Fix mandatory features test for mesh shaders
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / scripts / src / extensions / VK_EXT_mesh_shader.json
1 {
2         "register_extension":
3         {
4                 "type": "device",
5                 "core": ""
6         },
7         "mandatory_features":
8         {
9                 "VkPhysicalDeviceMeshShaderFeaturesEXT":
10                 [
11                         { "features": ["meshShader", "taskShader"],             "requirements": ["VK_EXT_mesh_shader"],                                                                                                                 "mandatory_variant": ["vulkan"] }
12                 ],
13                 "VkPhysicalDeviceFragmentShadingRateFeaturesKHR":
14                 [
15                         { "features": ["primitiveFragmentShadingRate"], "requirements": ["VK_KHR_fragment_shading_rate", "physicalDeviceMeshShaderFeaturesEXT.primitiveFragmentShadingRateMeshShader"], "mandatory_variant": ["vulkan"] }
16                 ]
17         }
18 }