3 const double d1 = 3.1415926535897932384626433832795LF;
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4 const double d2 = 3.1415;
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5 const double d3 = 3.1415926535897932384626433832795LF;
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6 const double d4 = 3.1415926535897932384626433832795;
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14 uniform writeonly image2D destTex;
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18 bufInst.d = float(d1);
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19 bufInst.f = float(d1 + d2 + d3 + d4);
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21 ivec2 storePos = ivec2(gl_GlobalInvocationID.xy);
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22 double localCoef = length(vec2(ivec2(gl_LocalInvocationID.xy)-8)/8.0);
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23 dvec4 aa = dvec4(0.4, 0.2, 0.3, 0.4);
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24 double globalCoef = 1.0;
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