1 This part of the documentation is for the new tcp elements:
9 Use these tests to test functionality of the various tcp plugins
11 * server: nc -l -p 3000
12 client: nc localhost 3000
13 everything you type in the server is shown on the client
14 everything you type in the client is shown on the server
16 * server: nc -l -p 3000
17 client: gst-launch tcpclientsrc protocol=none port=3000 ! fdsink fd=2
18 everything you type in the server is shown on the client
20 * server: nc -l -p 3000
21 client: gst-launch fdsrc fd=1 ! tcpclientsink protocol=none port=3000
22 everything you type in the client is shown on the server
24 * server: gst-launch tcpserversrc protocol=none port=3000 ! fdsink fd=2
25 client: gst-launch fdsrc fd=1 ! tcpclientsink protocol=none port=3000
30 - implement DNS resolution
35 - client fd gets added when "add" signal gets emitted on multifdsink
36 - signal handler creates a GstTCPClient structure, adds it to ->clients,
37 and adds the fd to ->fd_hash, then emits client-added
40 - when a buffer comes in:
41 - the _render vmethod puts the buffer on the global queue
42 - and increases bytes_to_serve
43 - (currently it sets streamheaders, but since this is treated globally
44 this is wrong - clients can be at different positions in the stream)
46 - when a client issues a write (ie requests data):
47 - when using GDP, if no caps sent yet, send caps first, then set caps_sent
48 - if streamheader buffers, and we haven't sent yet to this client,
49 send current streamheader buffers, then set streamheader_sent