return 1;
287                 list = list->next;
288         }
289         return 0;
290 }
291
292 /*
293  * A zero-length string to which object_array_entry::name can be
294  * initialized without requiring a malloc/free.
295  */
296 static char object_array_slopbuf[1];
297
298 static void add_object_array_with_mode_context(struct object *obj, const char *name,
299                                                struct object_array *array,
300                                                unsigned mode,
301                                                struct object_context *context)
302 {
303         unsigned nr = array->nr;
304         unsigned alloc = array->alloc;
305         struct object_array_entry *objects = array->objects;
306         struct object_array_entry *entry;
307
308         if (nr >= alloc) {
309                 alloc = (alloc + 32) * 2;
310                 objects = xrealloc(objects, alloc * sizeof(*objects));
311                 array->alloc = alloc;
312                 array->objects = objects;
313         }
314         entry = &objects[nr];
315         entry->item = obj;
316         if (!name)
317                 entry->name = NULL;
318         else if (!*name)
319                 /* Use our own empty string instead of allocating one: */
320                 entry->name = object_array_slopbuf;
321         else
322                 entry->name = xstrdup(name);
323         entry->mode = mode;
324         entry->context = context;
325         array->nr = ++nr;
326 }
327
328 void add_object_array(struct object *obj, const char *name, struct object_array *array)
329 {
330         add_object_array_with_mode(obj, name, array, S_IFINVALID);
331 }
332
333 void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode)
334 {
335         add_object_array_with_mode_context(obj, name, array, mode, NULL);
336 }
337
338 void add_object_array_with_context(struct object *obj, const char *name, struct object_array *array, struct object_context *context)
339 {
340         if (context)
341                 add_object_array_with_mode_context(obj, name, array, context->mode, context);
342         else
343                 add_object_array_with_mode_context(obj, name, array, S_IFINVALID, context);
344 }
345
346 void object_array_filter(struct object_array *array,
347                          object_array_each_func_t want, void *cb_data)
348 {
349         unsigned nr = array->nr, src, dst;
350         struct object_array_entry *objects = array->objects;
351
352         for (src = dst = 0; src < nr; src++) {
353                 if (want(&objects[src], cb_data)) {
354                         if (src != dst)
355                                 objects[dst] = objects[src];
356                         dst++;
357                 } else {
358                         if (objects[src].name != object_array_slopbuf)
359                                 free(objects[src].name);
360                 }
361         }
362         array->nr = dst;
363 }
364
365 /*
366  * Return true iff array already contains an entry with name.
367  */
368 static int contains_name(struct object_array *array, const char *name)
369 {
370         unsigned nr = array->nr, i;
371         struct object_array_entry *object = array->objects;
372
373         for (i = 0; i < nr; i++, object++)
374                 if (!strcmp(object->name, name))
375                         return 1;
376         return 0;
377 }
378
379 void object_array_remove_duplicates(struct object_array *array)
380 {
381         unsigned nr = array->nr, src;
382         struct object_array_entry *objects = array->objects;
383
384         array->nr = 0;
385         for (src = 0; src < nr; src++) {
386                 if (!contains_name(array, objects[src].name)) {
387                         if (src != array->nr)
388                                 objects[array->nr] = objects[src];
389                         array->nr++;
390                 } else {
391                         if (objects[src].name != object_array_slopbuf)
392                                 free(objects[src].name);
393                 }
394         }
395 }
396
397 void clear_object_flags(unsigned flags)
398 {
399         int i;
400
401         for (i=0; i < obj_hash_size; i++) {
402                 struct object *obj = obj_hash[i];
403                 if (obj)
404                         obj->flags &= ~flags;
405         }
406 }