1 #ifndef DALI_TOOLKIT_INTERNAL_VISUAL_BASE_DATA_IMPL_H
2 #define DALI_TOOLKIT_INTERNAL_VISUAL_BASE_DATA_IMPL_H
5 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/math/vector2.h>
23 #include <dali/public-api/rendering/renderer.h>
26 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
27 #include <dali-toolkit/devel-api/align-enums.h>
56 IS_FROM_CACHE = 1 << 1,
57 IS_ATLASING_APPLIED = 1<<2,
58 IS_PREMULTIPLIED_ALPHA = 1 << 3,
59 IS_SYNCHRONOUS_RESOURCE_LOADING = 1 << 4
64 CustomShader( const Property::Map& map );
65 void SetPropertyMap( const Property::Map& map );
66 void CreatePropertyMap( Property::Map& map ) const;
68 std::string mVertexShader;
69 std::string mFragmentShader;
70 Dali::ImageDimensions mGridSize;
71 Dali::Shader::Hint::Value mHints; //(bitfield) values from enum Shader::Hint
77 void SetPropertyMap( const Property::Map& map );
78 void GetPropertyMap( Property::Map& map ) const;
79 void RegisterUniforms( Renderer renderer, Toolkit::Direction::Type direction );
80 Vector2 GetVisualSize( const Vector2& controlSize );
84 Vector4 mOffsetSizeMode;
85 Toolkit::Align::Type mOrigin;
86 Toolkit::Align::Type mAnchorPoint;
90 CustomShader* mCustomShader;
100 } // namespace Internal
102 } // namespace Toolkit
106 #endif // DALI_TOOLKIT_INTERNAL_VISUAL_BASE_DATA_IMPL_H