2 #extension GL_NV_ray_tracing : enable
3 hitAttributeNV vec4 payload; // ERROR, hitattributeNV unsupported in this stage
4 rayPayloadInNV vec4 payloadIn; // ERROR, rayPayloadIn unsupported in this stage
5 layout(shaderRecordNV) uniform ublock // ERROR, shaderRecordNV unsupported on uniform blocks
9 layout(binding = 0, shaderRecordNV) buffer bblock { // ERROR, binding unsupported on shaderRecordNV blocks
12 layout(set = 0, shaderRecordNV) buffer bblock2 { // ERROR, set unsupported on shaderRecordNV blocks
15 layout(shaderRecordNV) buffer bblock3 {
18 layout(shaderRecordNV) buffer bblock4 { // ERROR, cannot have more than one shaderRecordNVX block
23 accelerationStructureNV a = 0;
24 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage
25 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage
26 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage
27 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage
28 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage
29 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage
30 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage
31 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage
32 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage
33 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage
34 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
35 float e12 = gl_HitTNV; // ERROR, unsupported builtin in stage
36 float e13 = gl_HitKindNV; // ERROR, unsupported builtin in stage
37 reportIntersectionNV(1.0, 1U); // ERROR, unsupported builtin in stage
38 ignoreIntersectionNV(); // ERROR, unsupported builtin in stage
39 terminateRayNV(); // ERROR, unsupported builtin in stage
40 d = 1.0f; // ERROR, can't modify shaderRecordNV block