5 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/images/native-image-interface.h>
23 #include <dali/public-api/images/pixel-data.h>
24 #include <dali/public-api/images/pixel.h>
25 #include <dali/public-api/object/base-handle.h>
30 * @addtogroup dali_core_rendering_effects
34 namespace Internal DALI_INTERNAL
42 * @brief Enumeration for texture types.
47 TEXTURE_2D, ///< One 2D image @SINCE_1_1.43
48 TEXTURE_CUBE ///< Six 2D images arranged in a cube-shape @SINCE_1_1.43
51 } // namespace TextureType
53 namespace CubeMapLayer
56 * @brief Faces of a cube map.
57 * These constants should be used as the "layer" parameter when uploading a cube-map with Texture::Upload.
60 const uint32_t POSITIVE_X = 0u; ///< CubeMap image for +x @SINCE_1_1.43
61 const uint32_t NEGATIVE_X = 1u; ///< CubeMap image for -x @SINCE_1_1.43
62 const uint32_t POSITIVE_Y = 2u; ///< CubeMap image for +y @SINCE_1_1.43
63 const uint32_t NEGATIVE_Y = 3u; ///< CubeMap image for -y @SINCE_1_1.43
64 const uint32_t POSITIVE_Z = 4u; ///< CubeMap image for +z @SINCE_1_1.43
65 const uint32_t NEGATIVE_Z = 5u; ///< CubeMap image for -z @SINCE_1_1.43
67 } // namespace CubeMapLayer
70 * @brief Texture represents a texture object used as input or output by shaders.
73 class DALI_CORE_API Texture : public BaseHandle
77 * @brief Creates a new Texture object.
80 * @param[in] type The type of the texture
81 * @param[in] format The format of the pixel data
82 * @param[in] width The width of the texture
83 * @param[in] height The height of the texture
84 * @return A handle to a newly allocated Texture
86 static Texture New(TextureType::Type type, Pixel::Format format, uint32_t width, uint32_t height);
89 * @brief Creates a new Texture object from a native image.
92 * @param[in] nativeImageInterface A native image
93 * @return A handle to a newly allocated Texture
94 * @note It is not possible to upload data to textures created from a native image using Upload methods
95 * although there might be platform specific APIs to upload data to a native image.
97 static Texture New(NativeImageInterface& nativeImageInterface);
100 * @brief Default constructor, creates an empty handle.
114 * @brief Copy constructor, creates a new handle to the same object.
117 * @param[in] handle Handle to an object
119 Texture(const Texture& handle);
122 * @brief Downcasts to a texture.
123 * If not, the returned handle is left uninitialized.
126 * @param[in] handle Handle to an object
127 * @return Texture handle or an uninitialized handle
129 static Texture DownCast(BaseHandle handle);
132 * @brief Assignment operator, changes this handle to point at the same object.
135 * @param[in] handle Handle to an object
136 * @return Reference to the assigned object
138 Texture& operator=(const Texture& handle);
141 * @brief Move constructor.
144 * @param[in] rhs A reference to the moved handle
146 Texture(Texture&& rhs);
149 * @brief Move assignment operator.
152 * @param[in] rhs A reference to the moved handle
153 * @return A reference to this handle
155 Texture& operator=(Texture&& rhs);
158 * @brief Uploads data to the texture from a PixelData object.
161 * @param[in] pixelData The pixelData object
162 * @return True if the PixelData object has compatible pixel format and fits within the texture, false otherwise
164 bool Upload(PixelData pixelData);
167 * @brief Uploads data to the texture from a PixelData object.
168 * @note Upload does not upsample or downsample pixel data to fit the specified rectangular area in the texture.
171 * @param[in] pixelData The pixelData object
172 * @param[in] layer Specifies the layer of a cube map or array texture (Unused for 2D textures). @see CubeMapLayer
173 * @param[in] mipmap Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image
174 * @param[in] xOffset Specifies an horizontal offset of the rectangular area in the texture that will be updated
175 * @param[in] yOffset Specifies a vertical offset of the rectangular area in the texture that will be updated
176 * @param[in] width Specifies the width of the rectangular area in the texture that will be updated
177 * @param[in] height Specifies the height of the rectangular area in the texture that will be updated
178 * @return True if the PixelData object has compatible pixel format and fits in the rectangle specified, false otherwise
180 bool Upload(PixelData pixelData,
189 * @brief Generates mipmaps for the texture.
190 * This will auto generate all the mipmaps for the texture based on the data in the base level.
194 void GenerateMipmaps();
197 * @brief Returns the width of the texture.
200 * @return The width, in pixels, of the texture
202 uint32_t GetWidth() const;
205 * @brief Returns the height of the texture.
208 * @return The height, in pixels, of the texture
210 uint32_t GetHeight() const;
214 * @brief The constructor.
215 * @note Not intended for application developers.
217 * @param[in] pointer A pointer to a newly allocated Texture
219 explicit DALI_INTERNAL Texture(Internal::Texture* pointer);
227 #endif // DALI_TEXTURE_H